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Alakazizam

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Everything posted by Alakazizam

  1. I didn't know they sold by the gb I rent static IPs a month at a time. IPv4
  2. I've been using https://proxy-seller.com They're really cheap but they do go down or get slow from time to time. When they go down they do typically let me swap out if I ask but lately I've just not been asking and the proxy down time is the only type of extended breaks my accounts get at all so I just kind of let it be until it comes back up.
  3. I sell off every couple weeks after I rebond my accounts, typically about 400m. I’ll keep you in mind
  4. Damn, dumped all my spare on Probemas this morning for the same price. Would rather sell to the community.
  5. This is what I do in a script that takes care of attack and strength. Wouldn't be hard to add on defence to it. //main variables used String MyWeapon; int AttackWidgetID[] = {593, 4}; int StrengthWidgetID[] = {593, 8}; //do this before attacking target void CheckGear(){ int MyAttackLvl = getSkills().getDynamic(Skill.ATTACK); if (MyAttackLvl < 5) { MyWeapon = "Iron scimitar"; } else if (MyAttackLvl >= 5 && MyAttackLvl < 10) { MyWeapon = "Steel scimitar"; } else if (MyAttackLvl >= 10 && MyAttackLvl < 20) { MyWeapon = "Black scimitar"; } else if (MyAttackLvl >= 20 && MyAttackLvl < 30) { MyWeapon = "Mithril scimitar"; } else if (MyAttackLvl >= 30 && MyAttackLvl < 40) { MyWeapon = "Adamant scimitar"; } else { MyWeapon = "Rune scimitar"; } if(!getEquipment().isWearingItem(EquipmentSlot.WEAPON, MyWeapon)) { getTabs().open(Tab.INVENTORY); log("should equip weapon"); log("My weapon = " + MyWeapon); if(inventory.contains(MyWeapon)) { log("attempting to equip " + MyWeapon); inventory.getItem(MyWeapon).interact("Wield"); } } if(!getEquipment().isWearingItem(EquipmentSlot.AMULET, "Amulet of power")) { if(inventory.contains("Amulet of power")) { inventory.getItem("Amulet of power").interact("Wear"); } } } //do this also before attacking target void CheckCombatStyle() { int MyAttack = getSkills().getDynamic(Skill.ATTACK); int MyStrength = getSkills().getDynamic(Skill.STRENGTH); if ((MyAttack < 10) || (MyAttack < 20 && MyStrength >= 10) || (MyAttack < 30 && MyStrength >= 20) || (MyAttack < 40 && MyStrength >= 30) || (MyAttack < 50 && MyStrength >= 40) || (MyAttack < 60 && MyStrength >= 50) || (MyAttack < 70 && MyStrength >= 60) || (MyAttack < 80 && MyStrength >= 70) || (MyAttack < 90 && MyStrength >= 80) || (MyAttack < 90 && MyStrength >= 80) || (MyAttack < 99 && MyStrength >= 90)) { ActivateAttack(); } else { ActivateStrength(); } } //do this if needed from CheckCombatStyle() void ActivateAttack() { int CombatStyle = getConfigs().get(43); if (CombatStyle != 0) { if (getTabs().open(Tab.ATTACK)) { if (getWidgets().get(AttackWidgetID[0], AttackWidgetID[1]).interact()) { new ConditionalSleep(5000) { @Override public boolean condition() { return CombatStyle == 0; } }.sleep(); } } } } //do this if needed from CheckCombatStyle() void ActivateStrength() { int CombatStyle = getConfigs().get(43); if (CombatStyle != 1) { if (getTabs().open(Tab.ATTACK)) { if (getWidgets().get(StrengthWidgetID[0], StrengthWidgetID[1]).interact()) { new ConditionalSleep(5000) { @Override public boolean condition() { return CombatStyle == 1; } }.sleep(); } } } }
  6. Is this something I can do in OSBot or are you talking about the IDE debug? Can't find a debug option on the client
  7. Nevermind. Still hanging up. Last few messages on the log are [INFO][Bot #1][09/20 02:01:40 AM]: Started random solver : Auto Login [INFO][Bot #1][09/20 02:01:48 AM]: Successfully logged in, waiting for welcome screen. [INFO][Bot #1][09/20 02:02:13 AM]: Login completion failed. Then it runs my onStart but the window is still up to click play and my checks to see if the widgets are there are saying they aren't
  8. Yeah it was in the onLoop. I changed it to look for a widget containing "Welcome to Old School RuneScape" and mouse click in the area containing the click here to play button and it seems to be running smoothly. Been semi monitoring it.
  9. Made updates, now we wait lol Edit: Still no luck, it's not seeing the widget for some reason.
  10. @Override public int onLoop() throws InterruptedException { if(getWidgets().get(378, 74) == null || !getWidgets().get(378, 74).isVisible()) { // my script } else { mouse.click(random(290, 480), random(305, 370), false); } return 602; } I just tried changing the widget interact to a mouse click and its just not doing anything. That particular widget is the "Play Now" button
  11. So SOMETIMES my game takes a minuet to load up after putting in the login info and it seems like the handler stops before selecting the 'play now' button and it just stays stuck. I tried adding a check to see if the Play Now widget is not visible before running the main part of my script and if it is, interact with it. But it for some reason is not interacting with it. Any advice from you lovely people?
  12. Not exactly sure how to run debug. And is there a log on the manager? The clients run fine once launched, it's the manager that's locking up and when it does it wont start any new clients or stop the ones that are running.
  13. I have 20 accounts taking turns on 15 minuet rotations. 10 on, 10 off, then switch. Using the delay on clients being launched to every 10 seconds Low CPU and No Render are on The manager will have some accounts get stuck on loading and then completely stop responding when trying to do anything with it. I have to go into Task Manager to shut it down.
  14. I'd like to have the option to remove the BANNED flag instead of being forced to delete the account from the manager all together. Would be nice for accounts on a 2 day ban and to be able to verify false flags. BH manager would typically flag a lot of accounts as banned on Wednesdays when the game would update, not exactly sure what triggered it and not sure if this manager will have the same issues. Can't tell you how many accounts I threw away before realizing they weren't ACTUALLY being banned lol
  15. I've heard of people switching up the IP they play on and when it gets banned they recover it on the IP they use to play that account on claiming they were hacked. I've never bothered trying to recover accounts myself though.
  16. In my experience, my accounts that get their first bans as members always get 2 day bans and non member accounts are perm banned on the first go. Not sure if this is how it always goes, but that's been my experience.
  17. With a lot of the early game money makers you also have to come to understand the games economy. My first successful farm I was pulling in more flour in a day than I could ever realistically sell in a week lol. But the wiki has information on how much of which items are traded daily. The more people botting this and that means less profit for that particular method especially for methods that don't require quests/skills. It's not that it can't be done, you'd just have a bit more of an advantage if you actually knew the game
  18. Trying out Ubuntu for the first time. Seeing how the manager functions on it. It doesn't seem to be closing clients out when it's schedule goes passive. It does switch to 'passive' status on the manager but the client keeps running and when it's next scheduled run comes up, it tries to open another client on top of the one that's still running from before. Again, this is my first time messing with an OS outside of windows so I may have something messed up on my end.
  19. It happens sometimes when it takes too long to connect. I believe it's a bandwidth issue from all my accounts coming up and trying to connect at once. the bh manager staggers them out a bit when starting them up and it helps a lot as far as that and cpu usage goes. When this error comes through it doesn't even close when its sceduled to close and just remains locked up until I manually reset the account. I have a lot of accounts working together so missing a scheduled meet up can be a big wrench in operations. I'm really hoping that it gets sorted because I'd love to ditch the bh manager, its clunky to set up and make changes and I've never had any sort of luck reaching out for support. Dude just gets snappy with me lol
  20. It's like a game in itself and the games antiban is the enemy. I like to see what I can get away with lol
  21. Yours is definitely more user friendly. Only issue I have is coming home to all my accounts locked up from either a proxy error or it thinking I don't have vip. Once this is sorted, I'm 100% dropping bh lol
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