Jump to content

Heiz

Scripter II
  • Posts

    365
  • Joined

  • Last visited

  • Days Won

    3
  • Feedback

    100%

Everything posted by Heiz

  1. Heiz

    Heiz Shopper

    I tested here and couldn't find any errors, could you give more details?
  2. Is there a message in the log? Is this happening with all types of food?
  3. Heiz

    Speedrun Quester

    That was never the point of the script. The script's development began long before the release of these "Quest Speedrunning worlds", unfortunately there was this unfortunate coincidence. Some other users have reported that they were able to complete the champions guild speedrun on these worlds.
  4. At the moment my queue of demands is extremely large. I can't guarantee you anything, but who knows in a much more distant future?
  5. Heiz

    Heiz Shopper

    How strange, I tried to reproduce the error here but it worked perfectly. I'll investigate further. Thanks
  6. Heiz

    Heiz Shopper

    Thank you for the suggestion, but unfortunately at the moment my queue of demands is already very full. Maybe I'll look into this more in the future.
  7. Heiz

    Heiz Shopper

    What settings are you using?
  8. Heiz

    Speedrun Quester

    Thank you very much for the support! If you want, we can test mapping a simple P2P quest. Send me a DM and I’ll explain it step by step! It's relatively simple. Another user already told me that it was possible to use the script in this type of world. It is important to remember that the "hop worlds" option must be disabled when running the script. I can offer you a trial so you can see if it works the way you expected.
  9. Heiz

    Speedrun Quester

    @maxyman201 @Bejeweld I uploaded an update trying to fix Sir Prysin's loop. Please let me know if this worked for you
  10. Heiz

    Speedrun Quester

    Hello friend, some other users have already reported this issue, but I just can't reproduce it. Yesterday I ran 10 accounts and this didn't happen on any of them. I remember it was a past problem, but I had already managed to fix it. I'm wondering if for some reason the version of the script you are using might be different from the version I see here. I'm genuinely confused. Can you send me a short video showing the situation? it would help a lot Thanks
  11. Heiz

    Speedrun Quester

    Thanks for the feedback. I apologize for not being able to make the script 100% yet, as I'm in a very difficult phase at the moment. Finishing a master's degree and this is taking up all my time. However, in February I will be able to have some free time again and I will try to make this script 100% Unfortunately not yet
  12. I will check that, thanks
  13. Heiz

    Speedrun Quester

    I'll take a look as soon as possible, thanks
  14. Heiz

    Speedrun Quester

    The script is configured to perform death handling. If it happened to get stuck after dying, it most likely must have fallen into some very specific scenario where he couldn't find the coordinates to go to grave position. About the missions that are in progress, this is a very complex topic, as I cannot precisely obtain the stage at which the player is in all quests. In some simpler quests this is even possible, so with that in mind I have implemented a functionality in which it can skip steps that he realized were already completed (but not every step is possible to do this check). It is only possible to do this in steps that change the game's "Config", which is as if it were an internal memory of each player. So what I recommend you do is start the script in the quest that is already in progress and monitor the execution, manually exiting any stuck points OR try to find out at which STEP your player stopped in the mission, to start it directly from there in the menu of advanced settings.
×
×
  • Create New...