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Heiz

Scripter II
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Everything posted by Heiz

  1. Heiz replied to Heiz's topic in Combat & Slayer
    Thanks, can you send me a screenshot of the osbot break handler tab? Like this:
  2. Heiz replied to Heiz's topic in Others
    Done
  3. Heiz replied to Heiz's topic in Combat & Slayer
    Could you enable debug mode and send me the logs, please? So I can track the problem
  4. Heiz replied to Heiz's topic in Others
    It's a premium script
  5. Heiz replied to Heiz's topic in Combat & Slayer
    This situation occurs when the next configured break handler is close. Since if the player is inside the ring with Obor, he will log out and lose the run
  6. Heiz replied to Heiz's topic in Money Making
    I understood! Thanks for the feedback, I'll try to add this option to not equip items next week
  7. Heiz replied to Heiz's topic in Money Making
    Hello, I'm glad you're enjoying it. In which scenario is the functionality of equipping equipment not making sense? I couldn't think of any at the time I developed the script.
  8. Heiz replied to Heiz's topic in Combat & Slayer
    Done
  9. I have one that does quests on all types of accounts (ironman, normal), but so far I only have f2p quests mapped. With that you can do "Champions Guild Speedrun", which can make a character with level 1 in everything and 0 coins in the bank reach the Champions Guild in 2 hours.
  10. Heiz replied to Heiz's topic in Others
    Guys, I noticed that some quests that have cutscenes are being misinterpreted by the script. I'm already working on a fix
  11. Heiz replied to Heiz's topic in Others
    Interesting. I found some bugs today and I'm already fixing them. And as soon as possible I will look into this issue of the flaps you mentioned! Thanks
  12. Heiz replied to Heiz's topic in Others
    I am already aware of the bug that is occurring in one of the dialogues in Romeo & Juliet
  13. Heiz replied to Heiz's topic in Combat & Slayer
    Yes, there is a loot menu on the interface that you can configure this, the third one on the image of my post:
  14. Heiz replied to Heiz's topic in Others
    Hmmm, I haven't seen this "Leagues" yet. Apparently this point is something related to the osbot API. I took a look at the code here and the only interaction with this widget is in their own method, "getQuests()". Also, could you give me more details about this? To be able to run it successfully do you need to disable world hop? Thanks for the support!
  15. Nah, it's much simpler than that! I would just like to get information on how many players there are on each Castle Wars team, because the team with the most players, I will win the game, to maximize the amount of tickets obtained Omg, this file idea is extremely simple and can be very effective! I hadn't thought about that, thank you so much
  16. I was thinking about sockets but I chose to ask if there was any solution for this within the osbot API itself. Apparently there isn't, so I'll implement a socket anyway, thanks!
  17. Is there any way to transfer information between instances of scripts running by OsBot? I know it's a strange question, but the reason is this: I developed a script, for personal use, where my objective is to earn as many points as possible in a minigame. To do this, I would need to obtain information from the players who were on each team, in order to make calculations that would allow me to draw up routes to maximize the points on each account. Thanks
  18. Heiz replied to Heiz's topic in Others
    @phun_tyme @07ETHFarmer The changes were reflected in the SND. Everything should be back to normal now
  19. Heiz replied to Heiz's topic in Combat & Slayer
    Done
  20. Heiz replied to Heiz's topic in Others
    My discord is #heiz1997, but I don't access it that often
  21. Heiz replied to Heiz's topic in Others
    @phun_tyme @07ETHFarmer I just fixed the problem and uploaded an update, now you have to wait up to 24 hours for the updates to be reflected in SDN. Thank you very much for your support! I'm really enjoying receiving your feedback on this script that I spent 2 years developing
  22. Heiz replied to Heiz's topic in Others
    I managed to reproduce the error, I'm already fixing that
  23. Heiz replied to Heiz's topic in Others
    Another important detail is that there was an update to the game this morning. Something may have broken, I'll check
  24. Heiz replied to Heiz's topic in Others
    This "Life locked" message occurs when the script is unable to execute because it is waiting for the death handler to complete successfully. Could you give me more details about which area of the map the player got stuck doing nothing? Regarding STEP, you can see it just above the timer. If it's a suicide step, you have these 2 possibilites: - STEP 54 - Faladore Guard - STEP 95 - Draynor Jail Guard
  25. Heiz replied to Heiz's topic in Others
    I am aware that there has been a dialogue change with the NPC "Count Check" (STEP 177 of Champions Guild Speedrun). I've already made the change to the code and it will soon be working again.

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