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Botre

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Everything posted by Botre

  1. 1038 Wrong thread. Or is it.
  2. 1133
  3. Botre

    Webwalking

    Oh very cool thanks! I'm just curious about them not sure if I'm going to write one, but if I did I'd probably open source it @Mysteryy: Thanks you sexy beast
  4. What Try again, it really is not supposed to do that inb4 OP broke java.
  5. Today you both solved a problem AND you learned something new. #winning (now go fix that conversion thingie )
  6. RS2Object fire = objects.closest("Fire"); if (fire != null && fire.exists() && fire.getPosition().equals(myPosition())) { new Position(myPosition().getX() + 1, myPosition().getY() + 1, myPosition().getZ()).interact(getBot(), "Walk here"); sleep(random(150, 250)); }
  7. int a = Integer.parseInt(""+myPlayer().getY()+""); int b = Integer.parseInt(""+a+"") + 1 ; int c = Integer.parseInt(""+myPlayer().getX()+""); What did I just read.... You take an int turn it into a string an then parse an int out of it again. Don't do that. Ever.
  8. Botre

    Webwalking

    A couple of questions: - What exactly is the role of the node in this scenario? Is it one walkable position of an area you feed to the pathfinder? Or do you feed all walkable positions to the pathfinder (this seems expensive though)? - To generate the graph, do you walk the surface and collect map data or do you just use a cache from the map and load all data at once? - Could you explain the word "web" ? What exactly is interlinked? The nodes? If so, why would you need a pathfinder if a relation is pre-established? I have a couple more, if you don't mind, but perhaps the answers to the one above will also answer those :p
  9. Welcome
  10. 1130 (^skipper)
  11. Anyone wants to share their implementation with me ? (shameless) Or point me to a tutorial, or just write down the basic steps for me? Thanks
  12. Love's confusing right.
  13. https://soundcloud.com/dreamstreamofficial/botre-annes-lied
  14. "Englandino" made this thread a good one. Suggest something, better how ? What would you like to see improved upon ?
  15. 1127
  16. Botre

    div

    lel
  17. 1121
  18. Welcome
  19. 1118
  20. http://osbot.org/forum/topic/66338-reducing-banning-rates-behind-the-scenes-at-osbot-27-febuary-2015/
  21. 1110
  22. 1108
  23. 1102
  24. 1100
  25. Botre

    Array shuffling

    Updated
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