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OSRS will move to C++ probably next year when it hits Steam, won't that kill of OSBot?
Since every single OSRS botting client is made for Java, won't C++ basically kill it? We still don't have a well-made RS3 bot ever since it was remade in C++.
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Stealth Quester
How many quests do people run a day to lessen the chance of being banned?
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Perfect Fighter AIO
Thanks! I'll try recreating it when I get back, I'll add on you on discord for that is that ok?
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Perfect Fighter AIO
Howd you get it to work? Mine just does nothing.
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Perfect Fighter AIO
Doesn't seem to work at all. Just stands there. Tried all walking modes.
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Mirror Mode won't work, stuck at searching for OSRS client to attach to
thanks! this fixed it.
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Mirror Mode won't work, stuck at searching for OSRS client to attach to
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OSBot is stuck at applying client injections/modifications
Its been like these since yesterday. I'm using AdoptOpenJDK btw, tried it with regular Java. It still doesn't work.
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What mouse recorder do you all use?
Trying to bot this alt account I made, what's a good mouse recorder for bank standing. Also, heard of using one for agility, what program is that?
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OSBot's client is detected
A week is nothing tbh lol
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OSBot's client is detected
I made 10 accounts on a fresh residential proxies from different providers on the OSBot client, finished tutorial island by hand and left them for a day, 2 of them I manually trained on chickens. The fact that I did no botting whatsoever and just used the OSBot client and got me banned already means Jagex has client detection. However, the previous accounts I made using mirror mode are still alive.
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Perfect Fighter AIO
What's the difference between the walk settings? And what does low performance mode do exactly?
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Stealth Injection compared to Mirror Mode.
What video? Also, yes, mirror mode is borderline required at this point despite all the drawbacks it has like 2 clients maximum and it rapes your CPU.
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Perfect Fighter AIO
Script is dead again. Mirror mode.
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Option to disable the client's camera rotation
Every script does this if you use interact with rs2object or npc. Only way to "fix" it is to make it hover an entity and click which is inefficient and causes misclicks.