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jayfialkowski

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  1. Never in to begin with. I've also noticed that if I set loot to "Bones" and "Bury", upon killing an NPC (monk), it'll click to attack another one and then go back for the bones of the one it just killed. You'd think a real player would wait for bones to spawn, correct?
  2. This is at the monastary west of Edgeville. The monks do walk around, but this occurs when a monk is outside of the area. The bot attacks the monk, steps outside of the area, then steps back in. So it looks pretty bot-like with it going in and out of the area. I basically want to set an area around a single monk spawn.
  3. I don't seem to be able to set an area selection - F3 and F4 seem to work but not F1 or F2. EDIT: Nevermind. So I'm able to select an area, but the script will just try to attack things outside of it and then walk back to it and cause some erratic behavior.
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