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7007

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  1. @Khaleesi I ran this bot a few times over the weekend and unfortunately received a permanent ban today. I've heard speculation that weekends are bad times to bot anyway - although given my previous issues I wonder if its connected with the activity meter drop-outs. The only other thing I could suspect is that Spinners aren't targeted instantly like humans would, in games where there were lots of other bots I noticed people got annoyed quickly and possibly reported. OTHERWISE, The bot works really well - I get decent amounts of XP with it!
  2. That would excellent! Picking up X would be superb! Also - I've been losing a fair few points from games I've won (I used to regularly get around 70p/ph, now sometimes 40ish). After watching the bot at work, it seems that one significant problem is getting stuck in-front of brawlers and the activity meter emptying - particularly at gates after dying. I'm not sure how you'd circumvent this, maybe if there is a brawler in-front of you and you stop moving, kill the brawler?
  3. 7007

    Fruity NMZ

    That's the problem, the Accumulator is great at around 75% but that 25% it doesn't collect equates to fair amount of ammunition lost after 4+ hours, especially if you're using fast weapons. I think that, given 25% loss, a slower weapon such as MSB you might expect to lose around 7.5 arrows a minute. Your solution sounds superb though, I think that's the best way to emulate people too as I don't think anyone would bother for just 1 arrow. So something like pick up if stack is >'X' sounds like a great idea, although I'd maybe set the lower range to be a changing random int between 3-5 - so something like if ( 'X' >= random(3,4,5){pickup_arrows} Thanks again though, great script and it's reassuring to see the developer so engaged!
  4. 7007

    Fruity NMZ

    This bot works really smoothly, I love it! However, I've just tried to range with rune arrows/darts but the bot leaves the piles of arrows on the floor meaning that if you want good XP it becomes needlessly expensive. Also, I'm very tentative about doing this for long because I don't think this is very human-like behaviour, If I leave knife stack when I train manually I'll always pick it up etc. Possibly the Grab-Gear button/a drop down could identify the ammunition you're using and the bot just pick it up every 30 seconds or so?
  5. Revisiting my previous post - the script is much smoother now! I've run several times for long periods with no issues. The only addition I can see is to pick up arrow stacks if you're ranging - otherwise you have to choose between expensive XP or Bad (but cheap) XP bonus.
  6. Quite a good script, grinds points very reliably but I do think it could be just a tad smoother. Movement/action could maybe be a bit more human like - running to corners or standing still are a little suspect (it's even crapped out on activity a couple of times). I also watched it get stuck between two gates when players were closing the gates behind them as they ran out so my character sprinted back and fourth and I had to save it. Also the spec weapon functionality isn't the smoothest, pulls out the spec weapon (say DDS) and spent a good while just prodding. I think these things are likely to get reports rather than alert anti-ban, but they're still pretty unsavoury for a bot I like to leave running for long periods of time. EDIT: Just to add to this, i just came back after an hour and a half of grinding to find it stood 'interacting with gangplank' for a few minutes clicking the floor. This might need fixing? Other than those things though, works great! I've used it for a few hours and its already earned me plenty of points - its perfect for busy evenings when you can just get lost in the crowd in a 2 minute game. I've used it on the intermediate boat and it's earning me around 60pph at the moment which is an absolute dream for grinding out void.
  7. 7007

    Fruity NMZ

    My script also just says 'stopping script'
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