Have you guys updated the canReach method for entities yet? It seems to have an issue with always returning false. I think it would be better if for the Entity argument method you guys checked for surrounding tiles instead of the tile it's currently on if the Entity is an instance of RS2Object (since you obviously can never reach an objects position, even though you can get close enough to interact with it).
As said before on this thread, amazing job with the interactions.
This. I just saw my bot try to withdraw an item and it would only open the menu, click, right click, click, etc.