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OSBot :: 2007 OSRS Botting

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Thiccboi

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Everything posted by Thiccboi

  1. i too got hit with a 1day, was stunalching for like 5 hours
  2. try clicking at 1/5 of a second for hours on end in the same spot. ofc it got detected
  3. osbot, hasnt been botted on for about 6 months
  4. Has mith gloves and ma2 cape no bans.
  5. Just get fruity zulrah.
  6. Welcome to my Script Shop! All scripts will come with 3 months of bug fixes. You may message me for additional features, but may come with an additional cost. Scripts will be delivered within 24-48 hours at the longest, if there is a delay I will message you and will refund if requested, If refunded I will not finish the script. Payment accepted Osrs GP / BTC TOS Contact: Osbot PM Discord: Thicc#0571 Request Format Feedback Scripts completed
  7. anything can be traded to them from what i know excluding p2p items. tading the items off of the account is what gets restricted and for the items safest bet is anything thats commonly botted such as jugs of water, wines of zamorak , oak logs, yew logs, etc.
  8. Beers sometimes sell slow, but I always could add it. you use gold extremely slow as well, only about 2k an hour max.
  9. Banks in Fally, unless you buy normal beer then uses port sarim deposit box.
  10. How to start Have at least 3 coins in your inventory. Supported Beers: Bug Report: NOW ON SDN!
  11. Nice!
  12. Thiccboi replied to austin67's topic in Spam/Off Topic
    https://zowie.benq.com/en/product/mouse/fk/fk2.html is the mouser I use, I've had it for awhile now and it has held up well.
  13. I mean worst case you can always train on controlled
  14. Heres a quick snippet of the logic you would use for checks. public int onLoop() throws InterruptedException { if (skills.getStatic(Skill.STRENGTH) >= 30 && (skills.getStatic(Skill.ATTACK) >=30 && (skills.getStatic(Skill.DEFENCE)) >=1)){ def(); } if (skills.getStatic(Skill.STRENGTH) >= 30 && (skills.getStatic(Skill.ATTACK)) >=1) { att(); } if (skills.getStatic(Skill.STRENGTH) >= 1 && (skills.getStatic(Skill.STRENGTH)) < 30)) { str(); } } return random(200, 300); } Then you would just need to make a voids for str,att,def. in this order it would get strength to 30 and then change to attack, and if attack and str are >=30 it will do defence. edit: just read you want to do 30% of the level before continuing, would just have to make 6 more of these calling the right levels you want. if (skills.getStatic(Skill.STRENGTH) >=10 && (skills.getStatic(Skill.STRENGTH)) <20)) { str(); }
  15. Why not just use worlds.hopToF2PWorld() then return if hopped world?

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