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Wolk

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  1. Just a scenario: Let's say you are fletching logs. You implement a conditional sleep to check if your inventory doesn't contain anymore logs, or you're not animating anymore. When the conditional sleep has been met, you add a random sleep because it's not human-like to instantly bank for new logs, all the time. This is because humans tend to AFK fletching and it can be a couple of seconds before the human notices the inventory with logs has been fully fletched.
  2. I have never used a while loop, ever. Never saw/had the need of using them.
  3. Wait 4-5 years and appeal; you will get your account back. In all seriousness, it sucks but that's the risk you took.
  4. I don't get people that would flip a coin to double or lose all their money; talking about the duel arena.
  5. Is this what you need?
  6. Hi, Is it possible to change the order of options so the mouse doesn't have to right click, move and left click? Instead it would only have to (shift) left click.
  7. The option isn't visible when you have the banking interface open. Otherwise it's always visible.
  8. Thanks @Lol_marcus and @BravoTaco! Sadly neither of those work since they use the same logic that I used/tried. Item.hasAction("Fill") always returns true for runecrafting pouches even when the option isn't available.
  9. Thanks for your reply. I actually read that post and tried to implement a varbits method, but I couldn't get it to work. After that I remembered runelite having a plugin to count the essence so I went looking on their GitHub and there they mentioned that the varbits that track the amount of essence in a pouch were removed. Which explains why the varbits method I used always returned 0. So far no luck. Any other creative ideas?
  10. Hi! Wondering if anyone else ran into this problem before. I thought of a way to check if a runecrafting pouch is empty or not (during banking). If the banking interface is open the rune pouch has either the option "Fill" or "Empty". I wanted to create a check to see if the item has the action (when the banking interface is open). I thought I could do it like underneath, but that provides you with all the items that would normally have that action (with the banking interface closed). getInventory().filter(item -> item.hasAction("Fill") How would I go on to read the (current) actions of an object? Or if anyone knows of a better way to check/know if the pouch is filled or not, please let me know since old strategies don't work anymore.
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