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Reden

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  1. Reden

    v1.7.99

    niceee, thanks for the fixes
  2. Reden

    v1.7.90-.97

    woot, thanks for the prison pete fix irwtonrs1
  3. I believe you can do it like this: NPC ent = closestNPCForName("Willow tree"); if (ent != null && myPlayer().isFacing(ent)) { walk(position); }
  4. Reden

    v1.7.90-.97

    what was wrong with world hopping before? nothing was wrong with it when I was using it
  5. Reden

    v1.7.90-.97

    yesss, thanks for fixing the run away from combat random, I kept dying from it
  6. private static final Area MINE_AREA = new Area(266, 166, 255, 168); private static final Area BANK_AREA = new Area(258, 175, 268, 172); these are wrong
  7. Reden

    BETA v1.7.28

    Nice, thanks for the update.
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