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dabswax

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Posts posted by dabswax

  1. [WARN][Bot #1][09/30 02:42:57 PM]: Use custom breaks at your own risk.
    [WARN][Bot #1][09/30 02:42:57 PM]: OSBot is not responsible for any issues with breaking.
    [INFO][Bot #1][09/30 02:44:09 PM]: WebWalkingEvent; We have reached the final destination!
    [INFO][Bot #1][09/30 02:45:06 PM]: WebWalkingEvent; We have reached the final destination!
    [INFO][Bot #1][09/30 02:45:46 PM]: WebWalkingEvent; We have reached the final destination!
    [INFO][Bot #1][09/30 02:47:19 PM]: Started random solver : Breaking Till Next Birdhouse/Herb Trip
    [INFO][Bot #1][09/30 03:35:18 PM]: Random solver exited : Breaking Till Next Birdhouse/Herb Trip
    [INFO][Bot #1][09/30 03:35:19 PM]: Started random solver : Auto Login
    [INFO][Bot #1][09/30 03:35:22 PM]: Successfully logged in, waiting for welcome screen.
    [INFO][Bot #1][09/30 03:35:34 PM]: Random solver exited : Auto Login
    [INFO][Bot #1][09/30 03:35:37 PM]: Started random solver : Welcome Screen
    [INFO][Bot #1][09/30 03:35:40 PM]: Random solver exited : Welcome Screen
    [INFO][Bot #1][09/30 03:36:27 PM]: WebWalkingEvent; We have reached the final destination!
    [INFO][Bot #1][09/30 03:37:03 PM]: WebWalkingEvent; We have reached the final destination!

     

    Error: User Generated
    Time ran: 0 h 55 m 16 s - In game: 0 h 7 m 16 s
    State: Withdrawing Yew logs x 4
    Position: 2443,3083,0
    First run:false - Mode:1
    Trip Started:false - Banking:true - Items Withdrawn:true
    -----BH:true-----
    Trips: 2 (8 BH) - TripTimes:48,48,49,49
    Xp Gained: 8160
    SeedNest:4 - ClueNest:0 - RingNest:2 - Nest:9
    DP:true - DPEquipped:true - BuySeeds:false - Empty:false
    -----Farm:true-----
    Trips: 2 - TimeTillNextTrip: 80
    Xp Gained: 0
    Herb:true-Best in Bank-3 - Allotment:true-Best in Bank-18 - Flower:true-Best in Bank-3
    HerbHarv:0 - AllotHarv:0 - FlowerHarv:0
    Compost:Ultracompost Cure:true
    Sec:true,true - AOB:true,false
    Hosi:false,Xeric:false - Cath:true - Ardy:true - Mory:false - Fally:true
    -----Inventory-----
    Barley seed x 40, 

     

    logger of when it is happening exactly. (took this 10 seconds after it rebanked and didn't do "2nd" farm trip

  2. 4 hours ago, DylanSRT said:

    Hmm.. it's working for me so I don't know what to tell you.

    Can you generate an error report with F12 and post it here? I want to see your exact settings

    Error: User Generated
    Time ran: 0 h 34 m 24 s - In game: 0 h 4 m 8 s
    State: Breaking - 18 minutes till login
    Position: 3760,3758,0
    First run:false - Mode:1
    Trip Started:true - Banking:false - Items Withdrawn:false
    -----BH:true-----
    Trips: 1 (4 BH) - TripTimes:16,17,18,18
    Xp Gained: 4080
    SeedNest:2 - ClueNest:0 - RingNest:2 - Nest:4
    DP:true - DPEquipped:true - BuySeeds:false - Empty:false
    -----Farm:true-----
    Trips: 1 - TimeTillNextTrip: 49
    Xp Gained: 0
    Herb:true-Best in Bank-3 - Allotment:true-Best in Bank-18 - Flower:true-Best in Bank-3
    HerbHarv:0 - AllotHarv:0 - FlowerHarv:0
    Compost:Ultracompost Cure:true
    Sec:true,true - AOB:true,false
    Hosi:false,Xeric:false - Cath:true - Ardy:true - Mory:false - Fally:true
    -----Inventory-----
    Barley seed x 40, Yew bird house x 4, Hammer x 1, Chisel x 1, 

     

     

    Error: User Generated
    Time ran: 0 h 44 m 46 s - In game: 0 h 7 m 15 s
    State: Breaking - 8 minutes till login
    Position: 3760,3758,0
    First run:false - Mode:1
    Trip Started:true - Banking:false - Items Withdrawn:false
    -----BH:true-----
    Trips: 1 (4 BH) - TripTimes:6,7,7,8
    Xp Gained: 4560
    SeedNest:1 - ClueNest:0 - RingNest:0 - Nest:4
    DP:true - DPEquipped:false - BuySeeds:false - Empty:false
    -----Farm:true-----
    Trips: 1 - TimeTillNextTrip: 42
    Xp Gained: 779
    Herb:true-Toadflax seed-3 - Allotment:true-Strawberry seed-18 - Flower:true-Limpwurt seed-3
    HerbHarv:0 - AllotHarv:15 - FlowerHarv:6
    Compost:Ultracompost Cure:true
    Sec:true,true - AOB:true,false
    Hosi:true,Xeric:false - Cath:true - Ardy:true - Mory:false - Fally:true
    -----Inventory-----
    Barley seed x 40, Magic bird house x 4, Hammer x 1, Chisel x 1,

     

    Error: User Generated
    Time ran: 0 h 41 m 44 s - In game: 0 h 3 m 32 s
    State: Breaking - 11 minutes till login
    Position: 3760,3758,0
    First run:false - Mode:1
    Trip Started:true - Banking:false - Items Withdrawn:false
    -----BH:true-----
    Trips: 1 (4 BH) - TripTimes:9,9,10,11
    Xp Gained: 4080
    SeedNest:1 - ClueNest:0 - RingNest:0 - Nest:2
    DP:true - DPEquipped:true - BuySeeds:false - Empty:false
    -----Farm:true-----
    Trips: 1 - TimeTillNextTrip: 41
    Xp Gained: 0
    Herb:true-Toadflax seed-3 - Allotment:true-Strawberry seed-18 - Flower:true-Limpwurt seed-3
    HerbHarv:0 - AllotHarv:0 - FlowerHarv:0
    Compost:Ultracompost Cure:true
    Sec:true,true - AOB:true,false
    Hosi:false,Xeric:false - Cath:true - Ardy:true - Mory:false - Fally:true
    -----Inventory-----
    Barley seed x 40, Yew bird house x 4, Hammer x 1, Chisel x 1, 

     

     

    Almost every account ive got atm is different as you can see.

    Sometimes it is just withdrawing stuff and exiting bank doing nothing and immediately and it thinks it did the farm run and just rebanks. And sometimes does 1 patch (as you can see via xp gained) I haven't seen it do all of the selected since yesterday.

  3. For some reason now for me, its only ever visiting 1 farming patch location every run, then goes back to CW.

     

    thank you for the trials and everything you do as well!

  4. 3 hours ago, DylanSRT said:

    Okay, so I know exactly what bit of code is causing this. But it has never happened to me which is weird. I'm going to go analytical on this one because I am confused.

    So this is the bit of script that handles the banking (or rather bank opening). The goal of this method is to get a bank open, in which case it returns true. 

    
    private boolean bankingHandler() throws InterruptedException {
    //So first it tries to simply open a bank nearby. Normally, if you are in castle wars, this line should have no issues opening your bank.
        d.state = "Attempting to open bank";
        if (bank.open())
                return true;
    //If opening a bank fails (meaning you are not anywhere close to a bank), it checks to see if you have a ring of duelling equipped. If you do, it teleports you to castle wars.
    At this point, you should normally be able to open the bank in the next loop with the first command.
    else if (rodEquipped) {
            d.state = "Teleporting to Castle Wars";
            if (equipment.interact(EquipmentSlot.RING, "Castle Wars"))
                Sleep.sleepUntil(() -> d.castleWars.contains(myPlayer()), 5000);
        } 
    //If you don't have a ROD equipped, it tries to walk you to the closest bank. This is a custom method in my API which tries to walk you to one of like 60 different banks. 
    The only way this would fail is if you are in a very remote location. In which case it stops the script and initiates the error pop-up telling you to get closer to a bank.
    else if (!d.walkToClosestBank(true) && bot.getScriptExecutor().isRunning())
            errorMessage("Cannot walk to any banks. Please restart the script near a bank", true);
    
        return false;
    }

    So from my understanding, the only way you could be continuously teleporting to Castle Wars is because the bot cannot open the bank in Castle Wars.  

    Just to make sure, you are using 2.5.59 right? Because this is exactly the issue it was meant to fix. Also, does it open the bank and then teleport? or does it not even try to open the bank?

    Again, this is just another one of my attempts to make the script more failsafe. So even if you don't have an ROD equipped, it can still find a bank.

    Otherwise I could just do something like this:

    
    if(castleWars.contains(myPlayer()))
        bank.open();

    But it seems like this wouldn't work for you either since the bank.open() doesn't work in my code either.

    I really appreciate the feedback and I'm going to keep looking into this. I gave you a 1 week trial on my Tithe Farm script and will give you a week on my Rouge Den script too once it gets approved( later today probably). You've been a good tester 😀

     

    I am using 2.5.59, and its about half and half it seems, half the time spins the camera and reteles, and other half clicks bank starts running and then reteles during the run. Also, if needed you can always contact me on discord if its easier :) dabswax#7316

  5. @DylanSRT everything seems to be fixed as far as I can tell except for the excessive teleporting (not sure if I mentioned oops). For me at least.

    but, it seems a solid 70%+of the time when it uses CW tele for ROD, im not sure why but, it will try and click the bank, and then tele again, and does this till it uses all 8 charges, or it reaches the bank before it clicks tele. Very Very obvious.

    All the logger shows is.

     

    [INFO][Bot #1][09/29 05:40:48 PM]: WebWalkingEvent; We have reached the final destination!
    [INFO][Bot #1][09/29 05:41:39 PM]: WebWalkingEvent; We have reached the final destination!
    [INFO][Bot #1][09/29 05:42:21 PM]: Terminating script Birdhouse-Farm-Sleep...
    [WARN][Bot #1][09/29 05:42:26 PM]: Event executor is taking too long to suspend; terminating now...
    [INFO][Bot #1][09/29 05:42:26 PM]: Script Birdhouse-Farm-Sleep has exited!

  6. I think it would be helpful if you did the same to ring of dueling as for the digsite(never leaves bank without) because sometimes it says it doesn't have tele (if it uses last tele on pendant to go to island and doesn't have ROD), or gets stuck and says no nearby bank. I haven't personally been able to get longer than a 12 hour proggy since the addition of farming without the bot crashing or fucking up HARD. (spam clicking tele w/o runes, stuck above mushroom meadow, spam clickling patches, spamming cw tele, saying there is no tele/or item, forgetting items, etc.

     

    Glad youre okay and hope all is well! Was worried when I didn't see you for 5 days :).

  7. almost every time ive used in the past 3-4 days, it doesn't make it more than 5 hours before it times out for not doing anything for 40 mins, nothing in logger, when I login seems to be no reason for it to have been stuck, its usually just near the patch/birdhouse,   half the time it teles multiple times when going to cw/or any other bank when necessary, and sometimes whenever it goes to bank it doesn't withdraw the proper amount of things, or does and just rebanks (not using tabs and not starting when bank is open).  Sometimes it will work great for 1-3 of the accounts im running, but the other 1-3 are failing repetitively, and vice versa.

  8. I wasn't having issues till about an hour or two ago, its just doing random things it seems at times, sometimes will forget runes, or withdraw full inventory of something and get stuck, from bank or leprechaun, and sometimes I look and its trying to cut a tree or just walks away from patch and does nothing. sometimes after first 2 birdhouses it will run to the top, not click the teleport tree and get stuck as well, and there is never anything in the logger saying anything went wrong. Stopped all my accounts for the time being :/.

  9. 9 hours ago, RoundBox said:

    This was ages ago and I have not had a problem since.

     

    I appreciate your concern but this looks more like your just trying to raise post count.

     

    The account wasn't banned, everything is all good for those who are wondering.

     

    @DylanSRT

    Of the options you mentioned, I would prefer option 1.

    Its easy to figure out if your going to have enough supplies for how long you plan to run for.

    For those unsure.....

    Per 24 hours you require the following for BH runs.

    116 Logs

    1160 seeds

    29 charges of Digsite pendants.

    Also, i'm not sure how difficult it would be to implement but if you are genuinely worried, possibly add a method to calculate the time the script can run based on those quantities once it opens the bank and withdraws everything? Realistically I don't think that necessary. There is some responsibility on the user to ensure that there is supplies before running the script.

     

    I'll end this post by saying that since the beginning of this script there was some rocky moments however @DylanSRT has responded to each and every one of these issues. I can assure you all he has gone out of his way to create work-around method not intended by the API to solve broken API hooks. He has gone well above and beyond the expectations of a script writer in my personal opinion given that the API he is writing from is constantly breaking. And to finally top things off which I personally wish every developer would write scripts for is; Mirror Mode. 

    Mirror Mode is his base foundation, he doesn't script for injection and then just simply say "Some things don't work for Mirror Mode, just use injection".

    For any other Scripters reading this post, don't take this as a personal attack, I know that there others who also make ground-up solutions to make Mirror Mode work. However this is the first scripter I have seen use Mirror Mode as their primary environment and I respect that.

     

     

    I 100% agree with this, ive definitely used this script 10x more and had 10x less bans/issues than almost any other script on the site. It might take a day or two, as to be expected, we all have a real life. But you will get exactly what you need/want with as minimal issues as possible!

    9 hours ago, john55 said:

    Hey, loving the script so far! Is there any way you could change it so it only takes out 40 hop seeds at a time for each run? Small detail but it would feel much less suspicious to me @DylanSRT

    mine does only take out 40 as of a few days ago, don't think I did anything different.

     

     

    also, theres never anything In the logger, but ive caught it a few times trying to teleport nonstop w/o all the proper runes a few times, and just now for the first time that ive noticed (3-5 accs 24/7 past few days) it forgot a spade and was just spam clicking the farming patch.

    • Like 1
  10. not sure what happened, but

     

    also, ive noticed when I look or go to check, a lot of times its checking the birdhouses before theyre due to be checked? (a full minute or two, and nothing shows in logger)

    Time ran: 7 h 0 m 23 s - In game: 2 h 13 m 5 s
    Trips: 7 (28 BH) - Trip times: -38 -38 -38 -37
    State: Teleporting outside POH
    Position: 2815,3459,0
    Xp Gained: 21733.0
    DP: true - DP Equipped: false - Buy Seeds: false
    Inventory: 

     

    [INFO][Bot #1][09/22 07:50:33 PM]: Random solver exited : Breaking Till Next Birdhouse/Herb Trip
    [INFO][Bot #1][09/22 07:50:33 PM]: Started random solver : Auto Login
    [INFO][Bot #1][09/22 07:50:36 PM]: Successfully logged in, waiting for welcome screen.
    [INFO][Bot #1][09/22 07:50:40 PM]: Random solver exited : Auto Login
    [INFO][Bot #1][09/22 07:50:40 PM]: Started random solver : Welcome Screen
    [INFO][Bot #1][09/22 07:50:44 PM]: Random solver exited : Welcome Screen
    [INFO][Bot #1][09/22 07:54:22 PM]: WebWalkingEvent; We have reached the final destination!
    [INFO][Bot #1][09/22 07:59:06 PM]: WebWalkingEvent; We have reached the final destination!
    [INFO][Bot #1][09/22 08:03:31 PM]: WebWalkingEvent; We have reached the final destination!
    [INFO][Bot #1][09/22 08:30:39 PM]: Terminating script Birdhouse-Farm-Sleep...
    [INFO][Bot #1][09/22 08:30:39 PM]: Script Birdhouse-Farm-Sleep has exited!
     

     

     

  11. 3 hours ago, DylanSRT said:

     

    Looking into this right now.

    So here is the thing.. I have two options:

    1. Force the bot to withdraw items from the bank. This means that if you run out of any one specific item, it will pretty much break the bot.

    2. Only put in one command for withdrawing items (which will sometimes fail even if you have the item in bank). So it will have to do that run without a digsite pendant, but at least it won't kill the bot. 

    I think I would personally prefer option 1 (obviously I am just a singular person)

    Reason being, if I, or most people I would believe, run out of supplies theyd either stop when run out, or stop and go buy more. That's a longgggg run that idk many people would actually be willing to make. It essentially doubles the trip time.

  12. 3 hours ago, Space said:

    Does it say this on the osbot client or on the osrs client? the way you've worded it is a bit of a mind fuck for me.

    it says it on the osrs client, sorry.

    awesome, will try shortly

    2 hours ago, DylanSRT said:

    This is how you do it:

    1.Close all open clients

    2. Put the icon for it on your taskbar so you can spam click it easily. Spam the shit out of it so a bunch open at the same time:

    image.png.e308545e7e421d649e2722e6e4849f15.png

    You won't be able to open any more after you initially do this, unless you close all the clients again. Enjoy =]

     

  13. 11 hours ago, Proton said:

    Got this:

    image.png.7e2681a1314be4012e467b904ab841e3.png

    Logger:

    image.png.7733eb3454503c0d74fa430945049c93.png

    When I got the fatal error message I checked, and it was at the fossil island teleport point (when you use a digsite pendant). It had no pendant equipped, I had 180 digsite pendants in the bank. Inventory, 4 bhs and seeds.

    I have also had this issue, I believe it is created when it either misclicks and forgets to withdraw a pendant, or if during the run you use the last charge of the pendant. The 2 times I did see it, I just quick paused and used ROD to go to cw bank rq and grab one, pressed play and it kept on as normal.

  14. 2 hours ago, DylanSRT said:

    @dabswax It's live on the SDN now. This version should be very stable in every aspect.

    Only issue I found so far was that for farming it was trying to click rosemary instead of the seed after the first one it picked, was on teamviewer when I noticed it so I didn't get a pic of logger :/, just stopped and unticked flowers and has been running great the past 3 hrsish so far.

  15. 10 minutes ago, DylanSRT said:

    Okay then, if you are having the issue, then that means others will as well. So I will change-up the GUI so it is under 700 pixels. I'll let you know when it goes live probably in like 24-48 hours.

    In the meantime, get a better screen homie. That's like Windows 98 resolution 💾 🧮📼 :kappa:

    lol, I was discussing with them in general on discord about it, itd probably help if I had a desktop not a laptop lololol. and itd make my life much easier as well, eventually 😛. Thanks again buddy :D.

  16. 43 minutes ago, DylanSRT said:

    Damn, I had a feeling this would happen due to resolution differences.. There is one thing you could try:

    In your display settings, make sure that your size is set to 100%, default is 150%. The height of the GUI should be somewhere around 700-800 pixels. So if your computer is set to 150%, it will come out as around 1100-1200 pixels. Which would make sense why it is getting cut out at the bottom assuming you have a 1080 display.

    If this doesn't solve it for you, tell me what your resolution is and I'll re-vamp the GUI to fit better.

    image.png.baabde52a28a40625e27f70e4bc02afb.png

    Yes, that is definitely coming in the next round of updates. There will be a lot of quality of life type updates and adding more teleportation options etc.. I'm also planning on adding a feature which allows you to basically self-sustain your compost by farming watermelons or better and putting them in the compost bin at each patch.

    @DylanSRT unfortunately id already tried all that, and I am at 100%, im 1366x768 resolution (recommended), assuming its default for a 17' laptop screen (notsure), first time ive ever seen/had this issue in my years of being here.

  17. 14 hours ago, Heist said:

    Is there a fix for this?

    not that I know of, I haven't been able to do ANYTHING at all since update. it literally didn't do anything but make it unusable for me. and ofc it happened the day I bought more accounts and rebonded them all.  -.-

  18. 2 hours ago, DylanSRT said:

    Hey everybody, sorry I was on a work trip the past week. Can't access osbot/IDEs on my work laptop. But, I finished up the first farming update on notepad lol. Just pushed the update so it should be live in about 24 hours. Going to try to answer everyone's questions at once. Price will also be going up to $9.99 so you are getting free features if you already bought. Will be updating the forum with more detailed explanations later today. NOTE: ENABLING FARMING USES CASTLE WARS AS A HUB TO SWITCH BETWEEN BH RUNS AND FARMING. YOU MUST HAVE RINGS OF DUELING AND ENABLE THE DIGSITE PENDANT OPTION. I will be adding alternatives in the next update.

    gPvGtnI.png

     

    Yes, I noticed this behavior as well. It seems that something happened with the newest Mirror Mode release which messed up placeholders and tabs again (this had been fixed previously). I will put in a line of code to go to the first tab. But for now, make sure you don't have any required items as placeholders if using mirror mode. If you want to be super safe just turn off placeholders entirely.

    Are you still having this issue? The first time you run the script, you must have all 4 BHs already set-up and ready to empty. After the first run, it will automatically know when you last finished a trip. If any of the BHes are not ready to empty, it will break the script. So don't ever stop the script mid-run or leave a BH without seeds.

    I've been running it on 10 accounts now with no bans. All 80+. Just make sure to use mirror mode. I used client injection one time while just testing some parts of the script out and was banned. All my other accounts on mirror mode were not banned though (even though they were running at the same time).  It's pretty clear to me that they can detect injection regardless of what script you are running. Up to lvl 80 is super fast. Your only concern will be keeping your crafting level high enough. After that the levels slow down, but profit is really good 80+.

    Thanks for the feedback Light. I think I recreated this issue. For some reason the camera is not moving to interact with the 3rd BH. A lot of things seem to have broken with this newest Mirror mode release. If you rotate the camera to the 3rd BH it will start working again. I put in a fix for this which will now walk to the BH if it is not visible. Will be live with the farming update.

    I'll give you a 48 hour once farming goes live so you can experience it with farming.

    thanks for everything you do, and I hope the trip went well!! :)

     

    just out of curiosity, how many are you running per ip?  (I got banned when I did 4, which I knew would be pushing it)

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