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Tasemu

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Posts posted by Tasemu

  1. 1 hour ago, TechDawg said:

    Have you looked at the main tab in script configuration when you start script?

    Put your character on the square you would like to afk on. Select 1 on activity level slider to keep char from running around. Also can set aggression level to 1.

    I assume anti-pattern mode implements measures to stop easily detectable patterns.

    Ah thanks, sorry i should have paid more attention. So i assume 2 on the activity slider will run around to predefined squares?

  2. @Czar is there a way to set this bot up so that it stands in good spots where 3-4 crabs spawn? At the moment it looks a bit suspicious running around attacking single crabs when there are good free spots available.

    edit: also what is anti-pattern mode?

  3. Hi there, i would like to try a trial of this please if possible. I've purchased 2 combat scripts so far and lost out on money for the result. Would be great to test this before buying a third. :)

  4. Also having trouble with cows now. It will loot cowhides but will not bank anything. This is quite frustrating and disappointing. Is there something i'm doing wrong here? Also the bot seems to just idle and log in and out after about 30 minutes.

  5. Hello, just bought the script, 2 questions:

    1: How does mixed combat xp work? i have it set up to switch every 2 levels. I want to get 20/20/20 but currently the levels are deviating quite a bit. Will this be ok to leave running?

    2: I have to script set up to kill chickens and then cows at CB 20. I have looting set to pick up Feather and Cowhide, however feathers are not being looted. Have I done something wrong here?

  6. Hey, ran into an issue with cli mode. When running the script, it stalls on login and will not create a character name. It works fine from the GUI, but not CLI mode. Any idea why this might be happening?

  7. Script has a logic bug (e.g. dies while safespotting) or (cannon mode doesn't pickup arrows) - What is the bug
    When starting the script in CLI mode, the bot logs in and idles forever while calculating is shown in status


    - How did you make the bug happen
    java -jar OSBot.jar -debug 5005 -login user:pass -bot user:pass:0000 -script 758:hill_giants.txt

     

    - Tried client restart?
    Yes

     

    - Normal script or a plugin?
    Normal


    - Which exact setup options are enabled? Afk mode, cannon mode, etc etc.

    ss_save_bounds 0
    ss_allow_multicombat 0
    level_task_system 0
    prayer_normal_mode 0
    aio_fighter_attack_delay 1
    ale_name_extended 0
    ss_slaughter 0
    ss_slayer_ice_cooler 0
    aio_fighter_special_wait 0
    ss_cannonball_range_2 15
    eat_for_space 0
    only_loot_target 1
    ss_cannonball_range_1 15
    ss_move_mouse_outside 1
    alert_inactivity 0
    ss_superior_slayer 0
    ss_magic_mode 0
    level_task_mode 1
    ss_hop_world 1
    alert_allow_beep 0
    b2p_spell_mode 0
    strength_goal 60
    ss_safespot_range 0
    loot_item_alch_2 0
    npc_cb_0 0
    loot_item_alch_1 0
    loot_item_alch_0 0
    bank_item_block_0 1
    ss_smart_safespot 0
    enable_loot_arrows 0
    ss_tile_loot_distance 8
    bank_item_block_1 0
    enable_bone_bury 0
    ss_npc_tile_dist 0
    loot_item_id_0 532
    ss_fightzone_stay 0
    ss_spec_min_target_hp 40
    loot_item_id_1 225
    ss_antifire_mode 0
    loot_item_id_2 561
    alert_at_bank 0
    ss_hop_world_p2p 0
    ss_konar_droptable 0
    ss_equip_travel_bank 0
    no_loot_arrows_combat 0
    ss_ov_potion_cb 0
    ss_b2p_wait_food 0
    pref_bank nearest
    ranging_mode 0
    bank_item_id_0 983
    bank_item_id_1 379
    ss_save_safespot 0
    ss_safespot_priority 0
    ss_avoid_response_combat 0
    walk_fight_1 walk
    ss_afk_mode 0
    enable_special_attacks 0
    ss_guthans_mode 0
    prioritize_loot 0
    ss_allow_wildy 0
    walk_bank_0 walk
    loot_list_size 3
    bank_list_size 2
    ss_reattack_target 0
    ss_expeditious 0
    ss_default_equip_slot_8 Leather_boots
    ss_default_equip_slot_7 Leather_gloves
    ss_default_equip_slot_6 Adamant_platelegs
    ss_default_equip_slot_5 Adamant_kiteshield
    ss_cannon_mode 0
    ss_eat_bounds_2 52
    ss_eat_bounds_1 35
    ss_equip_travel_fight 0
    loot_item_value 5000
    ss_break_at_bank 1
    alert_at_logout 0
    ss_custom_break_tile 0
    bank_item_amount_1 4
    bank_item_amount_0 1
    ss_wildy_emergency_tele 0
    ss_only_my_npcs 0
    unreachable 0
    ss_slayer_bag_of_salt 0
    ss_wait_loot 0
    ss_fight_with_cannon 0
    bank_mode 1
    ss_loot_single_ammo 0
    ss_safespot_tile_x 0
    ss_safespot_tile_y 0
    ss_safespot_tile_z 0
    ss_default_equip_slot_4 Adamant_platebody
    ss_default_equip_slot_3 Rune_scimitar
    bank_condition No_food
    loot_in_combat 0
    ss_default_equip_slot_0 Adamant_full_helm
    ss_stopcon_safe 1
    even_rule 0
    ss_hop_world_f2p 0
    ss_lootbag_mode 0
    alert_random_event 0
    telegrab_loot 0
    alert_name_called 0
    ss_readyclick_npc 0
    defence_goal 60
    npc_name_0 Hill_Giant
    ss_real_distance 0
    prayer_flick_mode 0
    ab_override_random 0
    ss_hop_condition_a 0
    ss_slayer_rockhammer 0
    ss_hop_condition_b 0
    ss_hop_condition_c 0
    ss_hop_condition_d 0
    npc_list_size 1
    ss_return_safespot_no_loot 1
    ab_mouse_outside 1
    attack_goal 60
    ss_fightzone_loot 0
    ss_b2p_mode 0
    ss_return_safespot_combat 0

     

  8. I see the ability to add multiple bots in one instance of OSBot, however it appears at first glance that I can only enter the details of a single proxy when starting OSBot. Is this the case, or is there a way to apply a separate proxy to each bot tab within the OSBot instance?

    Thanks for any advice!

  9. I've noticed that on completion of Demon Slayer, the bot will finish and leave the character standing idle in the stone tower to be killed by dark wizards. Is there something in the config to fix this?

  10. 22 hours ago, Token said:

    I may have missed that case, I never tried it without a weapon, but I'll run a test tonight

    Thanks :doge: 

    That's not planned atm but maybe in the future

    Disable adventure paths (under quest tab, near minigames/diaries/favour/quests)

    Thanks, i'll give it a shot. :)

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