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Everything posted by Vap0r
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Ditto, my entire farm is ran right now with lowest resources as possible.. this would make it even bettter.
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How do you automate the creation of Runescape accounts?
Vap0r replied to Prolax's topic in Scripting Help
Havn't seen anyone do this (yet) don't know if a tor node would be stable enough to run a bot for X amount of hours. -
Certain VPN's GUI has this option.
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How do you automate the creation of Runescape accounts?
Vap0r replied to Prolax's topic in Scripting Help
No.. just no, cyberghost is free yes, which means other botters probably have used this, which means more flagged ips. Cyberghost also has a limited number of ip and load per server which means your connectivity up time will not be 100%. If you were to use a premium VPN service such as torguard or express vpn for $10 a month, A whole lot more IPs and features will be provided to you, more server locations and also uptime and load % is far greater. -
Ban testing: This is what was completed on Friday 12-16 Tut Island>7 QP Cook Assistant, Doric's Quest, Goblin Diplomacy>Train Break time: 60 min bot 20 minute break random Tut Island>Combat lvl 17>2 day wait>Train *CB lvl was completed on mirror mode. with 60 min bot 22min break Break time: 30 min bot 10 minute break random Tut island>2 day wait > Train Break time: 120 min bot 35 minute break random Tut completed mirror mode >2 day wait> Train Break time: 100 min bot 30 minute break random December 19 2016: Monday follow up Monday morning checked No accounts were banned at 7:46Am EST So now I will do a new process. Account with 7QP, will train combat full to lvl 22 CB lvl, using a 10 minute break every 45 minutes *At random Account with CB lvl 17, will do further training for 2 hours total, breaking ever 30 minutes for 5 hours *At random Account with just tutorial island will train for a total of 2 hours, using 20 minute break every 1 hour *At random Account with tutorial island done by mirror mode, will train for a total of 2 hours using 20 minute break ever 1 hour *at random, in mirror mode(OS offical client) I use a VPN that rotated over 40,000 Ips (advertised)
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How do you automate the creation of Runescape accounts?
Vap0r replied to Prolax's topic in Scripting Help
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On average yes, depending GE prices
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How do you automate the creation of Runescape accounts?
Vap0r replied to Prolax's topic in Scripting Help
Yes theres a few VPN GUI's which provide this, it is good for account creation cus im too lazy and cheap for proxies :$ -
How do you automate the creation of Runescape accounts?
Vap0r replied to Prolax's topic in Scripting Help
2captcha is the best way to do this $3 buys 1000 captcha creation/1000 accounts (worth it) Buy proxies or have a vpn which automatically changes ip every X amount of minutes -
December 19 2016: Monday Morning Monday morning...Oh the worst day for mass botters.. 6AM EST Monday morning, Jagex mods have had their way and tried to fuck in so many different angles. At first I was having issues connecting to OS via OSBOT Changed ip a few times and was able to connect. Out of 162 bots running over night A whopping 81 bots made it A additional 98m was made I have decided to continue running the 81 bots until they burnt out No new bots have been made (I tend to avoid creating on Mondays due to previous experience) Later in the after noon I will log onto my 4 accounts I have completed on Friday to test "Ban testing" results, will post update later.
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Thank you guys for the support, I never really thought about "documenting" everything that i've been testing it's been good to help out.
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Right now my "suicide farm" is f2p and runs monday-friday And my p2p farm runs Friday 4pm-Monday 2am EST
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December 19 2016: Test run Throughout the day, I had said 200 bots run through testing spread out evenly 162 out of 200 bots made it through without ban I let the 162 bots run with no breaks what so ever for 4 hours (18:00 - 0:00 EST) Each bot on average made 105k GP/Hour which = 420k GP per bot which = Roughly 68m After checking this run at 0:35 EST on the 19th no bots have been banned, Will make a new batch of accounts over night and run them through tutorial island, and will report statistic in the morning since it will be Monday.
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My main computer is my "Fuck it" build These servers are built and at my house, not bought off from a particular company
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Update: December 18 2016: Tutorial Island Had roughly 200 bots made last night, let DB run tutorial island run on all bots doing 20 bots every 1 then swapping Ips. Woke up this morning with all accounts completed no bans. Currently training said 200 accounts up to desired levels (takes 2 hours roughly) then will begin to suicide farm
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I started really mass farming near November, but never had a completely automated script, I made roughly $600-$700 but that has gone into computer parts. I am almost done fully automating everything so I should be able to make about $100-$200 daily The process we use is a oracle database on a server and each server has its on process running that communicated to said database so it can pass info like bot stats, and also able to create and launch bots at a certain time
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3 servers 1 main desktop Main desktop: 6700k OC'd, 64gb of ram, roughly 6% cpu per bot so I tend to run 15 clients Laptop: 8 GB Devils cannon at 3.5ghz I only really use this for muling so 5-6 bots tops have been ran Servers : 64 gb ram, 2 Xeon E5-2620 8 core x 2.1 ghz, this can run 50 clients
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That will be actually be a new goal report released around August - September time frame.
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Well, last SDMM 1m was worth 14m OSRS, so bot farm sharks 10 account = 1m/hour = 14m/hour SDMM
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I decided to post my goals for the begging of 2017 Goal #1: Database Hopefully by the end of the end I will have a database created that will make my bot 100% automated, manage stats, show reports of how long bots last, what time they got banned, the action that they were doing etc etc. Goal #2: Complete automation Along with said database comes complete automation, Database will pull all new accounts from account creater, and then start my script to begin training/farming Goal #3: 4th server build As of right now I am building my 3rd server, by the end of the month I would like to have my 4th server so I can divide things evenly Example: 1st server for account creation + tutorial island 2nd server for training 3rd server for farming 4th server for mules Goal #4: Complete ban testing The past few weeks I have tried to implement every situation as possible to see which method is really the best for account longevity. Update: After testing for 2 weeks I have found my desired way to start a new account to limit bans. Goal #5: Run 200 bots constantly Right now my peak is 100 bots at a time, with the database mentioned above I can train many bots at a time and keep in a "stash" and whenever a active bot gets banned it will pull a account out of the stash, so hopefully 200 bots will be able to run 24/7 Update: Thanks to Alek's method of nointerface I can now successfully run 300 accounts at one time. Goal #6: 1B made I have only just began "mass farming," I currently run 90 bots, 30 at a time that shift every 8 hours, so far ive profited a net gain of about 54m, after buying scripts, accounts, servers, pc parts, etc. Progress: December 15 2016: Script Semi-Complete Purchased Khal's tutorial island script w/ CLI mode, once tutorial island is completed client closes and opens up and begins to power train, Once said level is hit, client reopens using farming script and begins, every 10 bots opened 1 mule script is started. December 17 2016: Account Creation Account creator bought, Set up on server #1 constantly running in background, every 3 minutes VPN changes ip and location on server. December 18 2016: Tutorial Island Had roughly 200 bots made last night, let DB run tutorial island run on all bots doing 20 bots every 1 then swapping Ips. Woke up this morning with all accounts completed no bans. Currently training said 200 accounts up to desired levels (takes 2 hours roughly) then will begin to suicide farm December 19 2016: Test run Throughout the day, I had said 200 bots run through testing spread out evenly 162 out of 200 bots made it through without ban I let the 162 bots run with no breaks what so ever for 4 hours (18:00 - 0:00 EST) Each bot on average made 105k GP/Hour which = 420k GP per bot which = Roughly 68m After checking this run at 0:35 EST on the 19th no bots have been banned, Will make a new batch of accounts over night and run them through tutorial island, and will report statistic in the morning since it will be Monday. December 19 2016: Monday Morning Monday morning...Oh the worst day for mass botters.. 6AM EST Monday morning, Jagex mods have had their way and tried to fuck in so many different angles. At first I was having issues connecting to OS via OSBOT Changed ip a few times and was able to connect. Out of 162 bots running over night A whopping 81 bots made it A additional 98m was made I have decided to continue running the 81 bots until they burnt out No new bots have been made (I tend to avoid creating on Mondays due to previous experience) Later in the after noon I will log onto my 4 accounts I have completed on Friday to test "Ban testing" results, will post update later. December 20 2016: Late night creations All throughout today I have been working on ban testing, and luckily none have been banned yet. Following the ban testing I started to create more account 50 to be exact I ran them all through tutorial islands at different times, different locations, etc etc. We finally added in a feature which trained account and hopped directly into farming, so as of right now after tutorial island the bot is 100% My plane to further bot testing will be this... 60 bots were created, broken down into 5 groups. 10 bots per group One of these groups will be kept to interchangeably alternate. 10 bots will be running every 4 hours in "shift work" so 10 bots will be running at all times 24/7 Example: group 1 will bot from 7AM - 11AM, Group 2 will bot 11AM-3PM, Group 3 will bot 3PM-7PM, Group 4 will bot 7PM-11PM, Ground 5 will bot 11PM-3AM from 3AM-7AM there will be no bots running, this is time for me where Jagex comes in for the ban and in my opinion where most of the bans happen. I will try this method and flip flop each group of bot's schedule to see if this helps the longevity of the bots. December 20 2016: Launcher created We got the makings of the launcher created, The launcher itself will be ran in the background, it is more like a service than anything. It will communicate with the DB and the DB will tell it what accounts to run, when to run them, what script to run, what parameters etc etc. With this launcher in the back ground it makes it easier to start and stop the OSBot processes, thust making it able to have features like : Scheduling - Start and stop bots at a specific time Multi-Scripting - Can run multiple scripts per account, for example I can run khal's tut island script, then switch to a powermining script once completed Ban Detection - As soon as a bot gets banned, a new bot which has already been trained will log in and start in it's place Statistic Capturing - We will know why accounts got banned to further improve methods, what level they got banned @, the status when they got banned, and how long they were running Other features will be added in once we can think of them, if anyone has any suggestions feel free to message me. December 21 2016: Launcher's Make over Did a bit of a touch up on the GUI of the launcher, this will be able to identify how each server is running without having to move too many thing around. As far as botting goes, I have botted 24 hours since last update and no bans of right now on 200 accounts, reaching 320m GP by the time everything sells Right now we are further updated the Database and launcher and we expect everything to be 100% done before Christmas December 22 2016: NoInterface released With the release of 2.4.106 comes the ability to run nointerface. So first thing I did was start up my main scripts in nointerface Before hand low resource low cpu, I was able to run: 80 per server (3) 20 for main computer and 10 on laptops (2) Totaling 200 even. Now with nointerface I am able to run: 100 per server (3) 30 on main computer 15 on laptops(2) Totaling 360 bots. Most likely I will run 300 even workers to to make sure things aren't being pushed to the max. December 28 2016: Database updates Due to the holidays, there hasn't been much work done to the database, but just intensive testing. As of right now we are able to: -Launch multiple bots at any time -Kill processes (end bots) -Communicate bot to bot, and bot to database (useful for mule to bot communication) -Setup premade script cycles (New bot created -> Runs TuT Island -> Power levels -> farms) -Multi-script usage (Able to run multiple script for the same bot at a given time, ie. Can run a tut script, end, Run a woodcutting script, end, run gold farming script) December 29 2016: Script Update -Farming script has had some updates -Now fully automatic, making roughly 90k per hour depending on level and population. -Mules now automatically trades to tier 2 mule every day at x:xx time. -Current processing is tutorial island script > QP script > Power Training script > Farming -Able to run this process with multiple scripts flawlessly Goal #1: Database : Goal Completed! My #1 goal has been completed. I now have a fully functioning database, it is not fully 100% automated yet, but as far as data importing it is working 100% The launcher communicated to the DB, and will automatically relay information, import new accounts, and switch to different groups once the accounts meet the requirements. We are very close to full automation. January 5th: Live action First VM is set up Currently testing this with the launcher Bots are loaded in from the database, you fill out what type of accounts you want and how many of each account Currently we have: Clay miner, Iron miner for both Rimmington and Falador location Power mining for both Rimmington and Falador location Mules will automatically log in, for testing we have 1 mule every 5 bots, we will typically run 1 mule every 10 bots. January 12th: DB and Launcher 100% complete Now able to create, upload, and use all accounts 100% automatically. Accounts get created -> DB stores accounts as needing tutorial island completed -> User selects to run tutorial island bots -> Once completed bot needs to be power mined ->Once completed the bots are seperated as iron or clay miners -> Able to farm bots now by selecting how many to keep up and launch, the launcher will make sure X amount of bots are ALWAYS running even after bans. January 18th: Big Update So A LOT of progress has been made since the last update. - A GUI of the database has been created using Apex (Pictures down below) - "For Sale" option now added to launcher. This will be used for separating accounts I bot with vs accounts I am selling - Individual Ban checking has been implemented. This is good to use to confirm if the mass amount of accounts that are being sold are banned or not - Tutorial island script rewrote, We have rewritten our tutorial island script to fix bugs + lower bans hopefully. - With the new tutorial island script, account preparation now takes 1.5 hours (Tutorial island, Getting CB lvl, Going to GE to buy picks, Power mining) Pictures: -Apex GUI - Account information -Ban Checking Live Demonstrations Live Demo: Pulling accounts from Database Live Demo: Launching accounts
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Another Idea: Have an ALL section So you can choose all accounts that have been imported to copy the same rule of which you did Say I have 100 new accounts I want all of them to run script 551 with random world I select script 551, random world and for account I choose ALL And it creates the listing for all account instead of us having to do it 1 at a time times 100
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I'd like to post my side of the story. He added me and we discussed him making 10 accounts for me, to do tutorial island. I wanted to check with the seller I normally buy from, so I told him to hold on and not to start yet. He decided to start making the accounts, even though I told him not to. Here is the skype conversation,
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Has this been addressed?
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With the master/worker system, is it possible for the master portion to be bottable to, so you don't have to physically be there however still keep accounts some what safe?
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I never thought to ask this but, Does this have CLI support for your bot manager?