I noticed if the bot cannot find crabs in the area, it selects a spot on the map that appears to be the same spot that other bots select. I only say this because its happened a few times, and then i and the other bot move away from that spot at the same exact time which looks a little fishy
I have the first attack option to 4 (max) and the second to 1 (lowest). The exact issue is as follows:
On crowded worlds, the bot selects an open crab. It runs to attack the crab. By the time it gets to the crab, someone has already started attacking it. so since i selected to not attack other crabs, it just stares at the crab/person for a good 5-7 seconds which looks odd and is an easy way to spot a botter. Perhaps while it is running to a crab, you could have it continuously check if the target crab is being attacked, then divert to option 2 crab instead if it is? that way it already has a backup crab in place it could go to, much like a human would
I've also noticed every once in awhile it spazzes out and moves the camera continuously up and down maybe 4-5 times. not sure if theres a reason for that or not.
And last thing, would it be hard to implement click to attack (not rely on auto-attack)? Not a must have but im pretty sure all humans ive seen who arent AFK click to attack.
Just suggestions, but as always really solid script and very happy with my purchase