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Token

Script Officer
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Everything posted by Token

  1. Token replied to Token's topic in Construction
    Authed Authed
  2. You need to snort some doge and relax
  3. Token replied to Token's topic in Construction
    Authed
  4. Token replied to Token's topic in Construction
    Same as doing it manually Authed
  5. Token replied to Token's topic in Construction
    Authed I doubt it's high because it's not commonly botted, it's only used to build goldfarming accounts not to make gold on it's own. The script is rather new on the SDN anyway and I don't remember ever hearing a ban report so far.
  6. Token replied to Token's topic in Construction
    Lol you have a perm auth in my database idk why
  7. Token replied to Token's topic in Construction
    Authed
  8. Yes, I opened it both with F9 and the toggle logger option, is it supposed to appear outside the canvas when using one of these?
  9. @Alek Is integrating the logger into the canvas necessary? I find it quite hard to debug any code that works with tabs, dialogues or widgets in general, I don't think anyone had issues with the old logger. I mean we can obviously debug scripts using the CLI debug flag, but why do we even have a logger if not for debugging?
  10. Applies to both being attacked and attacking, as well as for other npcs/players if twist the code a bit
  11. Token replied to Token's topic in Construction
    Thanks for the feedback, I'll check out the camelot bug, but in the other post it was at 40 construction when going to hire the first butler, in this case it doesn't even have a reason to be going around there so it's quite off the charts. The script is rather new on the SDN and even though I provide test cases for 99% of the situations there will always be users who manage to run into cases I never personally encountered especially when implementing a very wide range of interactions to automate every single aspect, but I'm glad some users take the time to let me know there are things which can and should be improved.
  12. Token replied to Token's topic in Construction
    It loads the world list as it may use world hopping in the future, I strongly advise you to try running without any special modes (lowcpu, nointerface, lowmem) as the decrease in resource usage in many cases (like in the reply above) results in client bugs when accessing rs data. I personally stopped using anything but the default mode on my bots even though I could really use the extra cpu and memory, just for the sake of stability.
  13. Token replied to Token's topic in Construction
    I believe a few scripters/users have reported this issue (on many scripts, it's a bug in the client) which occurs only on OSBot's lowcpu mode where the client seems to fail to hook rs data for containers (inventory, bank, grand exchange) when they are closed (in your case it's trying to obtain inventory items but the bot is on world list tab), I strongly advise you to run without any special modes unless you are running a goldfarm and you really need the small resource difference until this bug is fixed. It may have been fixed in the .122 dev build but I'm not really sure as it's very hard to reproduce. I've personally noticed this error on pretty much all SDN scripts I tried which include world hopping in the last ~12 months or so including my other script Stealth Quester, where I implemented a "temporary fix" by force opening the container (inventory in this case) and has been working for about a year with only inconvenience being having to randomly switch to inventory tab from time to time. I'll add it in a few hours on the next SDN update to Stealth Builder just in case it won't be fixed by the new client versions, for people who prefer the lowcpu mode. PS: the script has been updated about 12 hours ago to work on the .122-.125 dev builds, if you encounter this issue (with any OSBot script) on the dev builds or without lowcpu, send me a PM and I'll forward a bug report to the client developers Just out of curiosity, did you recently login/hop worlds? (recently as in the inventory tab has never been opened since login/hop)
  14. We get people literally making OSBot accounts to get free script trials and scam... don't tell me you joined OSBot to find a lotus developer In all seriousness, never used IBM's products but just reading the unbelievably short error message, I assume your database credentials are not correct. I'm quite certain you have some configuration file for stuff like database credentials, unless they are provided at runtime.
  15. Token replied to Token's topic in Construction
    I'll be updating the GE algorithms shortly to provide more reliable price formulas Are you sure it bought 40 rings, not just printed 40 in the logger? I've never personally encountered that issue It may or not be prefixed by [CHARGED ITEM] in the logger but quantity generally refers to number of charges for charged item (40/8 = only 5 rings of dueling) unless I messed up the algorithm last update
  16. Token replied to Token's topic in Construction
    Instant buy offers Uses more gp to get faster xp
  17. Token replied to Token's topic in Construction
    Or you can set the level as high as the GE limit allows you, if you already bought 7k planks and it requires 13k it will only buy the difference. It does use house teleport and camelot teleport is used for whenever it hires/fires servants.
  18. Token replied to Token's topic in Construction
    Authed You should set a reasonable level, for example if you are 34 you should be able to reach up to level 69 without having issues with GE limit (which will be addressed in next update) in a single session because that requires less than 13k oak planks
  19. Token replied to Token's topic in Construction
    It doesn't fail to recognize your level, those items are obtained if it ever requires bedroom/bell/butler as there is no config to describe this and will be determined after initialization, I don't think I've even taken into account the GE limit but I was just about to push a new update so I'll add limits. You should try setting a lower level (on the GUI) because it will obtain the exact amount of planks required from your current xp to the target level xp (never actually reached the GE limit myself because I didn't go for 2m+ xp in 1 session).
  20. Token replied to Token's topic in Construction
    The script is designed to provide 100% automation, 0 input aka it even buys a house if you don't own one, it buys every required item from saw and hammer to house, ardougne or camelot teleports (if you completed Plague City it will use ardougne as its faster), it will hire and fire servants as you level up and switch to best objects to build without your input. In order to be able to take a decision, the script must be fully aware of the context it's being executed in, therefore the first thing it does at startup is load the bot's bank to know what resources it has. The default option on the GUI will build oak larders from 32 to 99, while the fastest one will switch to mahogany and get 1-99 con within 24 hours.
  21. Token replied to Token's topic in Construction
    24 hours
  22. Token replied to Token's topic in Construction
    I did but I only process every notification once and I don't go back, saves a lot of time when you work with many people
  23. Token replied to Token's topic in Construction
    Authed
  24. Are those mouse events in your script generated by OSBot's ClickMouseEvent?
  25. Just initialize it inside a method when you actually need it

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