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Token

Script Officer
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Everything posted by Token

  1. Token replied to Token's topic in Others
    Fine... The last update is also finally on SDN, after 4 days of wait. Let me know if you find bugs on the most recent 4 quests added (Big Chompy Bird Hunting, RFD Dwarf Subquest, RFD Pirate Subquest, RFD Ogre Subquest).
  2. Token replied to Token's topic in Others
    Authed
  3. Token replied to Token's topic in Others
    Can you post the log messages? Is it mirror mode or stealth injection? Was the quest attempted before running the script? What part of the quest is it doing?
  4. Token replied to Token's topic in Others
    I authed you like 3 times...
  5. Token replied to Token's topic in Others
    Imp Catcher Witch's Potion Waterfall Quest Lost City Fight Arena Vampire Slayer
  6. Token replied to Token's topic in Others
    12h
  7. Token replied to Token's topic in Others
    Ok then but that's the last one before I get ripped into pieces
  8. Token replied to Token's topic in Others
    Never been banned myself and haven't received a ban report yet so I guess it's still 0? It's not a repetitive activity, money making/training scripts contain at most 20-30 seconds of unique interactions while this provides about 5-6 hours in total.
  9. Remove the troublesome local scripts from your OSBot/Scripts/ folder. It only pops up when one of your local scripts is malicious/outdated.
  10. Token replied to Token's topic in Others
    Authed
  11. Token replied to Token's topic in Others
    I'm not sure if SDN has updated yet but it's been 3 days already. Quests should be working fine apart from small bugs that are usually fixed within 1 SDN update, the update I have pending contains 4 quests and a few bug fixes.
  12. Token replied to Token's topic in Others
    Lol, forum buttons are quite odd on phone. Anyway someone also notified me about this issue and I told him the script buys items from GE, there is no way you can buy those with 500gp. I'll make the script stop and display an error message but there is no way I can make it buy (even as a legit player) those items with 500gp. The reason this was not implemented and left dependant on user's common sense was purely related to stability issues.
  13. Token replied to Token's topic in Others
    Authed Thanks for the reports, I'll go through all quests today and hopefully fix everything as SDN might be finally update tonight.
  14. Token replied to Token's topic in Others
    Waterfall Quest requires a cash pile of at least 100k for those items (it won't actually use it all). I'll take a deeper look into banking as the last banking update might have modified lots of things in the calls to our API. I forgot to ask, are you running this on mirror mode or stealth injection?
  15. Token replied to Token's topic in Others
    That usually happens when you don't have enough money for whatever it is trying to purchase, was the cash pile withdrawn and deposited more than 150k? I'm rewriting the banking because it doesnt treat charged items properly (it just rebuys them if it requires more than 1 charged item for a quest, Waterfall Quest is the only one though).
  16. Token replied to Token's topic in Others
    Thanks for the feedback, let me know if you are having any further issues.
  17. Token replied to Token's topic in Others
    Thanks for the report, someone mentioned this yesterday, it's an error in the code where the script expects more swordfish than you have in the bank. I pushed a fix but the SDN hasn't updated in more than 2 days (it's really delayed because of the current state of SDN management).
  18. Token replied to Token's topic in Others
    Thanks for the report, I'll review the quest code, I believe Jagex might have modified the store widgets on the banking update.
  19. Token replied to Token's topic in Others
    Authed
  20. Token replied to Token's topic in Others
    Holy shit :troll:
  21. Token replied to Token's topic in Others
    Ok, thanks for the report, I'll take a look at code and see what I can modify to make it more stable.
  22. Only purpose of isAnimating() is to determine when a Character started performing an attack, other than that you don't have any reason to use it.
  23. Token replied to Token's topic in Others
    I believe I can add that, I'll take a look at the code to see how I could implement that in the current framework. Do you happen to have a "Event failed" message in your logger before dying? The script is supposed to wait until Sir Vyvin leaves the room, does it happen for the script to wait too long and the door closes so Sir Vyvin cannot leave the room?
  24. That's a camel...
  25. Token replied to Token's topic in Others
    Demon Slayer is just annoying, not really hard. Idk about Shadow of the Storm.

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