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Token

Script Officer
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Everything posted by Token

  1. Token replied to Token's topic in Construction
    Not currently handling trials
  2. Token replied to Token's topic in Others
    There are a few problems after the latest game/client update, I've noticed many people reporting exceptions thrown from inside some API classes. I'm looking into the problem, hopefully I can get enough data to report the bug, but this has nothing to do with the script and may be encountered running any script. If it was already fixed, restarting the client should do the trick.
  3. Token replied to Token's topic in Construction
    The client is up now, seems to be working at a first glance Let me know if you are still having issues
  4. Token replied to Token's topic in Others
    By last night you mean before the game update? Was it on resizable mode/mirror mode/stealth injection/low cpu? Post a refund request in the refunds section
  5. Token replied to Token's topic in Construction
    The client has been down the whole day afaik so I'm not 100% sure it will be working since I can't test it, but I pushed an update which should fix that error above
  6. Token replied to Token's topic in Construction
    Looking through the code atm. Where's your house btw? What butler you have? Do you have multiple floors in your house? What house style did you set?
  7. Token replied to Token's topic in Others
    They are only supported on a few quests, it will use them by default there is no need to set anything
  8. Token replied to Token's topic in Others
    It is on the SDN
  9. Token replied to Token's topic in Construction
    Are you using resizable mode or anything that's not default?
  10. Token replied to Token's topic in Others
    What OSBot version did you use?
  11. Token replied to Token's topic in Construction
    Where did you start it? Did you have bank/ge/other interfaces open?
  12. Token replied to Token's topic in Others
    Thanks, I'll check it out Scripts are only sold by OSBot in the store It works if you have all the items required by the script, including the teleport tabs, or if you use the iron man mode (currently in development, only 1 quest featured for testing purpose)
  13. Token replied to Token's topic in Others
    Try deleting the stealth folder under OSBot\Data\ (C:\Users\<USER>\OSBot\Data\stealth on Windows) It does work if you own all the items it requires (including teleport tabs), but I'm also developing a special iron man mode which will gather items. I added only Cook's Assistant as a hidden feature on GUI atm enabled by pressing F5. Not currently handling trials, OSBot only offers 1 buying option
  14. Token replied to Token's topic in Others
    Alright, I'll take a look shortly and update that too
  15. Token replied to Token's topic in Others
    Restart the script and let me know if it's working, just pushed a quick fix
  16. Token replied to Token's topic in Others
    Could you copy/paste that stacktrace in the logger
  17. Token replied to Token's topic in Others
    I'm still working on some improvements for GE atm Did you edit/delete any files in OSBot's data folder?
  18. Token replied to Token's topic in Others
    It's 1 time payment Not currently handling trials
  19. Token replied to Token's topic in Others
    Will be looking into it, currently working on some small improvements/bug fixes on current quests
  20. Token replied to Token's topic in Others
    If you need the quest order, there is a spoiler with the old presets on the thread. Gear presets should be set according to levels you gain from questing, eg: you can start at level 3 and do quests for 13 magic so you can set fire strike on quests after that. Yes, start on F2P worlds and it shouldn't use teleport tabs. There's also an iron man mode in development, currently a hidden option on GUI if you press F5, but there's only 1 quest on SDN specifically designed to gather all required items right now.
  21. Token replied to Token's topic in Others
    I could make a gif but the bot is down atm You have to create a preset with a (p++) dagger, then select Shadow of the Storm and on the right side of Shadow of the Storm, click the equipment icon and select the preset you created with the dagger
  22. Token replied to Token's topic in Others
    Yes you can get the required items if you want before running the script, it will print the missing items in the logger after checking bank at start. What's wrong with the GE part? Click on the gear icon on the right side of the quest to set the gear preset for a specific quest
  23. Token replied to Token's topic in Others
    What quests are you trying to do? I pushed a few updates for that one, I'm rewriting most of it atm Any p++ dagger, isn't there a strength xp option on dagger too? It will automatically use them on the several quests supported with stamina potions atm There's an update pending for that one
  24. Token replied to Token's topic in Others
    I didn't get banned so far while testing the quests, but I've added minor improvements for the sake of changing behavior on several quests and will be adding on the rest as I go through them It's on the store Is it on mirror mode? Are you using the stable version or the dev client? Biohazard is not supported I'll push an update shortly Previously started quests are not fully supported Not handling trials for now Where exactly? Is that also on the dev client or stable one? I'll update the item data soon, currently working on minor bug fixes
  25. Token replied to Token's topic in Others
    You mean Witch's Potion? That doesn't involve Wizard Traiborn at all, and none of the supported quests interfere with each other afaik. I ran Demon Slayer from start to finish on a fresh account just a few hours ago without any problems. If you have any non-default settings (bank, ui, any new weird content from recent game updates, etc) or completed any quests/diaries/mini quests (apart from those supported by the script) let me know. PS: If you ran it on mirror mode, that's something normal. Mirror mode cannot handle many widgets properly, I believe I reported the bug on dialogues about 2.5 years ago and I don't think it was ever fixed.

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