I've added the "Use" option when placing the ball on the table now, I hope that makes it more stable; The camera.toTop was already there
Sorry for the delay
The jail evasion takes some time, it will exit the cell and sit outside the walking range of the guards until the right moment which takes some time as it happens only once every 2 rotations (in some rare cases it might miss the moment and wait for next one), but this is close to 100% success once it happens
The script doesn't support previously started quests; If they have to be interrupted at some point, restarting the script in debug mode (press F4 while the GUI is open, title will change to Stealth Quester (debug mode)) will work in most cases to continue the quest, but this requires that the bot is at the same location with same gear and inventory as when it was interrupted
Should be fixed now
Yes
Sure, I can change the already existing option to make it not complete the quest at all; Is there any point in doing the boss fight in this case though?
It seems to have failed to detect the object there, does it happen with every cog?
Was the spell set on autocast and it had runes in inventory?
The RFD part should be fixed now
Deathwalking is implemented only for Waterfall Quest since people often do that with 10 HP when it's impossible to survive 100%, but it isn't implemented as a general solution because most quest areas are accessed by means other than OSBot's webwalker and it is difficult to replicate at any stage of the quest
Restarting the client should fix that