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markjones32

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  1. can i get a trial on this, please?
  2. when i set it up for ham gaurds in the basement, lobster, amount 4. this is what happens when i run out of food. but when inventory full it continues to try and pickpocket. 1 actionpoints attached Setting food to [Lobster] just click pickpocket cmon @@ 011 just click pickpocket cmon @@ 011 Entrance found [TZHAAR_CITY] Found unlocal edge! 1, (Node: [x=2522, y=5171, z=0]), reverting... Last I was 1, position: (Node: [x=2509, y=5171, z=0]) false 1 ?? original walk 2.5 for dest (Node: [x=2447, y=5178, z=0]) Entrance found [TZHAAR_CITY] Found unlocal edge! 1, (Node: [x=2522, y=5171, z=0]), reverting... Last I was 1, position: (Node: [x=2509, y=5171, z=0]) false 1 ?? original walk 2.5 for dest (Node: [x=2447, y=5178, z=0]) Entrance found [TZHAAR_CITY] Found unlocal edge! 1, (Node: [x=2522, y=5171, z=0]), reverting... Last I was 1, position: (Node: [x=2509, y=5171, z=0]) false 1 ?? original walk 2.5 for dest (Node: [x=2447, y=5178, z=0]) Entrance found [TZHAAR_CITY] Found unlocal edge! 1, (Node: [x=2522, y=5171, z=0]), reverting... Last I was 1, position: (Node: [x=2509, y=5171, z=0]) false 1 ?? original walk 2.5 for dest (Node: [x=2447, y=5178, z=0]) Entrance found [TZHAAR_CITY] Found unlocal edge! 1, (Node: [x=2522, y=5171, z=0]), reverting... Last I was 1, position: (Node: [x=2509, y=5171, z=0]) false 1 ?? original walk 2.5 for dest (Node: [x=2447, y=5178, z=0]) Entrance found [TZHAAR_CITY] Found unlocal edge! 1, (Node: [x=2522, y=5171, z=0]), reverting... Last I was 1, position: (Node: [x=2509, y=5171, z=0]) false 1 ?? original walk 2.5 for dest (Node: [x=2447, y=5178, z=0]) Entrance found [TZHAAR_CITY] Found unlocal edge! 1, (Node: [x=2522, y=5171, z=0]), reverting... Last I was 1, position: (Node: [x=2509, y=5171, z=0]) false 1 ?? original walk 2.5 for dest (Node: [x=2447, y=5178, z=0]) Entrance found [TZHAAR_CITY] Found unlocal edge! 1, (Node: [x=2522, y=5171, z=0]), reverting... Last I was 1, position: (Node: [x=2509, y=5171, z=0]) false 1 ?? original walk 2.5 for dest (Node: [x=2447, y=5178, z=0]) Entrance found [TZHAAR_CITY] Found unlocal edge! 1, (Node: [x=2522, y=5171, z=0]), reverting... Last I was 1, position: (Node: [x=2509, y=5171, z=0]) false 1 ?? original walk 2.5 for dest (Node: [x=2447, y=5178, z=0]) Entrance found [TZHAAR_CITY] Found unlocal edge! 1, (Node: [x=2522, y=5171, z=0]), reverting... Last I was 1, position: (Node: [x=2509, y=5171, z=0]) false 1 ?? original walk 2.5 for dest (Node: [x=2447, y=5178, z=0]) Entrance found [TZHAAR_CITY] Found unlocal edge! 1, (Node: [x=2522, y=5171, z=0]), reverting... Last I was 1, position: (Node: [x=2509, y=5171, z=0]) false 1 ?? original walk 2.5 for dest (Node: [x=2447, y=5178, z=0]) Entrance found [TZHAAR_CITY] Found unlocal edge! 1, (Node: [x=2522, y=5171, z=0]), reverting... Last I was 1, position: (Node: [x=2509, y=5171, z=0]) false 1 ?? original walk 2.5 for dest (Node: [x=2447, y=5178, z=0]) Entrance found [TZHAAR_CITY] Found unlocal edge! 1, (Node: [x=2522, y=5171, z=0]), reverting... Last I was 1, position: (Node: [x=2509, y=5171, z=0]) false 1 ?? original walk 2.5 for dest (Node: [x=2447, y=5178, z=0]) Entrance found [TZHAAR_CITY] Found unlocal edge! 1, (Node: [x=2522, y=5171, z=0]), reverting... Last I was 1, position: (Node: [x=2509, y=5171, z=0]) false 1 ??
  3. How do you set it up for ham guards? i select guards, bank, and put in food and amount, and when my inventory gets full it keeps trying to pickpocket.
  4. does it have the ham guards for the chest keys?
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