when i set it up for ham gaurds in the basement, lobster, amount 4. this is what happens when i run out of food. but when inventory full it continues to try and pickpocket.
1 actionpoints attached
Setting food to [Lobster]
just click pickpocket cmon @@ 011
just click pickpocket cmon @@ 011
Entrance found [TZHAAR_CITY]
Found unlocal edge! 1, (Node: [x=2522, y=5171, z=0]), reverting...
Last I was 1, position: (Node: [x=2509, y=5171, z=0])
false 1 ??
original walk 2.5 for dest (Node: [x=2447, y=5178, z=0])
Entrance found [TZHAAR_CITY]
Found unlocal edge! 1, (Node: [x=2522, y=5171, z=0]), reverting...
Last I was 1, position: (Node: [x=2509, y=5171, z=0])
false 1 ??
original walk 2.5 for dest (Node: [x=2447, y=5178, z=0])
Entrance found [TZHAAR_CITY]
Found unlocal edge! 1, (Node: [x=2522, y=5171, z=0]), reverting...
Last I was 1, position: (Node: [x=2509, y=5171, z=0])
false 1 ??
original walk 2.5 for dest (Node: [x=2447, y=5178, z=0])
Entrance found [TZHAAR_CITY]
Found unlocal edge! 1, (Node: [x=2522, y=5171, z=0]), reverting...
Last I was 1, position: (Node: [x=2509, y=5171, z=0])
false 1 ??
original walk 2.5 for dest (Node: [x=2447, y=5178, z=0])
Entrance found [TZHAAR_CITY]
Found unlocal edge! 1, (Node: [x=2522, y=5171, z=0]), reverting...
Last I was 1, position: (Node: [x=2509, y=5171, z=0])
false 1 ??
original walk 2.5 for dest (Node: [x=2447, y=5178, z=0])
Entrance found [TZHAAR_CITY]
Found unlocal edge! 1, (Node: [x=2522, y=5171, z=0]), reverting...
Last I was 1, position: (Node: [x=2509, y=5171, z=0])
false 1 ??
original walk 2.5 for dest (Node: [x=2447, y=5178, z=0])
Entrance found [TZHAAR_CITY]
Found unlocal edge! 1, (Node: [x=2522, y=5171, z=0]), reverting...
Last I was 1, position: (Node: [x=2509, y=5171, z=0])
false 1 ??
original walk 2.5 for dest (Node: [x=2447, y=5178, z=0])
Entrance found [TZHAAR_CITY]
Found unlocal edge! 1, (Node: [x=2522, y=5171, z=0]), reverting...
Last I was 1, position: (Node: [x=2509, y=5171, z=0])
false 1 ??
original walk 2.5 for dest (Node: [x=2447, y=5178, z=0])
Entrance found [TZHAAR_CITY]
Found unlocal edge! 1, (Node: [x=2522, y=5171, z=0]), reverting...
Last I was 1, position: (Node: [x=2509, y=5171, z=0])
false 1 ??
original walk 2.5 for dest (Node: [x=2447, y=5178, z=0])
Entrance found [TZHAAR_CITY]
Found unlocal edge! 1, (Node: [x=2522, y=5171, z=0]), reverting...
Last I was 1, position: (Node: [x=2509, y=5171, z=0])
false 1 ??
original walk 2.5 for dest (Node: [x=2447, y=5178, z=0])
Entrance found [TZHAAR_CITY]
Found unlocal edge! 1, (Node: [x=2522, y=5171, z=0]), reverting...
Last I was 1, position: (Node: [x=2509, y=5171, z=0])
false 1 ??
original walk 2.5 for dest (Node: [x=2447, y=5178, z=0])
Entrance found [TZHAAR_CITY]
Found unlocal edge! 1, (Node: [x=2522, y=5171, z=0]), reverting...
Last I was 1, position: (Node: [x=2509, y=5171, z=0])
false 1 ??
original walk 2.5 for dest (Node: [x=2447, y=5178, z=0])
Entrance found [TZHAAR_CITY]
Found unlocal edge! 1, (Node: [x=2522, y=5171, z=0]), reverting...
Last I was 1, position: (Node: [x=2509, y=5171, z=0])
false 1 ??
original walk 2.5 for dest (Node: [x=2447, y=5178, z=0])
Entrance found [TZHAAR_CITY]
Found unlocal edge! 1, (Node: [x=2522, y=5171, z=0]), reverting...
Last I was 1, position: (Node: [x=2509, y=5171, z=0])
false 1 ??