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Bobrocket

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Everything posted by Bobrocket

  1. Requirements - VIP with 10+ posts OR a 500 word essay on why I am a cool kid so my parents will finally love me. Scripts available for trials: OmniTar (24h) OmniPocket (12h; please try out OmniMen for free as they are both extremely similar) OmniFletch (24h) OmniFish (24h) Request: Member number: Script name: (If you aren't a VIP with 10+ posts) 500 word essay on why I am cool (use a spoiler or link): If you do get a trial, I will like your post. After your trial has ended, please post some feedback/a progress screenshot in the respective thread. Failure to do so will result in me calling you a poop head. Trials are limited to one per person per script. Thanks, and happy botting!
  2. If possible, yeah
  3. I don't mind, I can put bonds on after they are level 31/41.
  4. Looking for accounts with 31 or 41 mining done by hand, I don't care about any other stats so long as it has never been botted. How much will this cost per account?
  5. I have done some trials to see exactly what random.dat is. I'm still not 100% sure what it is, but hopefully this helps some people: random.dat stays the same until it is deleted It is always length 24 (the client will make an entire new random.dat if it is above length 25) In the RS client, it is a RandomAccessFile object It is always opened with the read and write permissions The process when making a new random.dat: If there is no random.dat, on client launch it will create one At this point, it will contain a single character - ÿ (hex -> 255/FF) When your client logs in, it will increase in size from a single character to 24. This file is never altered from then onwards, however there is something weird that I found that does write to the RandomAccessFile handler that holds the random.dat Pseudocode: random.dat is a "ht" A ht -> new ht(file, string, long) IF (file.length >= long) delete file b = new RandomAccessFile(file, string) n = b.read(); if (n != -1 || !string.equals("r")) { write n in the first position } seek to 0 I believe that what this does is essentially make sure that the file is valid - if "n" was -1, it would mean that the read operation failed. From what I have seen, I believe it might be better if, instead of fully removing random.dat or making a new, empty, read-only one, you should create a read-only random.dat with the hex character FF written inside. This is because it is written like so by the game itself, and therefore is a valid format (or so it thinks), and doesn't look as suspicious (considering it could just very well be a failed write operation after login - there are no stages where random.dat is empty). I will continue my espionage within the OSRS client to see if I can find anything else of interest regarding random.dat. Good luck everyone!
  6. float increasedSalary = (oldSalary / 100) * payIncrease; float updatedSalary = oldSalary + increasedSalary;
  7. Under <your username>/OSbot/Data
  8. Alright, sorry. I was just babysitting the script and I saw an error so I thought I should report it Mirror mode seems to be working brilliantly otherwise, good job
  9. Glad I could help I got this other completely random error while running my combat script: http://pastebin.com/41FqgA7S I never call anything to do with a GroundItem, so I'm not 100% sure why this happened. Hopefully it will help.
  10. Bobrocket replied to cody khan's topic in Archive
    To get mirror mode working, download the latest mirror mode jar (v1.07+ supports mac), and put it in your OSBot/Data folder. Start OSBot and choose Mirror mode. Load up an RS client (people have reported OSBuddy doesn't work, so try just in the web browser), and make sure it is left on the login screen. Start your specified account,and it should detect and load.
  11. http://pastebin.com/39eVesYX Sorry, my VPS doesn't allow copy and pasting through VNC so I had to upload it to pastebin. Edit: trying on 2.3.77 I get this: http://pastebin.com/b7J2S0cg
  12. Switching from interactable.hover to a MoveMouseEvent, give me a bit of time to push the changes to my VPS. MoveMouseEvent code: public void hover(NPC n) throws InterruptedException { if (n != null) { EntityDestination ed = new EntityDestination(getBot(), n); MoveMouseEvent mme = new MoveMouseEvent(ed); mme.execute(); } } Seems that I get NullPointerExceptions at mme.execute();, not entirely sure why as I have never used events before (kept to the methods like hover/interact etc.) Sorry!
  13. Bobrocket replied to MGI's topic in Releases
    Runs really well on Linux. Uses maybe 50mb more RAM than in Windows, and the only problem I have personally encountered is slow mouse movements using the interactable.hover() method.
  14. Edit: Using Ubuntu 14.04.2 32 bit. So, I am testing my own little combat script, and it seems that it can take anywhere between 1 second to a minute to hover over an NPC. The screenshot below shows this (explanation below) Code snippet: if (npcViable(npc) && npc.getAnimation() != 361) { log("Found npc " + npc); npc.hover(); while (!getMouse().isOnCursor(npc) && npcViable(npc)) { npc.hover(); sleep(focusRand(100, 250)); } if (npcViable(npc)) { if (getMouse().getOnCursorCount() > 1) { npc.interact("Attack"); log("Attack by interact"); } else { getMouse().click(false); log("Attack by click"); } sleep(focusRand(450, 750)); target = npc; } else { target = null; } } It gets stuck in the while loop for the duration. On the npc.hover() function, it will move a pixel or so for each iteration. I can tell because of the time difference between the "Found npc" and "Attack by interact/click", as there is no computing heavy code between those log functions (and it will work flawlessly on windows) I know that Linux is a work in progress and so forth, but otherwise it's flawless Seen no differences between Windows and Linux and it seems to use just as many resources too! You did a good job on the new mirror mode update
  15. Are the accounts botted off tutorial island? Are they all on the same IP? Will you provide email? (if needed) If so, I will take one PMing you my Skype
  16. Bobrocket replied to MGI's topic in Releases
    FUUUUUUUUUUUUUUUUUUUUUUUUUCK YEEEEEEEEEEEEEEEEEEEEES
  17. Got my 100k tar, 40k left which I will save for a rainy day. All the testing has been done and it all looks good so if you need this for a bit its more or less flawless
  18. Just finished all the testing for the script! Smart talker in action: 3 hour proggy to sell this bad boy: Just cleaning some stuff up and then I will push it all to the SDN and will definitely begin selling this
  19. Let me know when it comes out so I can use it It's nice to see someone going for the free/pro approach too, I'm doing it myself
  20. Nice release! I had the idea of doing this, just it would cut the logs instead. You aiming for an SDN release?
  21. Here are my bookmarks (not screenshotting because fuck you): -A Unity3D Minecraft project I took interest in -The song "Forever Young" -The SVG specification for "d" -The wikipedia article for SVG -Some boring imgur posts -The sapphire support page -Some wiki page for Jak X: Combat Racing -My tumblr blog -Some porn -4 more boring imgur posts -A mark scheme for a maths paper -Login page for a porn site -419eater.com -"You Are Awesome - A Message From Zoey Proasheck" -porn -A SNL sketch involving Smash Mouth -2 more boring imgur posts -The Ban Theory thread somewhere on this forum -3 hours of relaxing smooth jazz?? -A skyrim mod list -A porn video entitled "Spank that bitch" which is actually a video of someone reformatting a harddrive -Scripters' info page Do I win
  22. There are some cases where you can win unauthorised disputes, however they are rare. Companies like Steam can just take away whatever they bought, so it is no problem for them to lose out on $10 from sales of a product which can have infinite sales. If you have a business account, you are actually more likely to win disputes (in what I've seen, at least).
  23. Yeah, pretty sure the GE buy limit is 13k (or I bought out the entire GE worth of tar). Hopefully my 100k comes quickly so I can get the 3 hours done :p
  24. Thanks for the rundown, and yeah it is an insane amount of tar! The GE limit means I have to wait about 4 days to get enough for the 3 hour proggy haha If anything, the prices for herbs will increase. The prices for the tar pastes are already set at like 1gp and they never sell, so nothing can really crash.

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