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LuckyShim

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Everything posted by LuckyShim

  1. Yeah I've been using the latest client and no mirror mode or anything. It seems like I just need to start it and check back a few minutes later to make sure it's going well. If not the restarts seem to fix it. So weird Thanks for your prompt replies/help!
  2. At the fishing guild while fishing lobsters. It has trouble banking. It'll right click the banker and it fidgets with selecting the actual bank option. Came back to it stuck there. Let it go to see if it would get itself out of there. After 5 minutes I killed the script.
  3. I am using the latest client. It keeps doing the thing where it keeps walking back and forth between the fishing spot and bank in Catherby. Not the full route but it probably does one click in each direction right in front of the fishing store there. Edit: After restarting it, it's now running back and forth between the different fishing spots. Clicking it to fish, it fishes about 1 or none and then runs to the other spot. Pretty frustrating at this point. Edit 2: It appears restarting the client a few times works. It's just hard to tell if it's going to be running alright or if it's going to be getting one of these errors after a few loads.
  4. EDIT: Everything appears to be working now, seems like relaunching it a few times did the trick. Just bought this script... Fishing and banking lobsters at Catherby. Came back to my bot running back and forth with a full load. It looks like it recognizes there's a full load. Clicks on the minimap one time to go to the bank. Stops. Then clicks back to go to where the fishing spots are. I watched it do this for about 5 minutes. I don't know what it would have done if I did not kill the script. Reset the script. Now it's just walking around the fishing area and I am getting this: [DEBUG][bot #2][04/24 5:50:16 PM]: / fish.atarea or fish exists 1003 [DEBUG][bot #2][04/24 5:50:36 PM]: / fish.atarea or fish exists 1003 [DEBUG][bot #2][04/24 5:51:15 PM]: / fish.atarea or fish exists 1003 [DEBUG][bot #2][04/24 5:50:32 PM]: / fish.atarea or fish exists 1003 [DEBUG][bot #2][04/24 5:52:05 PM]: / fish.atarea or fish exists 1003 [DEBUG][bot #2][04/24 5:50:20 PM]: / fish.atarea or fish exists 1003 etc. EDIT: It appears to be going now, but I just watched it walk around the fishing area aimlessly for the first 8 minutes of the script.
  5. Could be helpful to make spinners a priority instead of portals. A lot of people are recognizing bots when they are attacking the portals instead of spinners when there are a ton of spinners. Working great as usual! Constantly running this for 6+ hour period without any problems.
  6. Yes players in the north go in first! I wasn't sure at first. But if you've ever been left behind you'll notice that the whole north part of the boat is empty, while you probably were in one of the two south rows which still have people waiting in it. Also, someone said that a Mod had confirmed it.
  7. Ended up trying, liking, and buying the script! It's awesome. Just a few things I saw that might improve the script: 1. After entering the boat, the bot could walk/run to the north end of the boat. Players on the north end get selected first to go to the game. 2. The points gained counter counts points that I already have (sometimes, sometimes not though?). This doesn't really matter much. 3. Walking around brawlers and sometimes even when blocked by the portal a bit needs a little work. (I can hardly do this playing myself sometimes lol) [EDIT: Just saw that you are already working on this problem. A simple fix could also be to just attack a brawler in the way] 4. Another one that could be helpful to those struggling to get the 50 hits each time would be defending the knight until reaching 50 then attacking portals. (I feel like people think those defending the knight are bots) Other than that, runs super smooth and is stable and reliable to get zeal points
  8. Thanks, however you gave me a trial for your Experiments script I believe!
  9. Can I get a trial please
  10. Are random events working for anyone? My currently does not acknowledge any random event. Also when I check dismiss all randoms under the account settings it does not save and I often come back to it being unchecked. I did notice it says random event solvers are under construction. Does this mean that random events can't be dismissed right now?
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