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Chris

Scripter II
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Everything posted by Chris

  1. -world cli flag -world 370 https://osbot.org/forum/topic/118831-cli-commands-table/
  2. Chris replied to Chris's topic in Agility
    Yes this is a known issue that I forgot about. I have it in my todo notes. Will make a change in the code today
  3. Currently it does not. But I can add it in if you provide me information on how you want it to run for you. I believe you melee them am I correct? Can you provide a test account? I can auth you 2 months access to the script in return
  4. https://discord.gg/VGmXu47
  5. if it's personal then u can do whatever u want the rules only apply to the SDN for certain things u can do. If you make it public in the 'unoffical' section then its free game. We don't check the sources in the unofficial section that's why we have a warning for that subsection
  6. Sorry to hear that. It's a never ending battle with trying to make Mirror Mode work correctly. The client mode itself is having issues with all scripts at the moment. We are trying to debugg to get to the problem.
  7. I do Script Information to know: - For construction cape support [Teleport to POH], you must have it in the inventory when you start the script. - For Elite Fremennik Diary accounts you need to have Fremennik sea boots 4 in the inventory.
  8. Fixed!
  9. Chris replied to Chris's topic in Money Making
    Correct you would need to go to the bots world and be at the bank. I will add paint indicators that I forgot to add: Showing current world If its muling or not. and whatever else I can add to make it easier
  10. Chris replied to Chris's topic in Money Making
    v7.0 should be live. Script thread updated
  11. Chris replied to Chris's topic in Agility
    I will have to take a look sometime this weekend when I find a account for it! Sorry for no reply!
  12. Some changes are going to be built in soon. If you notice the script not starting I am sorry I forgot to push extra bit of code!
  13. private NPC getInteractingNPC() { return getNpcs().closest((Filter<NPC>) npc -> npc != null && npc.hasAction("Attack") && (myPlayer().isInteracting(npc) || (npc.isInteracting(myPlayer()) && !npc.isUnderAttack()))); } What this does: Looks for npc that has attack option AND (we are interacting with it OR it is interacting with us AND not under attack) Then for our main check we do public NPC getAvailableNPC() { NPC npc = getInteractingNPC(); return npc != null ? npc : PRIMARY_FILTER_HERE); } It will make a call to getInteractingNPC() if its null it will try to do your primary filter PRIMARY_FILTER_HERE can be substituted with what you have on the main thread. getNpcs().closest(n -> n.getName().contains("Demonic") && !n.isUnderAttack()); though I recommend adding more checks Then when you want to call NPC a = getAvailableNPC(); If (a != null && a.interact("Attack")) { // sleep until in combat ....... or w.e } @Brian
  14. Yeah it's the mirror client being weird probably. Known issue among scripters
  15. lol that is weird. Glad you got it semi working for now. I'll make some improvements and bug test the potion issue.
  16. I have 2 specific safespot locations for blue dragons taverly mode. Please review the 'Script Manual' on the main page (page 1) You must also start it at the safespot if you don't already have a save profile made. Please let me know if you are still having issues. Please fill out a bug report if so. Thanks, Chris
  17. Was busy over the weekend. Though some other users are reporting it working fine which is throwing me off. Still wondering why it's not running perfect for you.
  18. 2 Day Progress Report By
  19. also rs using a different space character .replace(' ', '\u00A0')
  20. "The method interact(String) is undefined for the type String" Read your logic. name is now type of String It is not type of Player anymore. You now need to do player.interact("trade with") or whatever
  21. Yes I have another user that has this happen on Mirror Mode. I'm currently busy with school work but will find time tonight / tomorrow to figure out the mirror mode bugs. There are still some issues with the client itself that need to be addressed. I'm also looking into improvements since the script is unusable for @rsafadi at the moment. Not sure why it's not running correctly in his case. If you feel you need a refund at this time please make a request in the proper subforum @rsafadi @Novicain Sorry for the problems
  22. Interesting. Is this with mirror mode or stealth injection? Because it should be drinking up one potion first.
  23. Output of Script Paint(Screenshot): Client Logger output (OSBot/Data/ExcellentVorkath/Logs/LatestFileSinceError): Can you see if there is any change when using it on Stealth Injection for like 10mins? I know there is supposed to be a Mirror Mode update soon to fix bugs on that mode. Yes let it change it then you can pause the script and apply resizable. I force fixed mode so there arent any script issues.. Blowpipe, void, salve (ei), accumulator, rune pouch, rune darts Whats your death spawn location? Are you only using prayer potion (2) ? I have it set to leave if it cannot continue after the kill (usually a 4 dose prayer pot). It should be drinking the first potion down to empty.. Are you using mirror mode?
  24. Progress report sent by NotaBot#1508
  25. Check discord again please

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