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phun_tyme

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  1. phun_tyme

    Speedrun Quester

    Thanks for the detailed response. No problem at all, it didn't happen the first 2 times but it did on the 3rd. Not sure if was random chance or related to the update today. Congratulations I'm glad you finally got it released. If you have discord, I'm interested in giving more detailed feedback and assistance whenever possible.
  2. phun_tyme

    Speedrun Quester

    Happy days, thanks friend amazing turnaround. The script is very good, great work. Just to be clear, my character did die and end up in lumbridge that is where the looping occurred (just to make sure it matches your test)
  3. phun_tyme

    Speedrun Quester

    "Life locked" loop in debug output on Champions guild speed run after dying to fally guard. Could you also let me know what step this is as the "life Locked" output has cleared the current step. Thanks
  4. What version of OSBot do you use?: 2.7.7 What JAVA version do you use? 8 & 11 tested Which plan do you use? VIP/Monthly/Lifetime? Are you launching trough CLI or GUI? Describe the issue When using the bot manger, it fails to load any client, I've tried a mixture of settings and multiple proxies from different providers. I can sometimes see the client load for a second before disappearing. Client starts and works with proxy when normal stealth mode is used. I have confirmed via the proxies are working both via the client proxy checker, the solo client loading & working and others. I have confirmed no username or passwords contain special characters. [RESOLVED: CHECK YOUR OSBOT USERNAME TOO...] Debug output:
  5. phun_tyme

    Stealth Quester

    Hello @Token, I have been watching this script for a while now and I decided to pull the trigger and add it to my collection. I experienced some issues with this script on my first try that required me to manually intervene. The main reason behind these seems to be the 3 second delay between every single acton no matter how simple. Watching the bot take 3 seconds per dialogue (click to continue) was frustrating and it tripled the run time. Is there anything that can be done to resolve this as its currently not enough to run with confidence? I am using Mirror Mode w/ the response time at 50ms was requested in the setup. Im hopeful we can find a solution
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