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OSBot :: 2007 OSRS Botting

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Showing content with the highest reputation on 10/27/19 in all areas

  1. NEW! Added Gemstone Crab! 81 Hours at Cows Brutal Black Dragon support Sulphur Nagua support Blue Dragon 99 ranged 99 Ranged at Gemstone Crab 81 Range F2p Safespotting Hill Giants Hotkey List // F1 = set cannon tile // F2 = hide paint // F3 = Set afk tile // F4 = reset afk tile // F6 = Set safespot tile // F7 = activate tile selector // F8 = Reset tile selector // F9 and F10 used by the client, EDIT: will re-assign as they are no longer used by client // F11 = Set breaks tile // F12 = Reset breaks tile User Interface Banking Tab Demo (handles everything with banking) You can copy inventory (to avoid adding individual items...), you can insert item names which have Auto-Fill (for you lazy folk!) and you can choose whether to block an item and avoid depositing it in bank, ideal for runes and ammo. Looting Tab Demo (From looting to alchemy, noted/stackable items too) You can choose whether to alch an item after looting it simply by enabling a checkbox, with a visual representation. All items are saved upon exiting the bot, for your convenience! Tasking Demo (Not to be confused with sequence mode, this is an individual task for leveling) You can set stop conditions, for example to stop the bot after looting a visage, you can have a leveling streak by changing attack styles and training all combat stats, you can have windows alert bubbles when an event occurs and an expansive layout for misc. options! Prayer Flick Demo (Just example, I made it faster after recording this GIF) There are two settings: Safe mode and efficient mode, this is safe mode: Fight Bounds Demo Allows you to setup the fight bounds easily! Simplified NPC chooser Either choose nearby (local) NPCs or enter an NPC name to find the nearest fight location! Simple interface, just click! Level Task Switch Demo (Switching to attack combat style after getting 5 defence) You can choose how often to keep levels together! e.g. switch styles every 3 levels Cannon Demo (Cannon is still experimental, beta mode!) Choose to kill npcs with a cannon, recharges at a random revolution after around 20-24 hits to make sure the cannon never goes empty too! Results Caged Ogres: How does this bot know where to find NPCs? This bot will find far-away npcs by simply typing the NPC name. All NPCs in the game, including their spawn points have been documented, the bot knows where they are. You can type 'Hill giant' while your account is in Lumbridge, and the bot will find it's way to the edgeville dungeon Hill giants area! Here is a visual representation of the spawn system in action (this is just a visual tool, map mode is not added due to it requiring too much CPU) Fight Area Example (How the bot searches for the npc 'Wolf') Walking System The script has 2 main walking options which have distinctive effects on the script. The walking system is basically a map with points and connections linking each point. It tells the script where to go, and decides the routes to take when walking to fightzones. Walking system 1 This uses a custom walking API written by myself and is constantly being updated as new fightzones are added. Pros: - Updates are instant, no waiting times - More fightzones are supported Cons: - Sometimes if an object is altered, the changes are not instant - Restarting the script too many times requires loading this webwalker each time which adds unnecessary memory (there is no way to make it only load at client startup since I don't control the client) Walking system 2 This is the default OSBot webwalking API - it is relatively new and very stable since the developers have built it, but is currently lacking certain fightzones (e.g. stronghold) and other high level requirement zones. It is perfect for normal walking (no object interactions or stairs, entrances etc) and never fails. Pros: - Stable, works perfect for normal walking - All scripters are giving code to improve the client webwalker - More efficient when restarting the script since it is loaded upon client start Cons: - No stronghold support yet - Some new/rare fightzones not supported yet - If there is a game-breaking update or an unsupported fightzone, it may take some time to add/repair (less than 24 hours usually) So which system should I choose? Whichever one suits your chosen fightzone best! There really shouldn't be any problems - the sole purpose of these options are for backup and emergency purposes, if the script ever messes up there is always the next option to select. Note: If the script ever fails, there will be immediate updates to fix the walking systems! Script Queue/Bot Manager: Script ID is 758, and the parameters will be the profile name that you saved in the fighter setup! Bug Report templates: New feature request - What is the new feature - Basic description of what the script should do - Basic actions for the script: 'Use item on item' etc. For when the script gets stuck on a tile (or continuous loop): - Which exact tile does the script get stuck on? (exact tile, not 'near the draynor village') - Plugin or normal script? - Did you try all 3 walking options? Script has a logic bug (e.g. dies while safespotting) or (cannon mode doesn't pickup arrows) - What is the bug - How did you make the bug happen - (optional) recommendation for the bug, e.g. 'make the script walk back' or something - Tried client restart? - Normal script or a plugin? - Which exact setup options are enabled? Afk mode, cannon mode, etc etc.
  2. NEW CURRENT RECORD: 294 HOURS RUNTIME! Shoutout to @Ruutihattu NEW: Sandstone mining + hopper support Humidify/water circlet/bandit unnote Ardy cloak tele support Setup Screen Preview Results 84 HOURS ON NEW LEVEL 20 ACCOUNT Suicided account with mirror mode near rock crabs, 81 mining! I will probably go for 99 Even supports Ancient Essence Crystal mining! Preview: Mine 1 drop 1 item drop pre-hover feature:
  3. Sorry, have been working on other scripts. Will come on to this soon.
  4. By typo I mean the word is spelled resource not resourse, which may be the reason why it selects world 3155 in the stdout. Also disable the remember username feature. Change the flag order according to requirements in that table so that every flag is preceded by its required flags. If all else fails, try the oracle jdk as OSBot does not support open jdk (I don't know if that deprecation message appears by default with oracle jdk when starting OSBot or from additional flags that you may have used). If nothing works. it's best to ask the developers if there is any problem with nointerface in tutorial island as this is a special context, but it's highly unlikely.
  5. 1. Pictures of the account stats 2. Pictures of the total wealth (if there is any) 5m of items on the account 3. Pictures of the quests completed 4. The price you will be starting bids at You Start 5. The A/W (Auto-win) for your account None 6. The methods of payment you are accepting 07 GP, BTC and Paypal if trusted. 7. Your trading conditions You go first or use middleman. 8. Pictures of the account status 9. Original/previous owners AND Original Email Address I'm the original owner.
  6. 1 point
    Fixed in version 1.17 (May take up to 24 hours to be live) Lumbridge bank issue seems to be related to mirror mode, not the script unfortunately Added
  7. 1 point
    Pm'ed you how to reproduce. Also it seems like when using mirror mode it doesnt go up the stairs in Lumbridge so it cant bank
  8. 1 point
    I choose the settings I want and clicked start it ran to and from the barrels I closed the client and started it after I manually stored all potions and it ran to the chest bought the boxes opened them then got potions and started dream so far its working I'll see if it continues to work
  9. 1 point
    i restarted the whole bot and disabled buying herb boxes I'm going to try again today and see if it buys and then starts dream
  10. It's working fine for me, correct your lowresourse typo and try port 0
  11. The invite link is at the top of the page I'm not aware of any restrictions on CLI arguments for non-VIP users, it's most likely something else which requires further debugging in the script code
  12. 1 point
    Might be coming to sdn
  13. Bloods arent working, does nothing while paint says interacting with dense essence block. Please look into it.

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