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Showing content with the highest reputation on 10/25/18 in Posts
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Hello all, I've started to learn how to script and decided to document my progress here. I don't actually know if I will get Scripter 1 since I don't know the requirements, how experienced I will need to be, as well as the fact that I'd likely keep the good scripts that I write to farm myself. Regardless, here's my progress! Day 0: Day 1: Day 2: Day 3: Day 8:3 points
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Brought to you by the #1 most sold script series on the market. Come and see why everyone's choosing Czar Scripts! This is the most advanced Agility bot you will find anywhere. BUY NOW $9.99 NEW! Added Both Wyrm Courses! SCRIPT INSTRUCTIONS Optimal Setup for the bot: Please set the mouse zoom to far away (to the left, like below) so that more obstacles can be seen in the view, and so the script can be more stable and reliable Also, make sure to have roofs toggled off (either go to settings tab or type ::toggleroof) for optimal results2 points
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This is an AIO (All-in-one) bot that has almost every thieving style except blackjack, ask for a free trial by liking thread or making a post! Vyres and elves are now supported! Both can make solid profit per hour, decent passive income! BIG THANK YOU TO ALL OUR SUPPORTERS! WE ARE THE MOST SOLD THIEVING BOT IN OSBOT HISTORY. MOST REPLIES, MOST USERS, LONGEST PROGGIES #1 Thiever | Most Overall Sales | Most Total Replies | Most Results | 10+ Years Maintained | 'the intelligent choice' by Czar SUPPORTS VYRES 224M made in a single sitting of 77 hours 1.1B made from elves and vyres!! ELVES SUPPORTED TOO! (NEW) 2.1m/hr, 6 crystals in 7 hrs 99 THIEVING MANY MANY TIMES, 35M EXP IN ONE BOTTING RUN!! 99 thieving in ~43k xp (12 minutes remaining)! Just got 99 proggy! Gratz to @iz0n THIEVING PET AT LVL 22 FROM TEA STALLS 11.5 HOURS, WITH PET TOO!! 610k/hr getting 99s on deadman worlds!1 point
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NEW! Added Gemstone Crab! 81 Hours at Cows Brutal Black Dragon support Sulphur Nagua support Blue Dragon 99 ranged 99 Ranged at Gemstone Crab 81 Range F2p Safespotting Hill Giants Hotkey List // F1 = set cannon tile // F2 = hide paint // F3 = Set afk tile // F4 = reset afk tile // F6 = Set safespot tile // F7 = activate tile selector // F8 = Reset tile selector // F9 and F10 used by the client, EDIT: will re-assign as they are no longer used by client // F11 = Set breaks tile // F12 = Reset breaks tile User Interface Banking Tab Demo (handles everything with banking) You can copy inventory (to avoid adding individual items...), you can insert item names which have Auto-Fill (for you lazy folk!) and you can choose whether to block an item and avoid depositing it in bank, ideal for runes and ammo. Looting Tab Demo (From looting to alchemy, noted/stackable items too) You can choose whether to alch an item after looting it simply by enabling a checkbox, with a visual representation. All items are saved upon exiting the bot, for your convenience! Tasking Demo (Not to be confused with sequence mode, this is an individual task for leveling) You can set stop conditions, for example to stop the bot after looting a visage, you can have a leveling streak by changing attack styles and training all combat stats, you can have windows alert bubbles when an event occurs and an expansive layout for misc. options! Prayer Flick Demo (Just example, I made it faster after recording this GIF) There are two settings: Safe mode and efficient mode, this is safe mode: Fight Bounds Demo Allows you to setup the fight bounds easily! Simplified NPC chooser Either choose nearby (local) NPCs or enter an NPC name to find the nearest fight location! Simple interface, just click! Level Task Switch Demo (Switching to attack combat style after getting 5 defence) You can choose how often to keep levels together! e.g. switch styles every 3 levels Cannon Demo (Cannon is still experimental, beta mode!) Choose to kill npcs with a cannon, recharges at a random revolution after around 20-24 hits to make sure the cannon never goes empty too! Results Caged Ogres: How does this bot know where to find NPCs? This bot will find far-away npcs by simply typing the NPC name. All NPCs in the game, including their spawn points have been documented, the bot knows where they are. You can type 'Hill giant' while your account is in Lumbridge, and the bot will find it's way to the edgeville dungeon Hill giants area! Here is a visual representation of the spawn system in action (this is just a visual tool, map mode is not added due to it requiring too much CPU) Fight Area Example (How the bot searches for the npc 'Wolf') Walking System The script has 2 main walking options which have distinctive effects on the script. The walking system is basically a map with points and connections linking each point. It tells the script where to go, and decides the routes to take when walking to fightzones. Walking system 1 This uses a custom walking API written by myself and is constantly being updated as new fightzones are added. Pros: - Updates are instant, no waiting times - More fightzones are supported Cons: - Sometimes if an object is altered, the changes are not instant - Restarting the script too many times requires loading this webwalker each time which adds unnecessary memory (there is no way to make it only load at client startup since I don't control the client) Walking system 2 This is the default OSBot webwalking API - it is relatively new and very stable since the developers have built it, but is currently lacking certain fightzones (e.g. stronghold) and other high level requirement zones. It is perfect for normal walking (no object interactions or stairs, entrances etc) and never fails. Pros: - Stable, works perfect for normal walking - All scripters are giving code to improve the client webwalker - More efficient when restarting the script since it is loaded upon client start Cons: - No stronghold support yet - Some new/rare fightzones not supported yet - If there is a game-breaking update or an unsupported fightzone, it may take some time to add/repair (less than 24 hours usually) So which system should I choose? Whichever one suits your chosen fightzone best! There really shouldn't be any problems - the sole purpose of these options are for backup and emergency purposes, if the script ever messes up there is always the next option to select. Note: If the script ever fails, there will be immediate updates to fix the walking systems! Script Queue/Bot Manager: Script ID is 758, and the parameters will be the profile name that you saved in the fighter setup! Bug Report templates: New feature request - What is the new feature - Basic description of what the script should do - Basic actions for the script: 'Use item on item' etc. For when the script gets stuck on a tile (or continuous loop): - Which exact tile does the script get stuck on? (exact tile, not 'near the draynor village') - Plugin or normal script? - Did you try all 3 walking options? Script has a logic bug (e.g. dies while safespotting) or (cannon mode doesn't pickup arrows) - What is the bug - How did you make the bug happen - (optional) recommendation for the bug, e.g. 'make the script walk back' or something - Tried client restart? - Normal script or a plugin? - Which exact setup options are enabled? Afk mode, cannon mode, etc etc.1 point
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by Czar Buy now (only $8.99!) 143 HOURS IN ONE GO!!!!! update: this bot is now featured on the front page of osbot! More reviews than every other fishing bot combined! 100 hour progress report!!! How to use Script Queue: ID is 552, and the parameters will be the profile name that you saved in setup! This process is really simple, just to save you headache1 point
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NEW! supports new south + east shortcuts, new hopper (upstairs), and mouse invokes!!! (just like runelite!) 'the intelligent choice' By Czar 34-99 Mining on video!! Agility Shortcut Setup Window Preview 70 hours run time https://i.imgur.com/wiF6VPO.png1 point
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────────────── PREMIUM SUITE ────────────── ─────────────── FREE / VIP+ ─────────────── ──────────────────────────────────────────────────────────── ⌠ Sand crabs - $4,99 | Rooftop Agility - $5,99 | AIO Smither - $4,99 | AIO Cooker - $3,99 | Unicow Killer - £3,99 | Chest Thiever - £2,99 | Rock crabs - $4,99 | Rune Sudoku - $9,99 ⌡ ⌠ AIO Herblore - FREE & OPEN-SOURCE | Auto Alcher - FREE | Den Cooker - FREE | Gilded Altar - FREE | AIO Miner - VIP+ ⌡ ──────────────────────────────────── What is a trial? A trial is a chance for you to give any of my scripts a test run. After following the instructions below, you will receive unrestricted access to the respective script for 24 hours starting when the trial is assigned. Your trial request will be processed when I log in. The trial lasts for 24 hours to cater for time zones, such that no matter when I start the trial, you should still get a chance to use the script. Rules: Only 1 trial per user per script. How to get a trial: 'Like' this thread AND the corresponding script thread using the button at the bottom right of the original post. Reply to this thread with the name of the script you would like a trial for. Your request will be processed as soon as I log in. If i'm taking a while, i'm probably asleep! Check back in the morning Once I process your request, you will have the script in your collection (just like any other SDN script) for 24 hours. Private scripts: Unfortunately I do not currently offer private scripts. ________________________________________ Thanks in advance and enjoy your trial! -Apaec.1 point
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View in store $5.99 for lifetime access _____________________________________________________________ Key Features: Progressive mode - The script will traverse the xp-optimum course for your current level; walking to the next course as your level increases. Reliability - The script was developed and rigidly tested with superior reliability in mind. Human replication - Designed around human simulation - behaviour tuned to replicate common rooftop play styles. Alching / Magic Imbue - The script can be configured to High/Low Alch items, or cast Magic Imbue as it traverses the course. Target system - Can be optionally configured with a target. Once this target is achieved, the script will stop. Available targets (variable λ): Stop when λ agility exp gained. Stop when agility level λ reached. Stop when λ magic exp gained. Stop when magic level λ reached. Stop when λ minutes passed. Healing - The script will consume edible items in your inventory to restore health, stopping if you run out of food. Mark of Grace looting - All marks of grace are looted while the script traverses the rooftop. Randomisation - All thresholds (including but not limited to Run energy and Critical Hp) are dynamically randomised. Energy restoration - The script will consume energy restoring items/potions when needed, provided they are available in the inventory. Web-Walking - The script utilises the OSBot Web to navigate the OSRS map, meaning it can be started from almost anywhere. Course detection - If you are on/near a rooftop course before setup, the course will automatically be loaded into the GUI. Error correction - The script will detect when it has made a mistake (e.g. climbed ladder in seers' bank) and will attempt to return to the course. ...and many more! Supported Rooftops: (Level 10) Draynor ✓ (Level 20) Al-Kharid ✓ (Level 30) Varrock ✓ (Level 40) Canifis ✓ (Level 50) Falador ✓ (Level 60) Seers' Village ✓ (Level 70) Pollnivneach ✓ (Level 80) Rellekka ✓ (Level 90) Ardougne ✓ Things to consider before trying/buying: Avoiding bans - while I have done my utmost to make the script move and behave naturally, bans do occasionally happen, albeit rarely. To minimise your chances of receiving a ban, I would strongly suggest reviewing this thread written by the lead content developer of OSBot. If you take on board the advice given in that thread and run sensible botting periods with generous breaks, you should be fine. That being said, please keep in mind that botting is against the Oldschool Runescape game rules, thus your account will never be completely safe and you use this software at your own risk. Web-walking - alongside a network of paths, the script moves around with the OSBot web-walking system, using it when in unknown territory. While it has proven very reliable, there are naturally some areas for which the web-walker may struggle. As a result, prior to starting the script, I would strongly recommend manually navigating your player to/close to the desired rooftop course. Progressive mode - the script features 'Progressive mode' which will cause the script to advance rooftop courses as you level up. Progressive mode relies on the aforementioned web-walking system for inter-rooftop navigation. Consequently, I would highly recommend monitoring the script as it traverses between courses to ensure the web-walking process correctly executes. Healing & Energy restoration - the script will automatically heal or restore run energy when needed. It will do so by consuming items in the inventory - this script will not bank. For optimal exp rates, I would strongly suggest keeping energy restoring items in the inventory (energy/super energy/stamina/fruits/summer pies/purple sweets/...). To prevent the script stopping prematurely, bring a few bites of food along. Using magic - The script supports the periodic casting of a magic spell while traversing a course to maximise experience rates. To determine whether or not you can cast a spell, the script checks your magic level as well as which runes are in your inventory and which stave you have equipped (if any). It is worth noting that, at this time, the script does not recognise any of the following items as rune sources, so avoid using them while running this script: Bryophyta's Staff, Tome of Fire, Rune Pouch. Script trials: I believe that trying a script before buying is paramount. After trying the script, hopefully you will be convinced to get a copy for yourself, but if not you will have gained some precious agility experience! If you're interested in a trial, please follow the instructions on my trials thread which can be found here. Gallery: Review (by Eduardino): Start up GUI (Graphical User Interface): Paint (optional, movable and self-generating): User screenshots: Testimonials:1 point
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Price: ONLY $8.99 LIFETIME PURCHASE (Click to Purchase) Only have RSGP? Buy an OSBot voucher HERE. COMMENT ON THE THREAD FOR A 1 TIME 24 HOUR TRIAL Features Custom Rock Selection Powermining Banking Multiple drop methods (shift dropping included in all) All Locations and Rocks Granite / Sandstone mining (with waterskin un-noting) Amethyst mining Customizable script speed CLI Support World Hopping Basic scheduling Option to hover the next ore to mine Fatigue mode (Script runs slower the longer it runs - OPTIONAL) Deadman support / flee's from combat Dragon / Infernal Pickaxe special attack Edit settings after script has been started Save / Load Configs Dynamic Signatures, Stat Tracking and Leaderboards! Supports the Sandstone grinder at the desert mining camp! Locations Current Locations Feature Highlights Custom Rock Selection Script Speed Customization Banking / Powermining Customisation Hover Next Ore Progress Reports Command-Line Interface (CLI) osMiner currently supports CLI! There is currently 1 parameter required, which is the name of your properties file Example: This will load config.properties from your OSBot/Data/osMiner folder, the properties file can be named whatever you like, in case you would like multiple setups for different bots Dynamic Signatures And Leaderboards To create your dynamic signature, or to view the leaderboards, visit: http://battleau.net/osMiner/ Bandit Camp Quarry Setup In order for the script to properly work at the Bandit Camp Quarry, please have an inventory that is very similar to this: You also NEED to have banking enabled, otherwise the script will eventually run out of waterskins (unless you have that desert diary amulet) and you will die. This location does not support banking the granite / sandstone, and will ALWAYS drop it.1 point
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Molly's Thiever This script is designed to quickly and efficiently level your thieving! Check out the features below. Buy HERE Features: - Capable of 200k+ per hour and 30k+ exp/ph on mid-level thieving accounts. - Quickly reaches 38 thieving to get started on those master farmers for ranarr and snap seeds! - Fixes itself if stuck. - Hopping from bot-worlds. - Stun handling so the bot doesn't just continually spam click the npc. - Drops bad seeds if inventory is full at master farmers. - Eats any food at the hp of your choosing. Supports: -Lumbridge men -Varrock tea -Ardougne cake -Ardougne silk -Ardougne fur -Kourend Fruit Stalls -Ardougne/Draynor master farmer -Ardougne/Varrock/Falador guards -Ardougne knight -Ardougne paladin -Ardougne hero -Blackjacking bandits as well as Menaphite thugs, this has limitations, click the spoiler below to see them Setup: Select your option from the drop down menu, it will tell you the location where the target is located. Fill out the gui and hit start. Simple setup! Proggies: Proggy from an acc started at 38 theiving:1 point
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User placed in TWC due to his account being banned over 3 years ago.1 point
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You're correct, he's comparing two Enum values. It will return false for every value of the variable 'currentFishType' apart from when currentFishType has the value FishingType.LEVEL It's a weird way of laying out code -- it is not very good practice to have an enum value which holds falsified/placeholder data, but hopefully you understand why the comparison works now -Apa1 point
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Leave a proper bug report without yelling and cussing and talking shit and I will allow it to stay and he will address it. If he doesn't within 72 hours I will refund you, and possibly remove his script from the store.1 point
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Here's a quick class that you can use to override the default interaction timers. import org.osbot.rs07.utility.*; import java.util.function.*; public final class Sleep extends ConditionalSleep { private final BooleanSupplier condition; public Sleep(final BooleanSupplier condition, final int timeout) { super(timeout); this.condition = condition; } public Sleep(final BooleanSupplier condition, final int timeout, final int interval) { super(timeout, interval); this.condition = condition; } public boolean condition() throws InterruptedException { return this.condition.getAsBoolean(); } public static boolean sleepUntil(final BooleanSupplier condition, final int timeout) { return new Sleep(condition, timeout).sleep(); } public static boolean sleepUntil(final BooleanSupplier condition, final int timeout, final int interval) { return new Sleep(condition, timeout, interval).sleep(); } } Now to override the interaction speed for something like pickpocketing all you have to do is. if(targetWithAHugeDong.interact("Pickpocket")){ Sleep.sleepUntil(() -> myPlayer().exists(), random(950, 1500)); break; }; You can now modify the speed at which you click/interact with the target. It no longer requires the animation to finish. I'll post all my 2-3 tick scripts publicly when I'm done skilling to 99. ?1 point
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Very smart. I don’t farm gold but I write scripts and I make sure my main doesn’t come into contact with any of my test accounts. I don’t even do a few trades between multiple accounts that include my main.1 point
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Good luck with this... make sure you’re learning Java fundamentals as well as the API and OSBot specifics!1 point
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Doesn't bank or drop gems ( i dont have a gem bag its a noob lvl 3 with like 41 mining). I kinda think this makes it look bot like cuz a normal player wouldnt stock their inventory with gems while mining and depositing ores to get cleaned. Besides that it seems to be running fine for me atm, will edit if i see anything else ( didnt see anything in logger related to not banking gems or id post it)1 point
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Trying to see the worth of 40/40/40 on the forum, I can't just go 1m less for the 60 def account. && 5m for an account that you can profit 2m+ per day at virtually no extra cost besides members is pretty cheap imo... edit: but then again so is 6m.0 points
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