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OSBot :: 2007 OSRS Botting

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Showing content with the highest reputation on 03/22/17 in Posts

  1. Just write your own? Something like: public Area getArea(Position pos, int size) { return new Area(pos.translate(-size, -size), pos.translate(size, size)); }
  2. ๐Ÿ‘‘CzarScripts #1 Bots ๐Ÿ‘‘ ๐Ÿ‘‘ LATEST BOTS ๐Ÿ‘‘ If you want a trial - just post below with the script name, you can choose multiple too. ๐Ÿ‘‘ Requirements ๐Ÿ‘‘ Hit 'like' ๐Ÿ‘ on this thread
  3. 3 points
    Before buying, please ensure you check-out with the correct script. Swapping scripts is not possible. View in store $4.99 for lifetime access Features: All spawns - Supports every multi-crab spawn point both along the south coast of Zeah and Crab Claw Isle All combat styles - Supports Ranged, Magic and Melee combat training. The script will not bank runes of any type Saving GUI - Intuitive, re-sizeable and fully tool tipped GUI (Graphical User Interface) allowing you to tailor the script session to your needs, with configuration saving / loading Human replication - Designed with human simulation in mind - multiple options to replicate human behaviour available in the GUI Setup customiser - Inventory customiser allows you to visually see your trip setup CLI support - The script can be started from the command line All potions - Supports all relevant potion types (including divine potions!), multiple potion types simultaneously and varying potion ratios Healing in a range - Dual slider allows you to specify a range within which to consume food. Exact eat percentages are calculated using a Gaussian distributed generator at run time Healing to full at the bank - When banking, the script will eat up to full hit points to extend trip times Safe breaking - Working alongside the OSBot break manager, the script will walk to safe place approximately two minutes before a break starts to ensure a successful log out Anti-crash - Smart crash detection supports multiple anti-crash modes (chosen in the GUI): Hop worlds if crashed - the script will walk to a safe place and hop worlds until it finds a free one, at which point it will resume training Force attack if crashed - the script will fight back and manually fight pre-spawned sand crabs until the crasher leaves Stop if crashed - the script will walk to a safe place and stop Ammo and Clue looting - Clue scroll and Ammo looting system based on a Gaussian-randomised timing scheme All ammo - Supports all OSRS ammo types and qualities Spec activation - Special attack support for the current weapon to maximise your exp per hour Auto-retaliate toggling - The script will toggle auto-retaliate on if you forget Move mouse outside screen - Option to move the mouse outside the screen while idle, simulating an AFK player switching tabs Refresh delay - Option to add a Gaussian-randomised delay before refreshing the chosen session location, simulating an AFK player's reaction delay Visual Paint and Logger - Optional movable self-generating Paint and Timeout Scrolling Logger show all the information you would need to know about the script and your progress Progress bars - Automatically generated exp progress bars track the combat skills that you are using Web walking - Utilises the OSBot Web alongside a custom local path network to navigate the area. This means the script can be started from anywhere! Safe banking - Custom banking system ensures the script will safely stop if you run out of any configured items Safe stopping - Safely and automatically stops when out of supplies, ammo or runes Dropping - Drops useless/accidentally looted items to prevent inventory and bank clutter All food - Supports pretty much every OSRS food known to man. Seriously - there's too many to list! ... and many more - if you haven't already, trial it! Things to consider before trying/buying: Mirror mode - currently there appear to be some inconsistencies with behaviour between Mirror mode and Stealth Injection meaning the script can behave or stop unexpectedly while running on Mirror. I would urge users to use the script with Stealth Injection to ensure a flawless experience! Since Stealth Injection is widely considered equally 'safe' to mirror mode and comes with a host of other benefits such as lower resource usage, this hopefully shouldn't be a problem. Using breaks - the script supports breaks and will walk to a safe place ready to log out approximately two minutes before a configured break starts. However, upon logging back in, your spot may no longer be open. If you configure the crash mode to be either 'Hop if crashed' (default) or 'Stop if crashed', this will not prove to be a problem. However if using 'Force attack if crashed', the script will attempt to take back the spot by crashing the occupying player and manually attacking spawned sand crabs. Be aware that players have a tendency to report anti-social behaviour such as this! Avoiding bans - while I have done my utmost to make the script move and behave naturally, bans do occasionally happen, albeit rarely. To minimise your chances of receiving a ban, I would strongly suggest reviewing this thread written by the lead content developer of OSBot. If you take on board the advice given in that thread and run sensible botting periods with generous breaks, you should be fine. That being said, please keep in mind that botting is against the Oldschool Runescape game rules, thus your account will never be completely safe and you use this software at your own risk. Setting the script up - I have done my best to make the GUI (Graphical User Interface) as intuitive as possible by making all options as self explanatory as I could, however if you are not sure as to what a particular setting does, you can hover over it for more information. If that doesn't help, just ask on this thread! Web-walking - alongside a network of paths, the script moves around with the OSBot web-walking system, using it when in unknown territory. While it has proven very reliable, there are naturally some areas for which the web-walker may struggle. As a result, prior to starting the script, I would highly recommend manually navigating your player close to the sand crabs bank, however in practice, anywhere on Zeah should be fine. Script trials: I believe that trying a script before buying is paramount. After trying the script, hopefully you will be convinced to get a copy for yourself, but if not you will have gained some precious combat experience! If you're interested in a trial, please follow the instructions on my trials thread which can be found here. Gallery: Start up GUI (Graphical User Interface): Paint (optional, movable and self-generating): User screenshots: Recent Testimonials: Starting from CLI: This script can be started from the command line interface. There is a single parameter, which can take two (and only two) values: 'gui' or 'nogui'. 'gui' will start the script and show the gui, 'nogui' will skip the GUI setup and start the script using your save file as the configuration. To start from CLI with 'nogui', the script requires a valid GUI save file to be present - if you haven't already, start the script manually and configure the GUI to suit your needs. Then hit 'Save configuration' and in future starting from CLI will use these configured settings. The script ID is 886. Example CLI startup: java -jar "osbot 2.4.137.jar" -login apaec:password -bot apaec@example.com:password:1234 -debug 5005 -script 886:nogui
  4. 3 points
    definitely not the peaceful immigrants, of which are 90% fully grown men from non war torn area's looking for free shit it was the musi's
  5. if u dont like this post, ur a beta boi
  6. Brought to you by the #1 most sold script series on the market. Come and see why everyone's choosing Czar Scripts! This is the most advanced Agility bot you will find anywhere. BUY NOW $9.99 NEW! Added Both Wyrm Courses! SCRIPT INSTRUCTIONS Optimal Setup for the bot: Please set the mouse zoom to far away (to the left, like below) so that more obstacles can be seen in the view, and so the script can be more stable and reliable Also, make sure to have roofs toggled off (either go to settings tab or type ::toggleroof) for optimal results
  7. NEW! Added Gemstone Crab! 81 Hours at Cows Brutal Black Dragon support Sulphur Nagua support Blue Dragon 99 ranged 99 Ranged at Gemstone Crab 81 Range F2p Safespotting Hill Giants Hotkey List // F1 = set cannon tile // F2 = hide paint // F3 = Set afk tile // F4 = reset afk tile // F6 = Set safespot tile // F7 = activate tile selector // F8 = Reset tile selector // F9 and F10 used by the client, EDIT: will re-assign as they are no longer used by client // F11 = Set breaks tile // F12 = Reset breaks tile User Interface Banking Tab Demo (handles everything with banking) You can copy inventory (to avoid adding individual items...), you can insert item names which have Auto-Fill (for you lazy folk!) and you can choose whether to block an item and avoid depositing it in bank, ideal for runes and ammo. Looting Tab Demo (From looting to alchemy, noted/stackable items too) You can choose whether to alch an item after looting it simply by enabling a checkbox, with a visual representation. All items are saved upon exiting the bot, for your convenience! Tasking Demo (Not to be confused with sequence mode, this is an individual task for leveling) You can set stop conditions, for example to stop the bot after looting a visage, you can have a leveling streak by changing attack styles and training all combat stats, you can have windows alert bubbles when an event occurs and an expansive layout for misc. options! Prayer Flick Demo (Just example, I made it faster after recording this GIF) There are two settings: Safe mode and efficient mode, this is safe mode: Fight Bounds Demo Allows you to setup the fight bounds easily! Simplified NPC chooser Either choose nearby (local) NPCs or enter an NPC name to find the nearest fight location! Simple interface, just click! Level Task Switch Demo (Switching to attack combat style after getting 5 defence) You can choose how often to keep levels together! e.g. switch styles every 3 levels Cannon Demo (Cannon is still experimental, beta mode!) Choose to kill npcs with a cannon, recharges at a random revolution after around 20-24 hits to make sure the cannon never goes empty too! Results Caged Ogres: How does this bot know where to find NPCs? This bot will find far-away npcs by simply typing the NPC name. All NPCs in the game, including their spawn points have been documented, the bot knows where they are. You can type 'Hill giant' while your account is in Lumbridge, and the bot will find it's way to the edgeville dungeon Hill giants area! Here is a visual representation of the spawn system in action (this is just a visual tool, map mode is not added due to it requiring too much CPU) Fight Area Example (How the bot searches for the npc 'Wolf') Walking System The script has 2 main walking options which have distinctive effects on the script. The walking system is basically a map with points and connections linking each point. It tells the script where to go, and decides the routes to take when walking to fightzones. Walking system 1 This uses a custom walking API written by myself and is constantly being updated as new fightzones are added. Pros: - Updates are instant, no waiting times - More fightzones are supported Cons: - Sometimes if an object is altered, the changes are not instant - Restarting the script too many times requires loading this webwalker each time which adds unnecessary memory (there is no way to make it only load at client startup since I don't control the client) Walking system 2 This is the default OSBot webwalking API - it is relatively new and very stable since the developers have built it, but is currently lacking certain fightzones (e.g. stronghold) and other high level requirement zones. It is perfect for normal walking (no object interactions or stairs, entrances etc) and never fails. Pros: - Stable, works perfect for normal walking - All scripters are giving code to improve the client webwalker - More efficient when restarting the script since it is loaded upon client start Cons: - No stronghold support yet - Some new/rare fightzones not supported yet - If there is a game-breaking update or an unsupported fightzone, it may take some time to add/repair (less than 24 hours usually) So which system should I choose? Whichever one suits your chosen fightzone best! There really shouldn't be any problems - the sole purpose of these options are for backup and emergency purposes, if the script ever messes up there is always the next option to select. Note: If the script ever fails, there will be immediate updates to fix the walking systems! Script Queue/Bot Manager: Script ID is 758, and the parameters will be the profile name that you saved in the fighter setup! Bug Report templates: New feature request - What is the new feature - Basic description of what the script should do - Basic actions for the script: 'Use item on item' etc. For when the script gets stuck on a tile (or continuous loop): - Which exact tile does the script get stuck on? (exact tile, not 'near the draynor village') - Plugin or normal script? - Did you try all 3 walking options? Script has a logic bug (e.g. dies while safespotting) or (cannon mode doesn't pickup arrows) - What is the bug - How did you make the bug happen - (optional) recommendation for the bug, e.g. 'make the script walk back' or something - Tried client restart? - Normal script or a plugin? - Which exact setup options are enabled? Afk mode, cannon mode, etc etc.
  8. decided to show this proggie awesome script used to since level one!
  9. 2 points
    finally reached 1K pc, i'd like to thank Mrs Palmer and her five daughters for 70% of the effort in getting there, i'd also like to thank my 5head for doing the 30% of thinking required for shitposts.
  10. https://i.gyazo.com/73ba3b88701757a1f76e29a8cb827a25.png works good
  11. could we get the script to put invent back to original positions after deaths?
  12. 2 points
    User has been given his 45m. Dispute closed.
  13. this niqqa want something that gives 2m/h by barely doing anything
  14. 2 points
    I have the 45m you are owed chris.
  15. The only Runecrafting bot you will need Purchase this INSANE bot here You can setup a master account (preferably your main account, can be any account) and a worker account (a throwaway bot account, or any account) will trade the master account and go to bank to get more runes etc. The main account (master) does not need to bot, and can be achieved through the normal RS client without a bot client. Supports: Air runes (1) (normal) & (abyss) Mind runes (2) (normal) & (abyss) Water runes (5) (normal) & (abyss) Earth runes (9) (normal) & (abyss) Mud runes (13) (earth altar) Lava runes (23) (fire altar) Fire runes (14) (normal) & (abyss) Body runes (20) (normal) & (abyss) Cosmic runes (27) (normal) & (abyss) Chaos runes (35) (normal) & (abyss) Astral runes (40) (normal) & (abyss) Nature runes (44) (normal) & (abyss) Law runes (54) (normal) & (abyss) Blood runes (abyss) & (zeah) Auto Arceuus Favour Solver Gets 100% arceuus favour for you Auto GE Restocking Sells runes, buys more supplies automatically Auto-equips chosen armour/robes Use Blood Essences Death Handler gets items from Death's office and repeats (Abyss) Glory mode, ferox mode, house spell/tabs Avoids pkers and hops worlds Uses mouse invokes for quicker runecrafting (stealth) Muling (BETA) will give money to your mules every X hours or profit Creates colossal pouch if you have the needle Results and screenshots
  16. 'the intelligent choice' by Czar Want to buy the bot, but only have rs gp? Buy an OSBot voucher here
  17. 1 point
    Hey, I'm new to osbot and I was wondering what are the advantages of using this bot client over the competitors? What makes you guys stick with osbot?
  18. What is your request? : 1-10 fish, 1-15 agi, 31 craft, 36 wc Payment method? : OSGP What is your Skype? : rojinbrager@outlook.com Do you agree to the TOS? : YES
  19. I've still got the majority of my bots and they've been heavily botted for two weeks. Lost 5 the other day but that was my fault for using a well known script
  20. 1 point
    I haven't bought a private script on osbot yet, but I have been in contact with a few scripters and@Eagle Scripts was very friendly, and it looks like he gets lots of credit for his work, so I would probably go with him
  21. just do a check if inventory.contains(itemx) if not withdraw 14 then do another check if inventory.contains(itemy) if not withdraw 14
  22. 1 point
  23. 1 point
    my guess is either buddhists, christians, athiests relgiion if peace doesnt kill ppl
  24. bought!! please close
  25. Same happened to a F2P Account after 3H: Got stuck between doors, spamming the door object. Happened before at the SouthEastern Minotaur fighting location This is Northern Minotaurs (27) location Extra Info: Using Ranged, Anti-Pattern, Burry Bones, Only Loot Target
  26. Thanks for the response, I will put out more quality reports as to when it bugs out. About " -Wait for loot fixed" I hope this adresses the BBD loot setting? Because it used to be soo solid, even stealing other people's loot that were AFK or didn't loot something; now it just leaves the kill on floor :p BTW I didn't want to ask earlier because everything was running rather smooth in BBD plugin, but now with setting it up each time again would it be possible to simply have a checkbox for loot "Select All" Would be a huge QoL-fix
  27. For teleport tabs, enable the second walking option ^^ It works perfectly
  28. Please can I have a 24 hour trial? Looks great!
  29. 1 point
    if(getMap().canReach(juliet)) juliet.inteact("Talk-to"); else getWalking().webWalk(juliet.getPosition()); //or if you want to manually handle the door feel free to I died laughing after reading this
  30. Thanks, Czar! I'm going to purchase your agility script and try out the miner tomorrow.
  31. 1 point
    Shits dope Thanks for making above average scripts that I can use on my main. Give me all your scripts for free since I'm loading your threads with proggies.
  32. You can filter through the NPCs by doing something like this: NPC npcname = npcs.closest(n -> n.getName().equals("npcname") && fightingArea.contains(n) && !n.isHitBarVisible() && n.getHealthPercent() > 0 && n.getInteracting() == null) I'm pretty sure that would give the NPC which isnt currently under attack or interacting with anyone so you can do what you wish with them after.
  33. 1 point
    Sorry my snippet should read: NPC juliet = script.npcs.closest("Juliet"); log(getDoorHandler().canReachOrOpen(juliet.getPosition())); This still returns true for the position, even if behind a door.
  34. Bot overall is kinda good. He does what is asked from it. Anti-ban sistem really nice. But the script still really needs a lot of improvment, especially with black chinchompas and their banking-traveling to them. Bot doesn't bank at all, he just stops when it reaches the chompas count. Fix the banking and add either imp box banking or atleast glory amulet teleport to bank. As well add waka(boat) traveling to chinchompas, with 57wc. Cheers, best regards to the creator.
  35. you can turn this off by right clicking the accumulator and disabling the magnet
  36. After one bank trip (-which got stuck on the road to the bank and had to manually bank & rerun to the lair-) BBD script failed to continue to loot
  37. I now have an account capable of using the bot. May i have a trial now please?
  38. No experience doing it, just my thoughts: High requirements = you have to buy accounts (money waste, and they are not cheap as I've investigated) or either train them (time waste) and you will be banned eventually anyway + I don't like the monthly $ 25 payment for the Zulrah script (not that I say it's not worth it, I just don't like recurring payments because it increases your expenses). Not worth it, imho. Maybe you could gain loads of cash, but it's quite risky. A big gamble in my mind. Also, I think it requires a lot of CPU. So what's the difference - 4 accs that bring in 1 - 1.5m/hr (minus supplies) and you will bot for, probably 4 hours/day to be safer or 6-8 noob accounts that run 24/7 and bring in, let's say 150k/hr + you will have to spend little to no time replenishing them once they are banned? Outcome is the same anyway, if you ask me...
  39. int y= ++x FIRST INCREMENT X THEN ASSIGN THE VALUE OF X TO Y: x = x +1 // First increment x int y = x; // Then assign the value of x to y int y= x++ FIRST ASSIGN THE VALUE OF X TO Y THEN INCREMENT X: int y = x; // First assign the value of x to y x = x+1; // Then increment x
  40. Because with prefix x is incremented first then the result is assigned to y With postfix the value of x is assigned to y, then x is incremented
  41. 1 point
    Looking to buy 20 unbotted 7 qp accounts!

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