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Showing content with the highest reputation on 12/15/13 in Posts

  1. So I opened a new shop: http://osbot.org/forum/topic/28725-%DB%9E-cinnamons-level-three-shop-%DB%9E-%E2%88%9A-sponsor-%E2%88%9A-cheap-%E2%88%9A-fast-%E2%88%9A-secure-%E2%88%9A-hot/#entry322117 I know theres little lechers on this site, so i'm giving every one of you guys a chance to expand. One level three will be given to three different people. All you have to do to enter is have 40+ posts, have been a member since 31-November, and post why you deserve it. This will end somewhere Wednesday night NY timezone, ill post and pm the winners. You will have 24 hours to respond. If anyone is interested in buying level threes, skype me: cinnamon.osbot, reserving is cheaper. In order to reserve, post on the link above, post how many your buying, and your skype. Merry early Christmas
    3 points
  2. Updated for OSBot 2's API! Hello future script writers and other OSBot members! This will be my first OSBot script writing tutorial, and it's geared toward beginners with at least some understanding of Java (however, I'll still be covering some fundamentals). So, let us begin. Step I: Getting the IDE An IDE (integrated development environment) is software that makes programming much easier on you, the programmer. There are many Java IDE's to choose from (IntelliJ, NetBeans, Eclipse, and many more), but for this tutorial, we'll be using Eclipse. You can download Eclipse here. Simply choose the Eclipse Standard and download the version for your computer (32 or 64 bit). Once downloaded, use a program to decompress the archive, and move the eclipse folder to wherever you'd like (C:\, your desktop, it honestly doesn't matter). To open Eclipse, go into that folder and open the Eclipse application. Congratulations, your one step closer to making OSBot scripts! Step II: Basic Java Fundamentals Java, like C++, PHP, and Javascript, is a high-level programming language, which simply means it's very readable by humans (we use English while programming in these languages) and therefore much simpler to write code. If you're an absolute beginner, with no background in programming at all, this is going to go by extremely fast, and I will likely skip over some important topics. If you fall into this category, you absolutely NEED to read these tutorials by Oracle. I'm not sure about most of you, but I feel that a great way to learn something is to dive right in, and worry about the little things after you've started to understand the bare essentials. With that in mind, let's take a look at a simple HelloWorld class: public class HelloWorld { public static void main(String[] args) { System.out.println("Hello World, I'm learning Java!"); } } Now looking at that might be intimidating if you're new to this, but believe me it's very simple! I'll break down some of the common words used above: public: This could be public, private, protected, or default. It simply states the visibility of this class/method/variable. Public items can be seen from outside of your package, private items can't be seen by other classes in your package, protected items can only be seen by the subclasses of your package, and default can only be seen by your package. class: A class is like a blueprint from which objects are created (Oracle). static: This is a keyword that simply means that only one instance of it will ever exist, even if you recreate it infinitely. void: This is the return type of this method. Void methods return nothing, int methods return integers, String methods return strings, and so on. String[]: This is an array. Arrays are just containers that hold a specific number of items (of one type). For example, this method takes an array of strings as a parameter. System.out.println: This is just a method that prints a message to the console and then prints the newline character. ;: Semi-colons are used at the end of any Java statement (note: conditionals and loops do not count as statements), without them, your compiler will give you errors. { }: These curly braces are used to surround/contain the contents of a class/method/etc. This is all of the Java basics I will teach, simply because there are already many resources out there (see above). Step III: Setting up a Java Project Setting up a Java project in Eclipse for making OSBot scripts is simple, just follow these steps: Step 1: Press File>New Java Project and name your project, then press finish Step 2: Add the OSBot .JAR file to your build path Step 3: Add a class to your new project And you're ready to actually start script writing! Step IV: Creating Your Script Now here's where we actually start making your script! For this example, we'll be creating a very simple mining script that will mine and drop everything once the inventory is full (please note: this example is hardly usable for a script, but it shows the basics. With a real mining script, you'll want to replace the object name with the ID(s) of the rocks, so you don't try mining empty veins). Here's the full source: import org.osbot.rs07.api.model.RS2Object; import org.osbot.rs07.script.Script; import org.osbot.rs07.script.ScriptManifest; import java.awt.*; @ScriptManifest(author = "You!", info = "I made this script!", name = "Basic Miner", version = 0, logo = "") public class BasicMiner extends Script { private enum State { MINE, DROP }; private State getState() { if (inventory.isFull()) return State.DROP; return State.MINE; } @Override public void onStart() { log("I can't believe script writing is this easy! I love learning!"); } @Override public int onLoop() throws InterruptedException { switch (getState()) { case MINE: if (!myPlayer().isAnimating()) { RS2Object vein = objects.closest("Rocks"); if (vein != null) { vein.interact("Mine"); } } break; case DROP: inventory.dropAll(); break; } return random(200, 300); } @Override public void onExit() { log("Thanks for using this wonderful script!"); } @Override public void onPaint(Graphics2D g) { } } Now most of that will be confusing, but don't worry, I'm here to help you! I'll break this down for you. import org.osbot.rs07.api.model.RS2Object; import org.osbot.rs07.script.Script; import org.osbot.rs07.script.ScriptManifest; import java.awt.*; These lines import other classes for their use in your script. @ScriptManifest(author = "You!", info = "I made this script!", name = "Basic Miner", version = 0, logo = "") This is the script manifest, which simply tells OSBot your script's author, info, name, and current version (for use in their class loader). public class BasicMiner extends Script { ... } This just defines our class, and extends OSBot's Script class, so we can use all of their fancy API methods. private enum State { MINE, DROP }; private State getState() { if (inventory.isFull()) return State.DROP; return State.MINE; } Here we make an enum (collection of constants) called State which holds two states: mine and drop. Then we have a method that's return type is State (so it returns a State, which we just made). If your inventory is full, this method will return the dropping state, otherwise it will return the mining state. @Override public void onStart() { log("I can't believe script writing is this easy! I love learning!"); } This method is part of OSBot's Script class (which we're extending from). The onStart() method is only called once, and is called at the beginning of the script. This is where you should define some variables that only need defined once (the start time, start experience/level, etc.). @Override public int onLoop() throws InterruptedException { switch (getState()) { case MINE: if (!myPlayer().isAnimating()) { RS2Object vein = objects.closest("Rocks"); if (vein != null) { vein.interact("Mine"); } } break; case DROP: inventory.dropAll(); break; } return random(200, 300); } This is another method from OSBot's Script class (see that @Override?). onLoop() returns an integer, or how many milliseconds to wait before doing onLoop() again. We then use a switch statement to see what we should be doing. If we're to mine, we check if our player is currently animating (mining). If we aren't, we find the closest rock to mine, if that doesn't exist (or is null), we stop right there. But if it isn't null, we interact with the rocks by pressing "Mine". If we're to drop, we simply drop everything in your inventory (you did have your pickaxe equipped, right?). @Override public void onExit() { log("Thanks for using this wonderful script!"); } @Override public void onPaint(Graphics2D g) { } onExit() and onPaint(Graphics g) are two more methods from the Script class. onExit() is called once your script is stopped, and onPaint(Graphics g) is called every time the screen is updated. Step V: Exporting Your Script The final step to this tutorial will be exporting the script we just made so we can actually test it out! Step 1. Right click your project and press Export... Step 2: Choose JAR file Step 3: Choose your OSBot's scripts directory and export it! Well that's all for this tutorial, thanks for reading! You can find Part II here! Also: post suggestions for future tutorials, and I'll definitely consider it!
    1 point
  3. I need a dynamic signature for my script CelestialDruids. Willing to pay ~$10. Depends how much I like it. Title: CelestialDruids The signature must this stuff: User: Runtime: Experience Gained: Looted Value: Druids Killed: Also use renders/images related to RS such as druids, herbs etc. Make it related to combat etc. Here are some examples I like:
    1 point
  4. 1 point
  5. on www.bigboibets.com in 30 minutes. just letting you guys know
    1 point
  6. Friday I was at work for 12-13 hours, last night I went out drinking to celebrate finishing my finals, today I am going through SDN Upload requests. Edit: It's also not as simple as just giving someone the access. That person has to get trained, we have to worry about how trustworthy that person is, we have the new SDN system which Zach made, we need to scope out and find someone who is competent with java to review scripts, etc. I'm all for having another person as a manager, but I don't think there is anyone in the community I could really trust besides a few select people who would NOT want to do this.
    1 point
  7. LOL. Cause we're totally gonna play FunOrb over 07
    1 point
  8. You've never heard of FunOrb? hahaa wow jagex just stick to RS
    1 point
  9. Once i'm running this i'll make sure there's a cash prize involved aswell as something else, i've got something planned.
    1 point
  10. 1 point
  11. I agree, @Alek is doing a great job however I do think it would be in the communities best interest to at least have one other person helping out. The issue seems to be finding someone capable of having the job but also be trustworthy. As for an automated compiling system it would be extremely easy to bypass this considering the scripter can use any names for their methods. What could be a "getPassword()" method can easily be called something like "netFishingSpot()" and get right through the systems checker.
    1 point
  12. Idk, i believe it's botting more than one account and seeing mass accounts on one IP, my main was botting yaks constantly and was going good, (that was only account botted at the time) and then i got x2 accounts on fishing, then boom, all 3 banned.... well, it's hard to say, but im botting on a new account now lol. stick to one peeps (Y)
    1 point
  13. He never logged on since November 9th, I doubt he'll make any more signatures for you guys. :L
    1 point
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