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Perfect Fighter AIO

Featured Replies

On 2/3/2017 at 6:29 PM, kekeh said:

Hey, is it possible to get a trial for this one please? Very pleased with your other script and want to try this one. Thanks.

 

Pretty sure I abused the script for too long and got it banned. Will try again with a bit more testing on other account methods. Also, bot got stuck at edgeville bank doing hill giants. He was there for a few hours as he wasn't doing anything. I believe he kept repeating an action that caused him to get banned as well without actually doing anything with hill giants.

  • Author

For hill giants, what was your banking layout like? Can you show a screenshot of the settings window or better yet post/pm me your saved fight profile for hill giants so I can help you configure it to work better ^^ :D In any case I will assume you are withdrawing brass key and some food. Also don't forget in the setup window to right click brass key and select 'block deposit'. Same applies for the lumbridge profile @mariokiller64

As for fight occurrence being spammed, I will take a look at what this can be and see if I can add a patch for it, this has never happened to me before and it's the first time I'm hearing of it. I will add a preventative measure and let the script continue once it sets the fight occurrence tile :D

Drop junk items I will add pie dish to the list of junk in the upcoming update :D

Don't forget guys, if enabling bank mode, it's best to withdraw items from the bank and not just deposit. I will add extended support for users who want to just deposit e.g. while killing cows and looting cowhides, without using any food and without bringing anything from the bank.

As for bot trials, refresh your scripts the fighter should appear, good luck, please post some progress reports :D

Edited by Czar

Currently trying to run this in the security stronghold against minotaurs, but its not attacking. it picks up the npc, but does not execute

when trying to run this at hill giants with a safe spot and magic it switches between my magic tab and another tab when not attacking and when i set a safe spot it does not run back to the safe spot is there a tutorial on how to use this somewhere?

yes, I am using the Stronghold plugin and it still wont attack minotaurs. 

experiencing a  bug where the script just keeps stopping every 2 minutes...

On 11/4/2019 at 6:34 PM, Czar said:

You need to run the Stronghold Plugin via the setup menu, can you confirm this please.

Your sand crab plugin doesn't click on sand crabs. Only moves the mouse to the same one constantly.

Edited by Barnie

Keeps trying to use divine potion for no reason, just because it's in my inventory. No setup that's telling it to use it.
????
Actually, It'll just randomly use potions that are in inventory. No reason, will just empty them. Need to fix. My character wasn't doing anything because he was trying to use a divine potion but he couldn't since he only has 10HP and you need more, so he just literally didn't do anything. Also, he keeps jumping out of the wilderness for no reason when I put the safe spot right next to the wildy wall.

Ignore loot further than X tiles also doesn't save in the profiles.


Also, he keeps moving to the safespot, but I only want him to go to the safespot when he's attacked. I have the option selected but he just keeps running back to the safe spot no matter what happens. If he has nothing to do, he goes back to the safespot, but I want him to stay where he's at unless he's hit.

Edited by mariokiller64

4 hours ago, mariokiller64 said:

Keeps trying to use divine potion for no reason, just because it's in my inventory. No setup that's telling it to use it.
????
Actually, It'll just randomly use potions that are in inventory. No reason, will just empty them. Need to fix. My character wasn't doing anything because he was trying to use a divine potion but he couldn't since he only has 10HP and you need more, so he just literally didn't do anything. Also, he keeps jumping out of the wilderness for no reason when I put the safe spot right next to the wildy wall.

Ignore loot further than X tiles also doesn't save in the profiles.


Also, he keeps moving to the safespot, but I only want him to go to the safespot when he's attacked. I have the option selected but he just keeps running back to the safe spot no matter what happens. If he has nothing to do, he goes back to the safespot, but I want him to stay where he's at unless he's hit.

The script will automaticly use the potions in inventory, no setup needed for that (But you can use the potion setup to change the default variable for when it sipps). Plus ive tried the script with divine potions and i couldnt get it to work, so i think they might not be supported just yet. (Im sure its right around the corner 😉 ) 
Soo try to use regular potions!

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