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OSBot :: 2007 OSRS Botting

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Perfect Fighter AIO

Featured Replies

On 10/15/2018 at 2:50 PM, Czar said:

New Update (v229)

- Script now re-attacks an npc after potting or after any action interrupted combat (safespot)

Super great to see the continued support, love it! :D Keep it up!

Hello, first time user here. 
recently start playing osrs, i really enjoy this game but the grinding gets abit mind-numbing after a while.

Atm im using this script at rock crabs, sadly it stops working after crabs quit aggro on me. im using the rock crab plugin like im supposed to do.

Would you consider adding support for Wilderness, like anti pk'ing? Would be great when doing combat training in wilderness.

i bought this script solely cause i thought it was a reliable bot (specificly for crabs) and it dosnt work. Any chance to get refund?

Seems to have a problem with combat potions now.

Sometimes it will work perfect, but I think when you start the script with boosted stats, the bot won't use combat potions. 

hey @Czar

 

it seems like the client break handler isnt working with the script. i just get the message saying going to bank or custom tile but it just keeps fighting :( 

15 hours ago, Czar said:

Got some nice updates, features and a few fixes coming up. Stay tuned for the full changelog guys ^^ :D

Sand Crabs don't reaggro will this be fixed?

  • Author

New Update (v230)

- Crab aggro fixed across all crab types.
- Safespot reaction time increased.
- Return to safespot event is now prioritized over all events (if safespot is enabled).
- Every single script delay now has a name assigned to it, if you would like to change it, post on thread.
- Script now filters multi-combat npcs more effectively.
-- If you are in a multi-combat zone you will now attack npcs already in combat.
-- Lesser demon and other npcs which are single target, multi players, multi-combat, now works.
- Added an option to disable multi-combat filtering
- Re-attack npc after stopping attack is now optional, and is enabled by default. (e.g. potting then re-attacking same npc)
- Antifire timers fixed, now counts downwards instead of upwards, should improve Brutal Black Dragon plugin significantly.
- Paint overlay is now fixed 100%, no longer disappears with multiple monitors or switching client tabs.
- Script now knows if you have been in combat for the first time since script launch.
- Script elapsed time now starts as soon as you start the script, doesn't count while filling out the setup window.
- You are now redirected to the respective plugins if you try to add a plugin npc to the global script npc list.
- Stops & Notifications now added to the Task Panel tab on the setup window.
- Task Panel tab now modernized and re-designed.
- Added more various conditions for stops & notifications.
- Added info tip to ranging mode: you can manually set arrows in the armour tab.
- Breaks changes

Update will automatically go live within 24 hours, good luck guys, happy botting :D More updates coming up for v231 with updates that I may have missed.

Sand crabs re-aggro still doesn't work. Maybe I'm doing this wrong. Is there an option to aggro crabs?

7 minutes ago, Reach_CS said:

Sand crabs re-aggro still doesn't work. Maybe I'm doing this wrong. Is there an option to aggro crabs?

The update isn't out yet.

  • Author

Update v230 is now live, good luck guys :D Let me know if you want any changes and/or suggestions :)

I will be churning out the next update as we speak. Got some features which users have requested for a long time which would be nice to have in the script :D

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