Soca Posted June 21, 2018 Share Posted June 21, 2018 1 hour ago, DJGRAMBO said: So i own this script and the only thing i have to say about it is. I have a mac so no F keys could you do something about the cannoning mode where it doesn't work unless you F1 where you want the cannon set up at. Like i am trying to max my range and im forced if not at Oger cages to use a free script that doesn't support food so I can fight npc. Can you just make it so it places cannon where you standing? Or already have it set up and then you can start firing it. This is a great script would love to use it on my mac. Thanks I also have a mac, does your keyboard not have a "fn" key? 1 Quote Link to comment Share on other sites More sharing options...
BronzeTier Posted June 21, 2018 Share Posted June 21, 2018 Guys looting isn't working above said value due to OSBuddy API prices are private now. Quote Link to comment Share on other sites More sharing options...
Seriously Posted June 21, 2018 Share Posted June 21, 2018 (edited) 10 hours ago, BronzeTier said: Guys looting isn't working above said value due to OSBuddy API prices are private now. Looting is working, but "loot item over x gp" is not working. You can manually add items to the list and it will loot them (or atleast it did yesterday) (just wanted to add this information) Edited June 21, 2018 by Seriously 2 Quote Link to comment Share on other sites More sharing options...
BronzeTier Posted June 21, 2018 Share Posted June 21, 2018 15 minutes ago, Seriously said: Looting is working, but "loot item over x gp" is not working. You can manually add items to the list and it will loot them (or atleast it did yesterday) (just wanted to add this information) Well, yeah... that's not going off of OSBuddy prices so that's irrelevant. Quote Link to comment Share on other sites More sharing options...
Joliter Posted June 23, 2018 Share Posted June 23, 2018 @Czar V220.0 When loading saved profiles if the monster has two names (ex: Dust Devil), in the fight list only "Dust" loads, not the whole npc name, so it won't fight any the npcs so you have to re-add them. Also: Seem to be having safespotting issues now. Previous versions worked fine for me. Problem: Attacks npc from safespot, but if it has to move out of the safespot to lure npc, it will stay out of the safespot and keep fighting npc until it is dead. Settings used: Spoiler Main: -NPC fighting -Enable ranging mode -Enable special attacks Loot: -Various looting list -Loot items over 1k gp -Only loot my targets Tasks: -Anti-pattern mode Misc.: -Avoid fighting other npcs -Enable custom break tile (which is set) -Only stay in fightzone (fight bounds set) -Only loot in fightzone -Primary and special attack weapon used Misc. 2: -Return to safespot when attacked -Wait after clicking attack -Save fight bounds Also safespot was set with F6, green tile appears where it was needed. 1 Quote Link to comment Share on other sites More sharing options...
Big_Ballz99 Posted June 23, 2018 Share Posted June 23, 2018 ive also had issues, i start the bot for abby demons, unfortunately it goes to the bank and just stops there at the nearest bank, it doesnt go back or even attk them at all Quote Link to comment Share on other sites More sharing options...
notafraid901 Posted June 24, 2018 Share Posted June 24, 2018 I had an issue with the leveing feature. I set it to go for 20,20,20 for melee stats with going for the nearest level first and it trained attack all the way to 30 before I stopped the bot. It doesn't seem to realize that it completed the goal. Quote Link to comment Share on other sites More sharing options...
randomguru Posted June 24, 2018 Share Posted June 24, 2018 Could we get profile saving for linux? I'm currently running on a linux OS. Also, could you add checks for fishing level when using the fishing guild bank? Otherwise, its a flawless bot Very good job sir. 1 Quote Link to comment Share on other sites More sharing options...
rsmas Posted June 24, 2018 Share Posted June 24, 2018 https://gyazo.com/69c908ca31b7160cdfe1c0ffddc402bb averaging about 48k an hour with range. thx man 1 Quote Link to comment Share on other sites More sharing options...
undecked0 Posted June 24, 2018 Share Posted June 24, 2018 idk if its just me but using the sandcrab plugin and i'm at sandcrab isle afking at the SW side of the island it doesnt reset the argo and just stands there. I also have ur perfect sandcrab script and same issue but it would try to reset but would leave the island and stand in the middle of no where. 1 Quote Link to comment Share on other sites More sharing options...
hold it plz Posted June 24, 2018 Share Posted June 24, 2018 @Czar hey, so i bought this script last night and set up a profile for slayer, today when i tried to load it up and start the script it doesn't start. if you need anymore info let me know (the script was working this morning) Spoiler [INFO][Bot #1][06/24 11:02:44 PM]: Command (loot_arrows_combat) changed from (0) to (0) [INFO][Bot #1][06/24 11:02:44 PM]: "ss_magic_mode" changed to "0" [INFO][Bot #1][06/24 11:02:44 PM]: "ss_cannon_mode" changed to "0" [INFO][Bot #1][06/24 11:02:44 PM]: Command (ss_cannon_mode) changed from (0) to (0) [INFO][Bot #1][06/24 11:02:44 PM]: "ss_guthans_mode" changed to "0" [INFO][Bot #1][06/24 11:02:44 PM]: Command (ss_guthans_mode) changed from (0) to (0) [INFO][Bot #1][06/24 11:02:44 PM]: "ab_override_random" changed to "0" [INFO][Bot #1][06/24 11:02:44 PM]: Command (ab_override_random) changed from (0) to (0) [INFO][Bot #1][06/24 11:02:44 PM]: "ss_move_mouse_outside" changed to "0" [INFO][Bot #1][06/24 11:02:44 PM]: Command (ss_move_mouse_outside) changed from (0) to (0) [INFO][Bot #1][06/24 11:02:44 PM]: "ab_mouse_outside" changed to "0" [INFO][Bot #1][06/24 11:02:44 PM]: Command (ab_mouse_outside) changed from (0) to (0) [INFO][Bot #1][06/24 11:02:44 PM]: "ss_fightzone_stay" changed to "0" [INFO][Bot #1][06/24 11:02:44 PM]: Command (ss_fightzone_stay) changed from (0) to (0) [INFO][Bot #1][06/24 11:02:44 PM]: "ss_fightzone_loot" changed to "0" [INFO][Bot #1][06/24 11:02:44 PM]: Command (ss_fightzone_loot) changed from (0) to (0) [INFO][Bot #1][06/24 11:02:44 PM]: "ss_readyclick_npc" changed to "0" [INFO][Bot #1][06/24 11:02:44 PM]: Command (ss_readyclick_npc) changed from (0) to (0) [INFO][Bot #1][06/24 11:02:44 PM]: "ss_smart_safespot" changed to "0" [INFO][Bot #1][06/24 11:02:44 PM]: Command (ss_smart_safespot) changed from (0) to (0) [INFO][Bot #1][06/24 11:02:44 PM]: "ss_spec_min_target_hp" changed to "40" [INFO][Bot #1][06/24 11:02:44 PM]: Command (ss_spec_min_target_hp) changed from (40) to (40) [INFO][Bot #1][06/24 11:02:44 PM]: "ss_npc_tile_dist" changed to "0" [INFO][Bot #1][06/24 11:02:44 PM]: Command (ss_npc_tile_dist) changed from (0) to (0) [INFO][Bot #1][06/24 11:02:44 PM]: "ss_stop_at_death" changed to "0" [INFO][Bot #1][06/24 11:02:44 PM]: Command (ss_stop_at_death) changed from () to (0) [INFO][Bot #1][06/24 11:02:44 PM]: "ss_hop_at_death" changed to "0" [INFO][Bot #1][06/24 11:02:44 PM]: Command (ss_hop_at_death) changed from () to (0) [INFO][Bot #1][06/24 11:02:44 PM]: "ss_fight_with_cannon" changed to "0" [INFO][Bot #1][06/24 11:02:44 PM]: Command (ss_fight_with_cannon) changed from (0) to (0) [INFO][Bot #1][06/24 11:02:44 PM]: "ss_force_fightzone" changed to "1" [INFO][Bot #1][06/24 11:02:44 PM]: Command (ss_force_fightzone) changed from () to (1) [INFO][Bot #1][06/24 11:02:44 PM]: "ss_eat_bounds_1" changed to "45" [INFO][Bot #1][06/24 11:02:44 PM]: Command (ss_eat_bounds_1) changed from (45) to (45) [INFO][Bot #1][06/24 11:02:44 PM]: "ss_eat_bounds_2" changed to "65" [INFO][Bot #1][06/24 11:02:44 PM]: Command (ss_eat_bounds_2) changed from (65) to (65) [INFO][Bot #1][06/24 11:02:44 PM]: "ss_cannonball_range_1" changed to "15" [INFO][Bot #1][06/24 11:02:44 PM]: Command (ss_cannonball_range_1) changed from (15) to (15) [INFO][Bot #1][06/24 11:02:45 PM]: "ss_cannonball_range_2" changed to "15" [INFO][Bot #1][06/24 11:02:45 PM]: Command (ss_cannonball_range_2) changed from (15) to (15) [INFO][Bot #1][06/24 11:02:45 PM]: "ss_ov_potion_cb" changed to "0" [INFO][Bot #1][06/24 11:02:45 PM]: Command (ss_ov_potion_cb) changed from (0) to (0) [INFO][Bot #1][06/24 11:02:45 PM]: "ss_ov_potion_att" changed to "0" [INFO][Bot #1][06/24 11:02:45 PM]: Command (ss_ov_potion_att) changed from (0) to (0) [INFO][Bot #1][06/24 11:02:45 PM]: "ss_ov_potion_str" changed to "0" [INFO][Bot #1][06/24 11:02:45 PM]: Command (ss_ov_potion_str) changed from (0) to (0) [INFO][Bot #1][06/24 11:02:45 PM]: "ss_ov_potion_def" changed to "0" [INFO][Bot #1][06/24 11:02:45 PM]: Command (ss_ov_potion_def) changed from (0) to (0) [INFO][Bot #1][06/24 11:02:45 PM]: "ss_return_safespot_combat" changed to "0" [INFO][Bot #1][06/24 11:02:45 PM]: Command (ss_return_safespot_combat) changed from (0) to (0) [INFO][Bot #1][06/24 11:02:45 PM]: "ss_return_safespot_no_loot" changed to "0" [INFO][Bot #1][06/24 11:02:45 PM]: Command (ss_return_safespot_no_loot) changed from (0) to (0) [INFO][Bot #1][06/24 11:02:45 PM]: "ss_slayer_rockhammer" changed to "0" [INFO][Bot #1][06/24 11:02:45 PM]: Command (ss_slayer_rockhammer) changed from (0) to (0) [INFO][Bot #1][06/24 11:02:45 PM]: "ss_slayer_bag_of_salt" changed to "0" [INFO][Bot #1][06/24 11:02:45 PM]: Command (ss_slayer_bag_of_salt) changed from (0) to (0) [INFO][Bot #1][06/24 11:02:45 PM]: "ss_slayer_ice_cooler" changed to "0" [INFO][Bot #1][06/24 11:02:45 PM]: Command (ss_slayer_ice_cooler) changed from (0) to (0) [INFO][Bot #1][06/24 11:02:45 PM]: "aio_fighter_attack_delay" changed to "1" [INFO][Bot #1][06/24 11:02:45 PM]: Command (aio_fighter_attack_delay) changed from (1) to (1) [INFO][Bot #1][06/24 11:02:45 PM]: "aio_fighter_special_wait" changed to "0" [INFO][Bot #1][06/24 11:02:45 PM]: Command (aio_fighter_special_wait) changed from (0) to (0) [INFO][Bot #1][06/24 11:02:45 PM]: "ss_b2p_wait_food" changed to "0" [INFO][Bot #1][06/24 11:02:45 PM]: Command (ss_b2p_wait_food) changed from (0) to (0) [INFO][Bot #1][06/24 11:02:45 PM]: "ss_save_bounds" changed to "0" [INFO][Bot #1][06/24 11:02:45 PM]: Command (ss_save_bounds) changed from (0) to (0) [INFO][Bot #1][06/24 11:02:45 PM]: Special change from (0) to (100) [INFO][Bot #1][06/24 11:02:45 PM]: Cannon mode NOT activated! [INFO][Bot #1][06/24 11:02:45 PM]: Finding nearest npc.... [INFO][Bot #1][06/24 11:02:45 PM]: .. checking for nearby npcs first... [INFO][Bot #1][06/24 11:02:45 PM]: Returning combat to attacker... [INFO][Bot #1][06/24 11:02:45 PM]: Found npc fight zone based on nearby npcs, proceeding! [INFO][Bot #1][06/24 11:02:45 PM]: Returning combat to attacker... [INFO][Bot #1][06/24 11:02:45 PM]: [FFA1] Fighting target at [x=1680, y=10082, z=0] [INFO][Bot #1][06/24 11:02:46 PM]: Returning combat to attacker... [INFO][Bot #1][06/24 11:02:46 PM]: [FFA1] Fighting target at [x=1680, y=10082, z=0] [INFO][Bot #1][06/24 11:02:47 PM]: Returning combat to attacker... [INFO][Bot #1][06/24 11:02:47 PM]: [FFA1] Fighting target at [x=1680, y=10082, z=0] [INFO][Bot #1][06/24 11:02:49 PM]: Returning combat to attacker... [INFO][Bot #1][06/24 11:02:49 PM]: [FFA1] Fighting target at [x=1680, y=10082, z=0] [INFO][Bot #1][06/24 11:02:50 PM]: Returning combat to attacker... [INFO][Bot #1][06/24 11:02:50 PM]: [FFA1] Fighting target at [x=1680, y=10082, z=0] [INFO][Bot #1][06/24 11:02:51 PM]: Returning combat to attacker... [INFO][Bot #1][06/24 11:02:51 PM]: [FFA1] Fighting target at [x=1680, y=10082, z=0] [INFO][Bot #1][06/24 11:02:53 PM]: Returning combat to attacker... [INFO][Bot #1][06/24 11:02:53 PM]: [FFA1] Fighting target at [x=1680, y=10082, z=0] [INFO][Bot #1][06/24 11:02:54 PM]: Returning combat to attacker... [INFO][Bot #1][06/24 11:02:54 PM]: [FFA1] Fighting target at [x=1680, y=10082, z=0] [INFO][Bot #1][06/24 11:02:55 PM]: Returning combat to attacker... [INFO][Bot #1][06/24 11:02:55 PM]: [FFA1] Fighting target at [x=1680, y=10082, z=0] [INFO][Bot #1][06/24 11:02:56 PM]: Returning combat to attacker... [INFO][Bot #1][06/24 11:02:56 PM]: [FFA1] Fighting target at [x=1680, y=10082, z=0] [INFO][Bot #1][06/24 11:02:58 PM]: Returning combat to attacker... [INFO][Bot #1][06/24 11:02:58 PM]: [FFA1] Fighting target at [x=1680, y=10082, z=0] [INFO][Bot #1][06/24 11:02:59 PM]: Returning combat to attacker... [INFO][Bot #1][06/24 11:02:59 PM]: [FFA1] Fighting target at [x=1680, y=10082, z=0] [INFO][Bot #1][06/24 11:03:00 PM]: Returning combat to attacker... [INFO][Bot #1][06/24 11:03:00 PM]: [FFA1] Fighting target at [x=1680, y=10082, z=0] [INFO][Bot #1][06/24 11:03:01 PM]: Returning combat to attacker... [INFO][Bot #1][06/24 11:03:01 PM]: [FFA1] Fighting target at [x=1680, y=10082, z=0] [INFO][Bot #1][06/24 11:03:03 PM]: Returning combat to attacker... [INFO][Bot #1][06/24 11:03:03 PM]: [FFA1] Fighting target at [x=1680, y=10082, z=0] [INFO][Bot #1][06/24 11:03:04 PM]: Returning combat to attacker... [INFO][Bot #1][06/24 11:03:04 PM]: [FFA1] Fighting target at [x=1680, y=10082, z=0] [INFO][Bot #1][06/24 11:03:05 PM]: Returning combat to attacker... [INFO][Bot #1][06/24 11:03:05 PM]: [FFA1] Fighting target at [x=1680, y=10082, z=0] [INFO][Bot #1][06/24 11:03:07 PM]: Returning combat to attacker... [INFO][Bot #1][06/24 11:03:07 PM]: [FFA1] Fighting target at [x=1680, y=10082, z=0] [INFO][Bot #1][06/24 11:03:08 PM]: Returning combat to attacker... [INFO][Bot #1][06/24 11:03:08 PM]: [FFA1] Fighting target at [x=1680, y=10082, z=0] [INFO][Bot #1][06/24 11:03:09 PM]: Returning combat to attacker... [INFO][Bot #1][06/24 11:03:09 PM]: [FFA1] Fighting target at [x=1680, y=10082, z=0] [INFO][Bot #1][06/24 11:03:11 PM]: Returning combat to attacker... [INFO][Bot #1][06/24 11:03:11 PM]: [FFA1] Fighting target at [x=1680, y=10082, z=0] [INFO][Bot #1][06/24 11:03:12 PM]: Returning combat to attacker... [INFO][Bot #1][06/24 11:03:12 PM]: [FFA1] Fighting target at [x=1680, y=10082, z=0] [INFO][Bot #1][06/24 11:03:13 PM]: Returning combat to attacker... [INFO][Bot #1][06/24 11:03:13 PM]: [FFA1] Fighting target at [x=1680, y=10082, z=0] [INFO][Bot #1][06/24 11:03:14 PM]: Returning combat to attacker... [INFO][Bot #1][06/24 11:03:14 PM]: [FFA1] Fighting target at [x=1680, y=10082, z=0] [INFO][Bot #1][06/24 11:03:16 PM]: Returning combat to attacker... [INFO][Bot #1][06/24 11:03:16 PM]: [FFA1] Fighting target at [x=1680, y=10082, z=0] [INFO][Bot #1][06/24 11:03:17 PM]: Returning combat to attacker... [INFO][Bot #1][06/24 11:03:17 PM]: [FFA1] Fighting target at [x=1680, y=10082, z=0] [INFO][Bot #1][06/24 11:03:18 PM]: Returning combat to attacker... [INFO][Bot #1][06/24 11:03:18 PM]: [FFA1] Fighting target at [x=1680, y=10082, z=0] [INFO][Bot #1][06/24 11:03:19 PM]: Returning combat to attacker... [INFO][Bot #1][06/24 11:03:19 PM]: [FFA1] Fighting target at [x=1680, y=10082, z=0] 1 Quote Link to comment Share on other sites More sharing options...
gazlo Posted June 24, 2018 Share Posted June 24, 2018 Using Guthans mode the bot does not always switch back to the normal gear (specified in the gear tab). I have seen it switch back correctly but eventually it just stays in guthans gear forever. 1 Quote Link to comment Share on other sites More sharing options...
Shaharyar Posted June 25, 2018 Share Posted June 25, 2018 Prayer flicking dosent work at all! Quote Link to comment Share on other sites More sharing options...
bawdog Posted June 25, 2018 Share Posted June 25, 2018 yeh i would wait before buying this bot. it has issues especially with the above. Ive also found there are issues with using the cannon as well Quote Link to comment Share on other sites More sharing options...
eggplants Posted June 25, 2018 Share Posted June 25, 2018 Could i have a free trial please? thank you Quote Link to comment Share on other sites More sharing options...