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Perfect Fighter AIO


Czar

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41 minutes ago, daxter17 said:

I would like to request a refund. I am not satisfied with the bot. It continuously spams the map and makes it seem so bot like. 

Before you try and get a refund, can you at least give us more info on what the issue is? I've been using the script with no issues for a while. If it keeps using the map to move closer to the monster you're killing, you might want to consider killed them at a different spot or setting up fight bounds. 

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52 minutes ago, Protoprize said:

Before you try and get a refund, can you at least give us more info on what the issue is? I've been using the script with no issues for a while. If it keeps using the map to move closer to the monster you're killing, you might want to consider killed them at a different spot or setting up fight bounds. 

For example when I set up the sand crab bot. It'll start to run around aimlessly, and start to attack a sand crab, then click the same exact spot on the mini map, then attack again, and repeat. It has been doing that every time I have set it up. I have changed the location multiple times, as well as changing the aggressiveness. I'd rather not experiment any more with this bot, and just get a refund at this point. For a $10 script, it shouldn't be hiccupping this much. 

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29 minutes ago, daxter17 said:

For example when I set up the sand crab bot. It'll start to run around aimlessly, and start to attack a sand crab, then click the same exact spot on the mini map, then attack again, and repeat. It has been doing that every time I have set it up. I have changed the location multiple times, as well as changing the aggressiveness. I'd rather not experiment any more with this bot, and just get a refund at this point. For a $10 script, it shouldn't be hiccupping this much. 

Just keep in mind that a dedicated sand crabs script costs around $10. The main use of the script is what the name suggests, an AIO fighter, the fact that it has support for sand crabs and everything else as a separate plugin for free is amazing :) If I was you, I'd use the script for what it's mostly made for and buy a separate dedicated script for that one specific task you need to do, you won't get a better fighter script anywhere imo ? 

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Re-pushed update v233, apologies for any inconvenience. Should be live within a few hours at the very most. Updates are super quick.

Will edit this post with Q&A in regards to recent posts. Stay tuned! :D Already working on update v234 (next update) as we speak, already got a few nice features coded :) 

Edited by Czar
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So I tried running the NMZ plugin and I get this issue after about 5 mins. https://imgur.com/a/6pBQ18I

It just spams the overload indefinitely. This is the error log:

https://imgur.com/a/6pBQ18I

EDIT: So it seems like it ate the rock cake instead of using the overload so it left me with 1 hp and no boosts so I guess the bot is trying to boost and is stuck.

Quote


[INFO][Bot #1][01/04 10:45:31 AM]: java.lang.NullPointerException
    at java.lang.String.toLowerCase(Unknown Source)
    at java.lang.String.toLowerCase(Unknown Source)
    at org.osbot.rs07.api.DepositBox.iIiiIiiiiIII(jp:262)
    at java.util.stream.ReferencePipeline$2$1.accept(Unknown Source)
    at java.util.LinkedList$LLSpliterator.tryAdvance(Unknown Source)
    at java.util.stream.ReferencePipeline.forEachWithCancel(Unknown Source)
    at java.util.stream.AbstractPipeline.copyIntoWithCancel(Unknown Source)
    at java.util.stream.AbstractPipeline.copyInto(Unknown Source)
    at java.util.stream.AbstractPipeline.wrapAndCopyInto(Unknown Source)
    at java.util.stream.FindOps$FindOp.evaluateSequential(Unknown Source)
    at java.util.stream.AbstractPipeline.evaluate(Unknown Source)
    at java.util.stream.ReferencePipeline.findFirst(Unknown Source)
    at org.osbot.rs07.api.util.CachedWidget.cache(bj:229)
    at org.osbot.rs07.api.DepositBox.IIIIiiiiIIii(jp:178)
    at org.osbot.rs07.api.DepositBox.isOpen(jp:233)
    at perfect.scripting.b.a.NuL.M(xe:373)
    at perfect.scripting.b.a.nuL.M(xe:73)
    at perfect.scripting.LoopScript.d(me:464)
    at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
    at java.util.concurrent.FutureTask.run(Unknown Source)
    at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
    at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
    at java.lang.Thread.run(Unknown Source)
[INFO][Bot #1][01/04 10:45:32 AM]: KillCounter error: java.lang.RuntimeException: Union object is null or owned by someone else
    at client.nat.stream.Stream.m22(Native Method)
    at client.ec.getNext(Unknown Source)
    at org.osbot.rs07.api.util.NodeDequeIteratorG.next(um:125)
    at org.osbot.rs07.api.model.Character.IIIIiiiiIIii(pl:270)
    at org.osbot.rs07.api.model.Character.getHealthPercent(pl:415)
    at a.c.a.aux.d(oh:114)
    at a.c.a.aux.M(oh:221)
    at perfect.scripting.LoopScript.d(me:464)
    at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
    at java.util.concurrent.FutureTask.run(Unknown Source)
    at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
    at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
    at java.lang.Thread.run(Unknown Source)
[INFO][Bot #1][01/04 10:45:32 AM]: KillCallback error: java.lang.NullPointerException
    at org.osbot.rs07.api.util.NodeDequeIteratorG.next(um:125)
    at org.osbot.rs07.api.model.Character.IIIIiiiiIIii(pl:270)
    at org.osbot.rs07.api.model.Character.getHealthPercent(pl:415)
    at a.c.a.NUL.d(nh:77)
    at a.c.a.NUL.M(nh:194)
    at perfect.scripting.LoopScript.d(me:464)
    at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
    at java.util.concurrent.FutureTask.run(Unknown Source)
    at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
    at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
    at java.lang.Thread.run(Unknown Source)
[INFO][Bot #1][01/04 10:45:34 AM]: Terminating script Perfect Fighter...

 

Edited by martinc
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has NMZ been fixed?

 

Could you please fix the way it loots items, it is very bot like because it is extremely accurate never misses and goes exactly click on the item pickup option, which is very botlike. Could you please randomise the way the mouse travels to pick up the loot and slow it down a bit? 

 

Thanks!

Edited by BayatM
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