mk123 Posted August 24, 2017 Share Posted August 24, 2017 May I have a trial please Quote Link to comment Share on other sites More sharing options...
jarkko321 Posted August 24, 2017 Share Posted August 24, 2017 hello. Why it runs to attack other monsters when its not killed the first one? it looks so bad when the account is running always to other monster and its not even finished the first one? it kliks random places on the minimap, goes there, and it goes back to kill the first one, so messed up and i m sure i will get banned if i use this. and in alkharid if you kill guards and food is out and its should go to bank it cannot open door? just standing there and klikkin bank at the guard house? totally not worth 10e. i tested all setting but not helping, i hope you fix this or tell what i should do?. sorry bad english i hope you understand what im trying to tell you. Quote Link to comment Share on other sites More sharing options...
notizen Posted August 24, 2017 Share Posted August 24, 2017 This bot is pretty atrocious. Walking mode 1 doesn't work at all for me. Once i actually got the bot to walk to the destination (Wyverns) it doesn't loot anything (despite having full list of every wyvern drop on loot table). If you start the bot at the fighting location it banks even though it has full supplies. I've spent at least 5 hours trying to get this shit to work. Just going to buy a different bot. Buyer beware. Quote Link to comment Share on other sites More sharing options...
r4ng3 piggy Posted August 25, 2017 Share Posted August 25, 2017 trial? Quote Link to comment Share on other sites More sharing options...
armagedon622 Posted August 25, 2017 Share Posted August 25, 2017 Can i have a trial please? Quote Link to comment Share on other sites More sharing options...
kul782 Posted August 25, 2017 Share Posted August 25, 2017 I like how you made your scripts will 100% buy this script in the future Quote Link to comment Share on other sites More sharing options...
Pali Posted August 26, 2017 Share Posted August 26, 2017 19 hours ago, kul782 said: I like how you made your scripts will 100% buy this script in the future why u spamming? Quote Link to comment Share on other sites More sharing options...
gas Posted August 26, 2017 Share Posted August 26, 2017 Can I try this? Quote Link to comment Share on other sites More sharing options...
0wne2dk1ll Posted August 26, 2017 Share Posted August 26, 2017 On 12/05/2016 at 3:15 PM, Czar said: Upcoming NPCs: Green Dragons NOT SUPPORTED!, Rock crabs and Sand crabs Added! User Interface Banking Tab Demo (handles everything with banking) You can copy inventory (to avoid adding individual items...), you can insert item names which have Auto-Fill (for you lazy folk!) and you can choose whether to block an item and avoid depositing it in bank, ideal for runes and ammo. Looting Tab Demo (From looting to alchemy, noted/stackable items too) You can choose whether to alch an item after looting it simply by enabling a checkbox, with a visual representation. All items are saved upon exiting the bot, for your convenience! Tasking Demo (Not to be confused with sequence mode, this is an individual task for leveling) You can set stop conditions, for example to stop the bot after looting a visage, you can have a leveling streak by changing attack styles and training all combat stats, you can have windows alert bubbles when an event occurs and an expansive layout for misc. options! Prayer Flick Demo (Just example, I made it faster after recording this GIF) There are two settings: Safe mode and efficient mode, this is safe mode: Fight Bounds Demo Allows you to setup the fight bounds easily! Simplified NPC chooser Either choose nearby (local) NPCs or enter an NPC name to find the nearest fight location! Simple interface, just click! Level Task Switch Demo (Switching to attack combat style after getting 5 defence) You can choose how often to keep levels together! e.g. switch styles every 3 levels Cannon Demo (Cannon is still experimental, beta mode!) Choose to kill npcs with a cannon, recharges at a random revolution after around 20-24 hits to make sure the cannon never goes empty too! Progress Reports Caged Ogres: How does this bot know where to find NPCs?This bot will find far-away npcs by simply typing the NPC name. All NPCs in the game, including their spawn points have been documented, the bot knows where they are. You can type 'Hill giant' while your account is in Lumbridge, and the bot will find it's way to the edgeville dungeon Hill giants area! Here is a visual representation of the spawn system in action (this is just a visual tool, map mode is not added due to it requiring too much CPU) Fight Area Example (How the bot searches for the npc 'Wolf') Walking System The script has 2 main walking options which have distinctive effects on the script. The walking system is basically a map with points and connections linking each point. It tells the script where to go, and decides the routes to take when walking to fightzones. Walking system 1 This uses a custom walking API written by myself and is constantly being updated as new fightzones are added. Pros: - Updates are instant, no waiting times - More fightzones are supported Cons: - Sometimes if an object is altered, the changes are not instant - Restarting the script too many times requires loading this webwalker each time which adds unnecessary memory (there is no way to make it only load at client startup since I don't control the client) Walking system 2 This is the default OSBot webwalking API - it is relatively new and very stable since the developers have built it, but is currently lacking certain fightzones (e.g. stronghold) and other high level requirement zones. It is perfect for normal walking (no object interactions or stairs, entrances etc) and never fails. Pros: - Stable, works perfect for normal walking - All scripters are giving code to improve the client webwalker - More efficient when restarting the script since it is loaded upon client start Cons: - No stronghold support yet - Some new/rare fightzones not supported yet - If there is a game-breaking update or an unsupported fightzone, it may take some time to add/repair (less than 24 hours usually) So which system should I choose? Whichever one suits your chosen fightzone best! There really shouldn't be any problems - the sole purpose of these options are for backup and emergency purposes, if the script ever messes up there is always the next option to select. Note: If the script ever fails, there will be immediate updates to fix the walking systems! Bug Report templates: New feature request - What is the new feature - Basic description of what the script should do - Basic actions for the script: 'Use item on item' etc. For when the script gets stuck on a tile (or continuous loop): - Which exact tile does the script get stuck on? (exact tile, not 'near the draynor village') - Plugin or normal script? - Did you try all 3 walking options? Script has a logic bug (e.g. dies while safespotting) or (cannon mode doesn't pickup arrows) - What is the bug - How did you make the bug happen - (optional) recommendation for the bug, e.g. 'make the script walk back' or something - Tried client restart? - Normal script or a plugin? - Which exact setup options are enabled? Afk mode, cannon mode, etc etc. Can i get a trial please Quote Link to comment Share on other sites More sharing options...
InfinityExists Posted August 26, 2017 Share Posted August 26, 2017 Special attack does not seem to be working... Quote Link to comment Share on other sites More sharing options...
honorumas Posted August 26, 2017 Share Posted August 26, 2017 How Can I get a trial? Quote Link to comment Share on other sites More sharing options...
rolof van den hof Posted August 26, 2017 Share Posted August 26, 2017 (edited) When im fighting rock crabs, it picks up bronze pickaxes without me checking the box. It even eats food for it. Edited August 27, 2017 by rolof van den hof additional information Quote Link to comment Share on other sites More sharing options...
Criboo Posted August 28, 2017 Share Posted August 28, 2017 Liked the thread. Please could I get a trial? Quote Link to comment Share on other sites More sharing options...
coolkidson Posted August 28, 2017 Share Posted August 28, 2017 trial please Quote Link to comment Share on other sites More sharing options...
rolof van den hof Posted August 28, 2017 Share Posted August 28, 2017 It gets stuck when fighting on the west side on the most eastern crab, it keeps clicking to walk under it, and it is bugged. because it clicks the hill instead of the square under the crab. 1 Quote Link to comment Share on other sites More sharing options...