April 13, 20169 yr map.canReach() doesnt seem to check if you can reach an npc properly, aka if a door/gate is closed Any solutions?
April 13, 20169 yr Submit a bug report with a proper description, and an example of where it doesn't work properly. (with images/code included). Might be the reason that the webwalker has been acting up, if there is an actual bug here
April 13, 20169 yr canreach method is to check if you can reach it ... so if the doors is closed it will return false. Works fine for me ^^
Create an account or sign in to comment