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OSBot :: 2007 OSRS Botting

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Perfect Agility AIO

Featured Replies

On 1/22/2019 at 4:35 PM, Czar said:

New Update (v153)

- Seers village course improvements
- Seers teleport improvements
- Canifis course improvements
- Randoms are now optional

update will automatically go live within 24 hours, thanks for your patience and support, really appreciate it :D

Apologies for the late update, I was working on some nice anti-ban related behavior for the script. I want to reduce the script's footprint in terms of bans. I am going to be posting another update shortly, for v154. Stay tuned :)

Czar, this update has a bug. It always tries to high alch, no matter which settings. You must have left something on while testing. Edit: I've just tried it with Canifis

Edited by silentra1n

@Czar

 

I tried as well mirror mode @ canifis and experienced same result as others. 

 

However I would like to add on that if alching is a feature you are thinking about putting in I'd be 100% down :D even if it meant you would charge a lil extra. 

Is it compatible with mirror mode and do you recommend using mirror mode instead ? I do baby sit the bot while playing on main 

Hey man, really looking forward to buying this script. I already purchase the motherload mine and it rlly like it. Can I have a trial please?

Script is broken. It tries to high alch everything even though there's no setting that tells it to do that. Please fix ASAP.

  • Author

Posted New Update (v154)

- Script now back to normal
- High alching works MUCH MUCH better.
- Added alch after obstacles (works best)
- Added alch while moving

Note: Alch while moving is completely situational, and is only good for courses which have a longer distance of walking/running. The script is programmed to only alch once (while walking) so there are no complications of alching and missing an obstacle.

Update will automatically go live within 24 hours good luck guys :D 

10 hours ago, Czar said:

Posted New Update (v154)

- Script now back to normal
- High alching works MUCH MUCH better.
- Added alch after obstacles (works best)
- Added alch while moving

Note: Alch while moving is completely situational, and is only good for courses which have a longer distance of walking/running. The script is programmed to only alch once (while walking) so there are no complications of alching and missing an obstacle.

Update will automatically go live within 24 hours good luck guys :D 

Thanks for the update however the seer's village course no longer teleports after course completion. I can't see the option for it either.

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