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Locking one target


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Alright, so, if we do this;

		           NPC twat = getNpcs().closest(getNpcs().filter(n -> n.getName().contains("Twat") && n.hasAction("Attack") && n.isInteracting(myPlayer()) && getMap().canReach(n) && n.getHealthPercent() > 0 && n.isAttackable()));

And for custom interaction;

            		if (!getMouse().isOnCursor(entity)) {
                        MoveMouseEvent moveMouseEvent = new MoveMouseEvent(entity);

If 2 entities are in the same distance to my player it'll try to hover both and eventually click on one.

So, is there any way of locking it to one target ?

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