remenissionn Posted June 22, 2019 Posted June 22, 2019 (edited) I feel dumb. When the window opens, It only says "Animal Magnetism" in a borderless window that I can't resize. By tapping and arrow key, it expands into a bigger borderless window with a scroll bar. I managed to find and select the quests i wanted to do, (yaaay) but for the life of me I can't find the fabled "Start" button. Is the GUI working as intended? or am I missing something obvious? Edit: Restarting the client seems to fix this issue for all affected scripts Edited June 23, 2019 by remenissionn
Token Posted June 22, 2019 Author Posted June 22, 2019 36 minutes ago, remenissionn said: I feel dumb. When the window opens, It only says "Animal Magnetism" in a borderless window that I can't resize. By tapping and arrow key, it expands into a bigger borderless window with a scroll bar. I managed to find and select the quests i wanted to do, (yaaay) but for the life of me I can't find the fabled "Start" button. Is the GUI working as intended? or am I missing something obvious? What operating system are you using? Did you start OSBot from a command prompt/terminal?
remenissionn Posted June 22, 2019 Posted June 22, 2019 12 minutes ago, Token said: What operating system are you using? Did you start OSBot from a command prompt/terminal? Windows 10. Started osbot from the executable jar file. I'm experiencing similar things with other scripts, where certain parts of UI are missing :S Must be client-side?
Token Posted June 22, 2019 Author Posted June 22, 2019 Just now, remenissionn said: Windows 10. Started osbot from the executable jar file. I'm experiencing similar things with other scripts, where certain parts of UI are missing :S Must be client-side? Does it happen if you restart the client and run this script? Did you make any theme/display setting changes for windows like using a different window style?
tommylasagna Posted June 22, 2019 Posted June 22, 2019 Will it do evil Dave subquest with a kitten? also I think it’s been drinking the evil stew once it’s complete
remenissionn Posted June 23, 2019 Posted June 23, 2019 Is there any way you would be able to force the script to check the players bank first for any items required for the quest instead of buying them new each time? There have been a couple of times where I've started a quest which I don't have the requirements for, the bot will buy all necessary items, then quit the script when it checks if i have met the requirements. After getting the requirements, it will purchase the items again. Noticed a bug, If i have trade orders in on the GE the bot breaks and stares at it. I had 1 slot selling is Granite Longsword in the GE (top right slot) Bot hovered over it for a couple of minutes instead of using other buy slots on the GE. Thought this might help to let you know. Otherwise dope script man, will let you know of any other bugs i encounter
Token Posted June 23, 2019 Author Posted June 23, 2019 8 hours ago, tommylasagna said: Will it do evil Dave subquest with a kitten? also I think it’s been drinking the evil stew once it’s complete Yes. I'll check the quest in a bit, I know I changed some code for eating, hopefully that didn't break it. 1 hour ago, remenissionn said: Is there any way you would be able to force the script to check the players bank first for any items required for the quest instead of buying them new each time? There have been a couple of times where I've started a quest which I don't have the requirements for, the bot will buy all necessary items, then quit the script when it checks if i have met the requirements. After getting the requirements, it will purchase the items again. Noticed a bug, If i have trade orders in on the GE the bot breaks and stares at it. I had 1 slot selling is Granite Longsword in the GE (top right slot) Bot hovered over it for a couple of minutes instead of using other buy slots on the GE. Thought this might help to let you know. Otherwise dope script man, will let you know of any other bugs i encounter It already checks the bank at the start of the script, that's the first thing it does. It will only buy the differences. If you use a varrock teleport and it bought 9 previously, it will only buy 1. There's also some code that checks when it opens the GE if you already have pending offers, it should stop the script and a popup should appear prompting the user to cancel any pending offers, was it not showing up?
bewtor Posted June 23, 2019 Posted June 23, 2019 (edited) select my quests / gear etc. and when i hit start, it just "ends" the script. Ideas? [INFO][Bot #1][06/23 01:33:09 AM]: Loaded 3 built-in random solvers! [INFO][Bot #1][06/23 01:33:11 AM]: starting script without parameters [INFO][Bot #1][06/23 01:33:11 AM]: selected GUI index: 1 [INFO][Bot #1][06/23 01:33:23 AM]: Running quests in the following order Selected gear, attack style, spell and rewards are displayed next to each quests above [INFO][Bot #1][06/23 01:33:24 AM]: Running quests in the following order Selected gear, attack style, spell and rewards are displayed next to each quests above [INFO][Bot #1][06/23 01:33:24 AM]: no quests to run [INFO][Bot #1][06/23 01:33:24 AM]: Terminating script Stealth Quester... [INFO][Bot #1][06/23 01:33:24 AM]: Script Stealth Quester has exited! I selected Dwarf Cannon just to test. And this happend. Edited June 23, 2019 by bewtor
Token Posted June 23, 2019 Author Posted June 23, 2019 18 minutes ago, bewtor said: select my quests / gear etc. and when i hit start, it just "ends" the script. Ideas? [INFO][Bot #1][06/23 01:33:09 AM]: Loaded 3 built-in random solvers! [INFO][Bot #1][06/23 01:33:11 AM]: starting script without parameters [INFO][Bot #1][06/23 01:33:11 AM]: selected GUI index: 1 [INFO][Bot #1][06/23 01:33:23 AM]: Running quests in the following order Selected gear, attack style, spell and rewards are displayed next to each quests above [INFO][Bot #1][06/23 01:33:24 AM]: Running quests in the following order Selected gear, attack style, spell and rewards are displayed next to each quests above [INFO][Bot #1][06/23 01:33:24 AM]: no quests to run [INFO][Bot #1][06/23 01:33:24 AM]: Terminating script Stealth Quester... [INFO][Bot #1][06/23 01:33:24 AM]: Script Stealth Quester has exited! I selected Dwarf Cannon just to test. And this happend. There were no quests selected, or all of them were already completed from what it says there
Hybris Posted June 23, 2019 Posted June 23, 2019 Just bought the script, looks great! It got stuck on witch's house tho trying to avoid the witch, maybe could look into that 1
Token Posted June 23, 2019 Author Posted June 23, 2019 5 minutes ago, Hybris said: Just bought the script, looks great! It got stuck on witch's house tho trying to avoid the witch, maybe could look into that Where was it stuck?
Hybris Posted June 23, 2019 Posted June 23, 2019 (edited) 2 hours ago, Token said: Where was it stuck? After getting the key from the fountain. Also just tried fight arena but I ran out of runes & it just kept trying to set autocast without runes. + the script doesn't support staves so it will still buy/withdraw the runes Great script & I will definitely use it a lot so I'll post all the bugs I find Edited June 23, 2019 by Hybris 1
Alen Posted June 23, 2019 Posted June 23, 2019 @Token I've also experienced it getting stuck after getting the key from the fountain, either by running to the door and just keep standing there or just stand still by the bush. Tried to pause the script and run to check if it would fix itself but no luck. I had to finish the quest manually which wasn't a problem.
Hybris Posted June 23, 2019 Posted June 23, 2019 Now doing waterfall quest, after getting the key it will webwalk to the closest bank to bank equipment & then it will teleport to barbarian outpost to get the correct items. It probably should instantly teleport to barbarian outpost to avoid this In the tunnel of glarial's amulet it also randomly wants to attack skeletons for some reason
Token Posted June 24, 2019 Author Posted June 24, 2019 8 hours ago, Alen said: @Token I've also experienced it getting stuck after getting the key from the fountain, either by running to the door and just keep standing there or just stand still by the bush. Tried to pause the script and run to check if it would fix itself but no luck. I had to finish the quest manually which wasn't a problem. Did you wait until the witch did a complete lap? It usually waits a little longer than necessary to make sure it doesn't get caught, but should move as soon as the witch has just passed by 8 hours ago, Hybris said: Now doing waterfall quest, after getting the key it will webwalk to the closest bank to bank equipment & then it will teleport to barbarian outpost to get the correct items. It probably should instantly teleport to barbarian outpost to avoid this In the tunnel of glarial's amulet it also randomly wants to attack skeletons for some reason It gets aggro to minimize damage from moss giants, it's supposed to complete this quest on level 3's