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OSBot :: 2007 OSRS Botting

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walking.webWalking(area);

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1. OSBot Version (do NOT put "current version", be specific)

 

OSBot 2.4.39

 

2. A description of the issue. Include relevant logs.

 

Continues to walk to the same tile whenever attempting to walk to specific area. Area is only 10-15 tiles apart. Also spam clicks when not on the particular tile it wants to walk to.

 

3. Are you receiving any errors in the client canvas or the logger? 

 

Nope, just says: 

 

[iNFO][bot #1][02/01 11:42:04 PM]: WebWalkingEvent; We have arrived!

 

4. How can you replicate the issue?

 

Running the script? The issue occurs every time it walking to each area. (Only two areas again 10-15 tiles between both areas.)

 

5. Has this issue persisted through multiple versions? If so, how far back? 

 

Not sure, just ported my old person scripts over to see whats up.

 

I've noticed this problem too and Already spoke to MGI about it! He said a fix will be in the next release hopefully! 

I've noticed this problem too and Already spoke to MGI about it! He said a fix will be in the next release hopefully! 

 

Same as you, thanks for updating us on that :D I'm looking forward to a fix for that

  • Author

It'll also try to walk in an area that it's already in, to repeat this start the bot inside of desired area and it will walk into another position within the area.

 

Edit:

 

Above maybe have been a coding error, but i have seen it try and walk into a certain position once an interface has appear (bank interface) not to sure why though?

 

When walking to an object; lets say a gate that has another route around it, it will try and walk past the gate making it "rubber band" back and forth or just walking around the gate entirely making the trip last longer. 

 

Also works with a ladder: it clicks a little after the ladder on the mini-map making it walk outside the building and on the back side. It'll either try and correct itself by "rubber banding" or just let it walk until it has reached either ladder/outside of the building.

 

Edit 2:

 

Seems to occur more when running is toggled, seems to make sense though.

Edited by BrownBird

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