Shudsy Posted February 1, 2016 Share Posted February 1, 2016 (edited) Shudsy's OgreKiller Information Kills Ogre's Safe spot. Designed for Ranged. Requirements A Bow. Arrows. Setup Start in this tile. Features Attacks Ogre's. Walks to safespot if in combat and the safespot doesn't contain your player. Hops world if a cannon is nearby. Antiban Proggies None yet. Download Removed. Making something bigger. Changelog - Improved SafeSpotting. - Added World hop when Cannon is nearby. -Added Antiban Edited February 4, 2016 by Shudsy 2 Quote Link to comment Share on other sites More sharing options...
Vilius Posted February 1, 2016 Share Posted February 1, 2016 looks like literal shit nice, scripts Quote Link to comment Share on other sites More sharing options...
Decode Posted February 1, 2016 Share Posted February 1, 2016 I like how you're straight to the point Quote Link to comment Share on other sites More sharing options...
Shudsy Posted February 1, 2016 Author Share Posted February 1, 2016 I actually haven't had any time to test this properly. So if anyone wants this to be perfect then just give me bug reports. I'll fix them. Proggies are welcome. Quote Link to comment Share on other sites More sharing options...
Diabrolic Posted February 2, 2016 Share Posted February 2, 2016 haha, nice Quote Link to comment Share on other sites More sharing options...
Stress Posted February 2, 2016 Share Posted February 2, 2016 Cannon support? Quote Link to comment Share on other sites More sharing options...
Jim Lahey Posted February 2, 2016 Share Posted February 2, 2016 Nice script. Will check it out when I move on to p2p. Quote Link to comment Share on other sites More sharing options...
KappaBug Posted February 2, 2016 Share Posted February 2, 2016 nice script Quote Link to comment Share on other sites More sharing options...
Animos Posted February 2, 2016 Share Posted February 2, 2016 Could you make it hop when there is s cannon in at the spot? Quote Link to comment Share on other sites More sharing options...
Shudsy Posted February 2, 2016 Author Share Posted February 2, 2016 (edited) Could you make it hop when there is s cannon in at the spot? Was thinking of doing this, but it would hop forever haha. I'll add a option for it later today. EDIT: Hops world if cannon is nearby. Edited February 2, 2016 by Shudsy Quote Link to comment Share on other sites More sharing options...