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RQ Chopper | Woodcutting as it should be


lisabe96

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Excellent for doing homework and babysitting. Thanks for the amazing script.

 

Only having some trouble recognizing that it has an empty inventory at mage trees (range guild). Starts walking to bank, not smart.

It also switches magic trees while not having finished one, very bot like and unnecessary.

 

I has its favorite tiles which it stands on when entering bank and comes back to the trees. Placing steps on the same tiles for many times is what got my pure banned. Gf 92 ranged.

 

Lastly it has a very quick reaction time, which I would never have if I were to make homework and afk chop mages.

 

Small adjustments, great script!

I'll check it out for magic trees, don't know anyone that tested them yet before you.

 

The use of same tiles (you probably see it spamming one tile until it's on it) is something from the webwalking API, I'm assuming they will fix that soon.

 

About the delays, did you have "smart delays" toggled on?

https://gyazo.com/f707324615a7a0f06576b08956336b14

 

I have move to next best tree on yes 

Great thanks for the feedback & for the proggy :D

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Another proggy, will try and post at 24 hours aswell. To prove anti ban works.  Great bot for wood cutting, will also try and post lvl 99 wood cutting in like a week when I get it. 

 

https://gyazo.com/d9ee7be2abcf8a199ac40a4d60e650df

 

Settings:

 

Lummy

Willow

PowerCut

Auto next tree

Anti Ban

 

Time: 120 mins

Break: 1 min

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Another proggy, will try and post at 24 hours aswell. To prove anti ban works.  Great bot for wood cutting, will also try and post lvl 99 wood cutting in like a week when I get it. 

 

https://gyazo.com/d9ee7be2abcf8a199ac40a4d60e650df

 

Settings:

 

Lummy

Willow

PowerCut

Auto next tree

Anti Ban

 

Time: 120 mins

Break: 1 min

 

Not even the best bot can protect you from a ban when going 120-1 to 99 lol.

I think you'll be very lucky if you don't get banned this way.

But good luck, I'd be happy to see my bot get 24 hours biggrin.png

 

 

 

About the development

I've noticed another bug in auto-switching to a better tree when testing myself.

Also the low level bots get killed by the dark mage when they move to draynor (dark mage) or lumby backyard (mugger)

so I plan on filtering those locations out on auto-improve mode when you're low level.

 

Another thing is that the bot in some locations seems to start cutting at the same tree every time it leaves the bank and kinda uses the same pattern so I plan on randomizing that as well.

 

After these updates the script should be ready for an official release and request to be added to the SDN.

Edited by lisabe96
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Updates since build 9:

- Improved banking, instead of always taking a random bank booth,
it will now 75% take the closest one & 25% take a random one.
- Fixed a bug with searching a better tree
- Improved the smart delays
- Fixed tree detection patterns
- Improved custom location handling
- Bot should now avoid lumbridge yard & draynor when the combat
level is too low (to avoid dying) unless you force it.

 

 

Now officially released

I've been testing for hours and hours, combinations of training styles on multiple bots and did

not encounter any bugs anymore.

After lots of hours of coding, testing & fixing I feel like this is ready to go official.

 

Special thanks to the people that helped me out with reporting bugs and posting proggy's!

 

Official release version:

Click here to download

 

I will submit a request tonight to have this script available on the SDN soon.

Edited by lisabe96
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Not even the best bot can protect you from a ban when going 120-1 to 99 lol.

I think you'll be very lucky if you don't get banned this way.

But good luck, I'd be happy to see my bot get 24 hours biggrin.png

https://gyazo.com/1501121b797e6ae8647ceaedf2331ce1

 

Almost there. Unfortunately I start work 30mins before it hits 24 hours :( So i will get a proggy at like 30 hours.

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https://gyazo.com/9f78cd52e26299a194540994cac72c25

 

30 hours later. The timer seems to stop at 24:00:00 and reset back to 00:00:00. The levels prove the time if you want to work it out.

Ah damn right, the timer didn't actually stop at 24h but the the formatting to display the time in a readable format on the paint only supports up to 24h. I'll try to remember to fix that before I push it on the SDN

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Will look into it soon, but probably not tonight anymore. 

Thanks for reporting the bug

 

also wanted to add some more bugs.

when you stop the script and want to start this script second time, locations doubles, troubles and etc...

other bug is i.e. if 2-3 logs weren't dropped by droping process, script will stop and wait for somethink and do nothing.

 

if you didnt understand me, please contact with me. sorry for bad english.

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also wanted to add some more bugs.

when you stop the script and want to start this script second time, locations doubles, troubles and etc...

other bug is i.e. if 2-3 logs weren't dropped by droping process, script will stop and wait for somethink and do nothing.

 

if you didnt understand me, please contact with me. sorry for bad english.

 

I never saw the bot fail on dropping everything, but everything is possible.

I'll take a look the bugs you mentioned soon, thanks for helping out.

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