Khaleesi Posted January 17, 2016 Posted January 17, 2016 (edited) Issue: Canreach method is totally broken. As you can see in the logger it prints out it is reachable, even though it's not. I have this issue at 3-4 of my scripts, only having this issue on mirror mode, not on regular client. EDIT: Tried to use my own walker, this also says the vein is reachable, even though it's not. EDIT 2: The flags of the positions where the rockfalls are susposed to be aren't getting updated. Check the images at the bottom. Printscreen: Now I painted the flags: (clearly screwed over) Khaleesi Edited January 17, 2016 by Khaleesi 4
Developer MGI Posted January 17, 2016 Developer Posted January 17, 2016 Issue: Canreach method is totally broken. As you can see in the logger it prints out it is reachable, even though it's not. I have this issue at 3-4 of my scripts, only having this issue on mirror mode, not on regular client. EDIT: Tried to use my own walker, this also says the vein is reachable, even though it's not. EDIT 2: The flags of the positions where the rockfalls are susposed to be aren't getting updated. Check the images at the bottom. Printscreen: Now I painted the flags: (clearly screwed over) Khaleesi Will be fixed in the next build 3