November 12, 201510 yr Author Version 0.11 - Added a new path for running away from guards (baker stall) - Added more accurate walking for approaching stalls - Fixed S1D1 option - Now eats food if you are a low level, activates run too update will be live within a few hours, enjoy
November 12, 201510 yr Author Hmm don't activate S1D1 until the new update is live, and it will work What is the problem
November 12, 201510 yr Author Okay I added an update for that it will know how to get back in position, apologies ! Fixed : Edited November 12, 201510 yr by Czar
November 12, 201510 yr I Just Bought the script without testing because I trust in Czar. Anyone know how long it takes for it to update and show i have the script?
November 12, 201510 yr Author Done, I have activated it manually, enjoy Atm I highly recommend pickpocketing and chests, those are the two that can never go wrong. As for stalls, make sure to go in a high populated world because the bot will know which place to thieve from I have added an update for thieving stalls which makes it so you know how to get back, and I reduced the misclick chance %, and fixed Steal 1 drop 1 option good luck ! here is a pic of version 0.11 with new tea stall update, stable ~50k/hr and it walks back and drops perfectly Edited November 12, 201510 yr by Czar
November 12, 201510 yr Script was running perfectly until someone came up to me in Ardy and ddsed me 1 spec for 40 damage. I am now dead and pissed off.
November 12, 201510 yr Author Ahh I wish guarded zones were actually safe EDIT: another pic of banking for tea stalls, just in case going for 38 thieving then maybe master farmers or just straight to ardy knights, since pickpocketing is the feature which works best Edited November 12, 201510 yr by Czar
November 12, 201510 yr 2 Questions off the bat. Sometimes the camera angle can be over the roof but it still spam clicks the knights so maybe adjust cam with that but i'm not really sure. Also it might be beneficial to have it focus on a specific knight like the one in the house? After banking it is thieving from them around the middle by the stalls and it seems to be faster Xp on the knight in the house. Edit. I guess i could disable rooftops as a solution to #1. Edited November 12, 201510 yr by Pathil
November 12, 201510 yr Author Hmm, that is a good idea on ardy knights, I will add a priority system so it checks if any knights are in any of the houses vs those outside. thanks again, update coming up Version 0.13 - Ardy knights in houses are now prioritized - Guards (level 1337 ones) are now ignored - Added mouse cursor to paint update will be live within a few hours, enjoy
November 12, 201510 yr Hmm, that is a good idea on ardy knights, I will add a priority system so it checks if any knights are in any of the houses vs those outside. thanks again, update coming up Version 0.13 - Ardy knights in houses are now prioritized - Guards (level 1337 ones) are now ignored - Added mouse cursor to paint update will be live within a few hours, enjoy I Noticed It's prioritizing the knight in the house but the problem now is the doors. I think you need to have it open the doors because it is attempting to target the knight but fails because the doors are closed.
November 12, 201510 yr Author Is it not opening the doors? o_O I made it open all the doors, or was it just a one-time bug? Edited November 12, 201510 yr by Czar
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