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[$3.99] CMHStronghold - Includes Minotaurs, Ankous, and much more

Featured Replies

cmhstronghold.png

 

GET THE SCRIPT ON THE SDN HERE FOR [$3.99]

What is ericthecmh working on? Find out here: http://cmhscripts.com/current-status.html

Features:

  • Chat responder (using Cleverbot)
  • Finds the shortest path to the room to fight (Dijkstra)
  • Automatic banking if you run out of the specified food (At Edgeville or using varrock teletabs)
  • Customizable Loot support -- Make sure your food is completely visible in the bank. Put it in the first position or something.
  • Customizable Food support
  • Antiban
  • World hopping (Jagex mod detection and if there are more than a specified number of users in the room)
  • Will only attack monsters in room (Won't try to attack a monster through the wall)
  • Burying Bones as you pick them up until a certain prayer level.
  • Equips Arrows for range support
  • Saves your settings into different profiles

How to Use (READ THESE INSTRUCTIONS FIRST):

  • Start in Edgeville Bank, in the room, or at the entrance ladder on the floor that you wish to train on.
  • At the GUI, select the floor you want to train on.
  • Click the red dot corresponding to the room. Your selection should appear at the top, and a list of NPC's should come up
  • In the NPC List, select the NPC you want to fight, and click the > arrow to add it to your list.
  • At the "Food and Loot" tab, click "Add Food" to add a new food entry. If you don't want to use food, just leave the table empty.
  • Same thing goes for Loot as for food:
  • Name is the name or ID of the item to loot: Coins, Bones, etc. IF YOU ARE TRYING TO PICK UP NOTED ITEMS, USE THE ITEM ID. OTHERWISE IT WILL NOT WORK
  • Number in Stack -- if the item is stackable, ie. arrows, and you only want to pick them up if the stack is at least some size (put the size here)
  • Loot during Combat -- self explanatory
  • Eat food for space -- eat food if your inventory is full.
  • Stackable -- does not eat food if the item to pick up is stackable and you have some in your inventory.
  • You can add multiple food and loot entries.
  • In the "Options" tab, you can choose to bury bones as they are picked up. If you select this option, you must add Bones to the loot list!
  • You can also select to equip arrows. Make sure the arrow is in your loot list. Enter the name of the arrow (eg. "Bronze arrow") and the amount you want to have in your inventory before equipping.
  • Potions is set up similar to food. The name of the potion is the name WITHOUT THE (1) (2) (3) (4). For example, if you want to use Strength potions, the name is "Strength potion". (The script will automatically add the number) The amount to withdraw is the amount you want to take out of the bank. The "Drink at # above" entry is level boost to drink at. For example, if you want to drink when the level falls within 5 levels of the base level, put 5 here. For antiban, it will drink at that +/- 1 level.
  • In the actions tab, you can choose to perform a certain action when a certain level.
  • To switch to a different attack style at a certain level, set the Action box to "SWITCHSTYLE" and the "Switch To" box to the correct number. To find the number, start at the top left style, and count from left to right, top to down, starting from 2. So, if there are 4 attack styles available, the top left is 2, top right is 3, bottom left is 4, bottom right is 5.
  • For example, if at lvl 50 attack I want to switch to training str, then I would put "ATTACK" in the first box and 50 in the second. I would put SWITCHSTYLE for the action, and 3 (or maybe 4) for the switch to.
  • If you want to switch rooms (NOTE, you can only switch to a room on the current floor or a lower floor. DO NOT TRY TO GO UP), set the Action box to "SWITCHROOM." Press the "Add Action" button, and a dialog will pop up and you can select the room you want to go to.
  • If you want to stop the script, set the "Action" box to "STOPSCRIPT"
  • If you want to stop the script after a certain amount of time, set the Skill box to "TIME", and type the amount of minutes you want the script to run into the "Time" box. Change the "Action" box to "STOP SCRIPT".
  • NOTE: YOU CAN ADD MULTIPLE ACTIONS. eg. "switch to strength when att level is 65, then switch to a new room when str level is 70"
  • IF YOU HAVE SWITCH WORLDS ENABLED, MAKE SURE YOU SORT THEM IN INCREASING CHRONOLOGICAL ORDER.
  • If you use varrock teleport (tab only), add 8007 to the "Items not to deposit at bank"
  • Bones to peaches support info can be viewed in this post:  http://osbot.org/forum/topic/8511-cmhstronghold/page-42#entry119859
  • Click start to run the script.

Upcoming:

  • Weapon switching (for special attack)
  • Suggestions??

 

My Website http://cmhscripts.com

 

Known Bugs:

  • PLEASE REPORT ANY BUGS YOU FIND

Proggies:

ss18.png

ss11.png

ss16.png

3Nr8e.pngss13.png2nu17ar.pngss11.jpgss10.png

 

Any and all proggies are welcome.

Special Thanks:

  • RSPlayer9669 for his continuous support and many suggestions/bug reports both here and via PM
  • Pyro, who designed the paint for my scripts
  • Tyler1204, who made the video tutorial for starting the script.
  • duckrick, who mae a commentary guide for starting the script.
  • MillSup for my logo and graphics design

Edited by ericthecmh

Omg Ty!!!

Will use this when I get home. Why don't you have a donation link here or your website

Edited by highmauler

  • Author

Omg Ty!!!

Will use this when I get home. Why don't you have a donation link here or your website

 

Haha I hope you like it. Please post suggestions!

 

Eric

Will give it a shot when I'm done with fletch

 

Please post suggestions! This is the first release of this script so I don't know how it works for everyone yet :P

 

Eric

Didn't start when I told the script to loot Nature runes but it did when I didn't enter anything to loot.

Edited by MuayThai

  • Author

Didn't start when I told the script to loot Nature runes but it did when I didn't enter anything to loot.

 

Did you make sure that both the name and the stack size were filled in? Also please press the enter key to make sure the changes are saved.

 

This config worked for me, but the other ones should too.

 

nat.png

 

Eric

Edited by ericthecmh

I get stuck at bank and he will not take salmon out of bank, I out the salmon in my invi, and went down to the pit, once the script started he walked back to bank banked all the salmon and stayed there just moving the mouse around a little bit.

 

 

Edit: just updated to 0.0.5 or something, started to run and take food out, will come back in an hour and see how it goes, will update post for you aswell.


 

Time to test this badboy.

 

smile.png Please post suggestions and bugs!

 

Hey, I only saw this in Andes script a couple of days ago and I thought it was cool, he had the option to pick up and just bury bones, but you cant set it to stop at a certain level so you don't have to worry about coming back and having it higher than you wanted too. I don't know how hard that is to script but I think people would like that feature, I know I would use it.

Edited by Loganr

  • Author

I get stuck at bank and he will not take salmon out of bank, I out the salmon in my invi, and went down to the pit, once the script started he walked back to bank banked all the salmon and stayed there just moving the mouse around a little bit.

 

 

Edit: just updated to 0.0.5 or something, started to run and take food out, will come back in an hour and see how it goes, will update post for you aswell.

 

Time to test this badboy.

 

smile.png Please post suggestions and bugs!

 

Hey, I only saw this in Andes script a couple of days ago and I thought it was cool, he had the option to pick up and just bury bones, but you cant set it to stop at a certain level so you don't have to worry about coming back and having it higher than you wanted too. I don't know how hard that is to script but I think people would like that feature, I know I would use it.

 

Great :) Where are you training btw?

 

Hmm that's an interesting suggestion. Yeah I'll code that into my next release, which will probably be around 8:00 PM EDT unless something major comes up and I have to update earlier :P

 

I get stuck at bank and he will not take salmon out of bank, I out the salmon in my invi, and went down to the pit, once the script started he walked back to bank banked all the salmon and stayed there just moving the mouse around a little bit.

 

 

Edit: just updated to 0.0.5 or something, started to run and take food out, will come back in an hour and see how it goes, will update post for you aswell.

 

Time to test this badboy.

 

smile.png Please post suggestions and bugs!

 

Hey, I only saw this in Andes script a couple of days ago and I thought it was cool, he had the option to pick up and just bury bones, but you cant set it to stop at a certain level so you don't have to worry about coming back and having it higher than you wanted too. I don't know how hard that is to script but I think people would like that feature, I know I would use it.

 

Great smile.png Where are you training btw?

 

Hmm that's an interesting suggestion. Yeah I'll code that into my next release, which will probably be around 8:00 PM EDT unless something major comes up and I have to update earlier tongue.png

 

I was training strength on minotaurs lvl 12, I also encountered a problem where he wouldn't eat my food, I set it to eat at 22 as I have 48 hp, but I came back and almost died lol, im not sure if anyone else had this problem, I ended up I was going to go to the goblins lvl 5 and 11 on the first floor, but then the script just stayed in place and didn't move, sorry if this is lengthy, and hope it helps haha

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