Alek Posted September 29, 2015 Posted September 29, 2015 Since this is a stable build, I'll be including the full list of changes from the development builds. Although nothing too impressive, scripters can now get the time until your next break through new API. This will allow them to properly plan your break by performing logout tasks such as teleporting you to safety, storing equipment, picking up dropped items, etc. Also for those of you who only use the stable builds, OSBot underwent some interaction improvements. Version 2.3.117-Improved GU getSuitablePoint() checks-Removed Utilities getClientVersion()-Removed Utilities isVIP()-Deprecated Utilities isMirrorMode()-Added Client getVersion()-Added Client isVIP()-Added Client isMirrorMode()-Updated Worlds API, miscellaneous world selection filters-Added RandomExecutor getTimeUntilBreak() method -Patched BreakManager time randomization Version 2.3.116 -Worlds f2p/p2p hop methods check for High Risk worlds-Worlds f2p/p2p hop methods check for current world-Patched various issues regarding Worlds initialization-Updated Autologin bounding boxes, replaced with hot keys Version 2.3.115 -Deprecated GU getSuitablePointFor(Shape)-Added GU getSuitablePoint(MouseDestination)-Updated Worlds for potential null fix bot.getRandomExecutor().getTimeUntilBreak() The API documentation will be updated today; please wait while it processes. -The OSBot Staff 8
DubzieBug Posted September 29, 2015 Posted September 29, 2015 -Added Proxy support for mirror mode! gw! 1
ProjectPact Posted September 29, 2015 Posted September 29, 2015 Alek, does this getTimeUntilBreak account for if your bot is set up to do break at random times?
Alek Posted September 29, 2015 Author Posted September 29, 2015 Alek, does this getTimeUntilBreak account for if your bot is set up to do break at random times? Yes
Alek Posted September 29, 2015 Author Posted September 29, 2015 And is the time in ms or s? Minutes, I wanted to keep it all the same. The settings interface uses minutes, the botter is informed of their bot/break time in minutes, and the paint is in minutes as well. If you call getTimeUntilBreak() and you get "0", it's less than a minute until your break time. Personally I would start running and banking at the one or two minute mark to be on the safe side. 1
ProjectPact Posted September 29, 2015 Posted September 29, 2015 Minutes, I wanted to keep it all the same. The settings interface uses minutes, the botter is informed of their bot/break time in minutes, and the paint is in minutes as well. If you call getTimeUntilBreak() and you get "0", it's less than a minute until your break time. Personally I would start running and banking at the one or two minute mark to be on the safe side. Cool thanks buddy!