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[NEW] Woody's GREEN DRAGON KILLER [SOON][ALPHA][OMFG!]

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KrMARkf.png

 

Web68di.png

 

 

About:

 

This is my very own Green Dragon Killer! Right now, this script is in an alpha stage. I got most of the actions done (banking, attacking, eating etc), but there is more to come. I am announcing this to inform you about the development of this script, and perhaps there will be some member who are willing to beta test this script.

 

Features:

 

Green = done (it's pretty obvious, right?)

Red = will be done (I swear, I will finish it!)

 

Banking 

(Simple banking, will not fail)

 

Eating 

(Supports any food)

 

Looting 

(Will loot items by your desire)

 

Supports all green dragons in wildy

(Choose location)

 

Teleport to bank 

- Edgeville

- Varrock

- more?

(Will support glory, varrock tab, games necklace)

 

Deathwalk

 (Supplying new armour and food, then off to kill dragons)

 

Looting bag

(For more inventory space = more cash)

 

Anti-PK

(RUUUN!!!)

 

Smooth object handeling 

(Will recognize objects and handle them during the walk to dragons)

 

World hopping

(Hops world when there are more than 'x' players)

 

Random paths to dragons 

(Random paths...)

 

Easy paint

(No need to make too fancy paints; I prioritize script efficiency over decorative stuff)

 

Special attacks

(Will support special attacks)

 

Anti-fire potions

(Using anti-fire to reduce the usage of food)

 

Attack and strength potions

(Better xp and faster runs)

 

If you have any good idea to add as a feature, please post here.

 

BETA users:

 

Soon, when the script is on the SDN, you will be able to apply here to be one of the beta user. I will look for someone who will be helping me finding bugs and helping me making this script better/more efficient.

 

The requirements will be 50+ posts and decent combat stats.

 
Progress reports:
 
Will be added later on
 
Screenshots:
 
Will be added later on
 

I will add more info later on.

Edited by Woody

Just a little suggestion, Looting bag will a nice add :)

Which location will be supported? East/West or above graveyard?

If you want, I can send you my sloppy code I made for the looting bag a while back. I don't think it works anymore with the interface changes, but it should give you something to base it on since you had a "?" after looting bag.

  • Author

Which location will be supported? East/West or above graveyard?

All green dragons in wildy.

If you want, I can send you my sloppy code I made for the looting bag a while back. I don't think it works anymore with the interface changes, but it should give you something to base it on since you had a "?" after looting bag.

The question mark was there because I was not sure whether to add it or not.

 

I removed the '?'. 

Why not just make an AIO Dragon script tongue.png

 

Anyways GL

Perhaps. We will see! 

Adding looting bag support is very complicated, you'd have to walk away from dragons to be able to add items to it successfully otherwise dragons will keep attacking you and you'll fail adding them, yes, you can do them one by one too but then there comes other complicated shit.

But meh, what do i know :doge:

  • Author

Adding looting bag support is very complicated, you'd have to walk away from dragons to be able to add items to it successfully otherwise dragons will keep attacking you and you'll fail adding them, yes, you can do them one by one too but then there comes other complicated shit.

But meh, what do i know doge.png

Kill dragons till full inventory --> check if there is space --> if there is, walk to a safe spot (like 5 tiles away) --> store loot in bag --> walk back

 

Why would that be so complicated?

Kill dragons till full inventory --> check if there is space --> if there is, walk to a safe spot (like 5 tiles away) --> store loot in bag --> walk back

 

Why would that be so complicated?

Doesn't that mean you'd have to keep running to safe spot every single kill ?

I imagine that would drop gp/h alot, eyyy :doge:

  • Author

Doesn't that mean you'd have to keep running to safe spot every single kill ?

I imagine that would drop gp/h alot, eyyy doge.png

My friend, read the bold text

 

 

Kill dragons till full inventory --> check if there is space --> if there is, walk to a safe spot (like 5 tiles away) --> store loot in bag --> walk back

 

Why would that be so complicated?

 

It can even check if there is space right next to a dragon. It's enough just to open the bag and the script will read through quickly. A computer calculates faster than a human.

  • Author

Damn, would love to try it when it comes out but my post count is too low.

It is to prevent leechers using this script just for rsgp, instead of helping with reports. Get your pc up and you might be one of the testers.
  • Author

I am done with looting bag action. It will be an option to use looting bag for longer runs.

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