July 17, 201510 yr I have had a slayer framework for quite some time, but never had the incentive to continue working on it. Earlier this week I continued my work on this project and so far it seems to be coming along well. Currently its not nearly ready for public testing as there is a lot of small things to be done, but the most important parts are working. There are no pictures of the script in action because it has no paint, so there isn't much to see. Right now the script is using a profile based system. This means that every task has a set of profiles chosen by you. This is a combat profile, a gear profile and a banking profile. If not specified every task will follow the default profile set, which will update the profiles of all other tasks if changed. It might be a bit confusing when I am explaning it this way, but it is really quite easy. Once I get closer to release I will add a guide on how to set it up. ETA on release: None - I will not give any ETA yet. This is a side project which I will work on when I have spare time. I will edit this thread with features later, but here are a few pictures: The GUI is till WIP, so changes might be done These are combat profiles Gear profiles: Banking profiles: Looting: Edited July 17, 201510 yr by Mr def nerd
July 17, 201510 yr impressive.... but then again your skills are undeniable. That gui looks clean af (except from hat which should be helm ;) Nice work mate 8/8 -apa