sampla Posted March 13, 2016 Posted March 13, 2016 Ok, try closing the doors then starting the script I did this, but then I realized the problem surges after breaking. After logging out and in again all dors are open. I got an account banned because of this. Just now I watched the bot log in, finish whatever was in my inventory and then run outside chasing the butler and get lost. I have a rope pull-bell.
Khaleesi Posted March 13, 2016 Author Posted March 13, 2016 I did this, but then I realized the problem surges after breaking. After logging out and in again all dors are open. I got an account banned because of this. Just now I watched the bot log in, finish whatever was in my inventory and then run outside chasing the butler and get lost. I have a rope pull-bell. Breaks will ruin eveyrhting, not only the doors... It's a known issue at mirror client if you are using that.
sampla Posted March 14, 2016 Posted March 14, 2016 Breaks will ruin eveyrhting, not only the doors... It's a known issue at mirror client if you are using that. I'm using the normal client. Having a script bug out after breaking shouldn't be acceptable. Can't you make it call the servant if he's more than x tiles away or not visible? Wouldn't that work?
Khaleesi Posted March 14, 2016 Author Posted March 14, 2016 I'm using the normal client. Having a script bug out after breaking shouldn't be acceptable. Can't you make it call the servant if he's more than x tiles away or not visible? Wouldn't that work? Everytime I run the script it uses the call servant option perfectly ... Does it use the call servant for you once in a while or does it never use it? If you could get me a printscreen when it's stuck, that would be very helpfull ^^ So i can see your inevntory setup and such ... Thats NOT a script bug, it's a comon bug if you are using mirror client, after every break some data won't be loaded, but that's not the case here.
sampla Posted March 15, 2016 Posted March 15, 2016 Everytime I run the script it uses the call servant option perfectly ... Does it use the call servant for you once in a while or does it never use it? If you could get me a printscreen when it's stuck, that would be very helpfull ^^ So i can see your inevntory setup and such ... Thats NOT a script bug, it's a comon bug if you are using mirror client, after every break some data won't be loaded, but that's not the case here. Here's a sample of what happens. http://imgur.com/a/JqAUF It works fine at first, but after a while the butler walks outside and the bot after it.
Khaleesi Posted March 15, 2016 Author Posted March 15, 2016 Here's a sample of what happens. http://imgur.com/a/JqAUF It works fine at first, but after a while the butler walks outside and the bot after it. That's so weird ... that always happends after a break?
sampla Posted March 16, 2016 Posted March 16, 2016 (edited) That's so weird ... that always happends after a break? I can't say it always happens, but it happens too often. Recently this happened, fortunately I was watching: - login after break - finish tabs - wait (Butler was outside of screen view) - run to Butler, talk to him, he banks - repeatedly click on same location until Butler re-appears - keep talking to Butler trying to make him go after more clay (inventory was full, he was holding more) - talking to Butler repeats on loop EDIT: Looking at the chat log, it reveals that the Call Servant option is being used, yet sometimes it clearly doesn't work. Edited March 16, 2016 by sampla
Khaleesi Posted March 16, 2016 Author Posted March 16, 2016 I can't say it always happens, but it happens too often. Recently this happened, fortunately I was watching: - login after break - finish tabs - wait (Butler was outside of screen view) - run to Butler, talk to him, he banks - repeatedly click on same location until Butler re-appears - keep talking to Butler trying to make him go after more clay (inventory was full, he was holding more) - talking to Butler repeats on loop EDIT: Looking at the chat log, it reveals that the Call Servant option is being used, yet sometimes it clearly doesn't work. Thats extremely usefull! Will take another look at it
sampla Posted March 16, 2016 Posted March 16, 2016 Thats extremely usefull! Will take another look at it Thank you. Please do inform when it's fixed.
sampla Posted March 18, 2016 Posted March 18, 2016 Another bug: if the bot accidentally chooses to fire the Butler the script freezes unable to say yes or no.
Khaleesi Posted March 18, 2016 Author Posted March 18, 2016 Another bug: if the bot accidentally chooses to fire the Butler the script freezes unable to say yes or no. oh god, I adeded the code for that but I commented it out for some reason, Will upload it again! Khaleesi
thegoodleft Posted March 27, 2016 Posted March 27, 2016 oh god, I adeded the code for that but I commented it out for some reason, Will upload it again! Khaleesi Keeps happening. I'm talking about this "accidently" firing butler bug, it freezes up on the yes or no screen or even once it actually fired my butler.
Khaleesi Posted March 27, 2016 Author Posted March 27, 2016 Keeps happening. I'm talking about this "accidently" firing butler bug, it freezes up on the yes or no screen or even once it actually fired my butler. didn't update it yet, finishing some other things first then I'm on to it
monkeyballs Posted April 2, 2016 Posted April 2, 2016 I'm on the fence with this one. Is there anyone who has had this script for a long time that would recommend it?