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I went to go try the perfect fighter script and this came up. Not sure? Would love to give the script a shot and maybe purchase it. Thanks!

 

[DEBUG][07/05 04:27:07 PM]: Loading script id : 758

[DEBUG][07/05 04:27:14 PM]: Loaded script!

[DEBUG][07/05 04:27:14 PM]: Launching script...

[iNFO][bot #1][07/05 04:27:14 PM]: Loaded 5 built-in random solvers!

[ERROR][bot #1][07/05 04:27:18 PM]: Error in script onStart(): Perfect Fighter

java.lang.ArrayIndexOutOfBoundsException: 1

at perfect.scripting.b.b.con.f(ni:193)

at perfect.scripting.b.b.con.f(ni:177)

at perfect.scripting.b.b.con.<init>(ni:97)

at perfect.scripting.LoopScript.onStart(e:62)

at a.coN.onStart(qn:50)

at org.osbot.rs07.event.ScriptExecutor.iIiIIiiiIiiI(sg:269)

at org.osbot.rs07.event.ScriptExecutor.start(sg:132)

at org.osbot.zB.run(io:45)

at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)

at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)

at java.lang.Thread.run(Unknown Source)

[iNFO][bot #1][07/05 04:27:18 PM]: Terminating script Perfect Fighter...

[ERROR][bot #1][07/05 04:27:18 PM]: Error in script onExit(): Perfect Fighter

java.lang.NullPointerException

at perfect.scripting.LoopScript.c(e:799)

at perfect.scripting.LoopScript.onExit(e:782)

at a.coN.onExit(qn:1386)

at org.osbot.rs07.event.ScriptExecutor.iIiIIiiiIiiI(sg:46)

at org.osbot.rs07.event.ScriptExecutor.stop(sg:140)

at org.osbot.rs07.event.ScriptExecutor.stop(sg:65)

at org.osbot.rs07.event.ScriptExecutor.start(sg:29)

at org.osbot.zB.run(io:45)

at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)

at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)

at java.lang.Thread.run(Unknown Source)

[iNFO][bot #1][07/05 04:27:18 PM]: Script Perfect Fighter has exited!

[iNFO][07/05 04:27:18 PM]: Started script : Perfect Fighter

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Fighter always hangs up when trying to go up the ladder from hill giants. Just sits there till you log out rolleyes.gif

 

And this might be hard to do but is it possible to make it so the bot picks up certain items that are not the bots kills? I have loot only my targets but some people leave valuable items on the ground, besides bones...

 

Also, when I put on just normal loot mode, so it will loot everything I listed, even if it isn't my kill, but it will not attack a new target after looting.

 

Should I make all loot settings individual, e.g. 

 

Cowhide - 'Only loot my kill'

Nature rune - 'Loot any'

Bones - 'Loot any'

 

as for hill giants, another update coming up, apologies!

 

As for trials, good luck everyone, activated 24h trials ;)

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Guest SGTBarnes21B

Should I make all loot settings individual, e.g. 

 

Cowhide - 'Only loot my kill'

Nature rune - 'Loot any'

Bones - 'Loot any'

 

as for hill giants, another update coming up, apologies!

 

As for trials, good luck everyone, activated 24h trials wink.png

 

Sounds like an awesome idea. But yea, when it loots other peoples loot, it does not attack after. And when out of food, goes up and down the ladder till I get dizzy lol. 

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