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Perfect Miner AIO

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@frynk It is recommended to set your own desired tile using the F7 hotkey, it will solve everything ^^ :D Otherwise the bot will just stand anywhere when mining really. But yes that is a good idea, I'll work on an update which prioritises nearby tiles with the most rocks around it, very good idea again thanks!

EDIT: After selecting the tile it should light up green like this:

 ZAYWP6g.png

 

 

Recently I've also been working on an update for better walking and banking in the mining guild, will post that first and then work on an update to auto-detect higher rock spots as mentioned above.

New Update (v151.0)

- Added a patch for iron in the mining guild
-- No longer walks back and forth when choosing non-runite ore, or iron
- Banking now smoother in lower mining guild

Update will automatically go live within 24 hrs, doing a final test run before push.

67AzlFL.gif

Edited by Czar

On 8/26/2021 at 1:07 PM, Czar said:

@frynk It is recommended to set your own desired tile using the F7 hotkey, it will solve everything ^^ :D Otherwise the bot will just stand anywhere when mining really. But yes that is a good idea, I'll work on an update which prioritises nearby tiles with the most rocks around it, very good idea again thanks!

EDIT: After selecting the tile it should light up green like this:

 ZAYWP6g.png

 

 

Recently I've also been working on an update for better walking and banking in the mining guild, will post that first and then work on an update to auto-detect higher rock spots as mentioned above.

New Update (v151.0)

- Added a patch for iron in the mining guild
-- No longer walks back and forth when choosing non-runite ore, or iron
- Banking now smoother in lower mining guild

Update will automatically go live within 24 hrs, doing a final test run before push.

67AzlFL.gif

Thank you!

 

On 8/26/2021 at 1:07 PM, Czar said:

@frynk It is recommended to set your own desired tile using the F7 hotkey, it will solve everything ^^ :D Otherwise the bot will just stand anywhere when mining really. But yes that is a good idea, I'll work on an update which prioritises nearby tiles with the most rocks around it, very good idea again thanks!

EDIT: After selecting the tile it should light up green like this:

 ZAYWP6g.png

 

 

Recently I've also been working on an update for better walking and banking in the mining guild, will post that first and then work on an update to auto-detect higher rock spots as mentioned above.

New Update (v151.0)

- Added a patch for iron in the mining guild
-- No longer walks back and forth when choosing non-runite ore, or iron
- Banking now smoother in lower mining guild

Update will automatically go live within 24 hrs, doing a final test run before push.

67AzlFL.gif

Used the f7 key in the mining guild. It seems to precisely click the exact time using the minimap every single time. Then when it comes close it spam clicks around the rocks. Would you be able to make this seem a bit more human like?

Edited by frynk
.

22 minutes ago, Czar said:

Yes, should I also add some more delays and possibly move the camera around randomly?

Great. Delays before clicking the tile you mean? Then, yes. Camera movement doen't need to happen so often, few times per hour would be okay.

Hi, may I have a trial and also is mining guild supported? Thanks! 

3 hours ago, Czar said:

Mining guild is supported, and recently updated too. Volcanic not supported yet but I am interested in adding it, my account is almost 80 mining so I can definitely do those

Oh I meant the volcanic ashes which makes ultra compost, not the volcanic mine activity 

1 hour ago, Czar said:

https://oldschool.runescape.wiki/w/Ash_pile you mean this one? I will take a look, if so, I'd have to add a function that drops soda ash if it gives that, and perhaps keep volcanic ash

Yes, this one. And you don't necessarily have to drop the soda ash as there is a bank chest nearby and the ash actually stacks.

 

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