August 6, 201510 yr The xp/hr is terrible though. I did soft clay and even though it was easy profit, it was like 20k xp/hr Yeah that's the thing, you're not going to be able to get great magic xp/hr aswell as profit. It's either one or the other. It's still worth it imo, just spend the money you make on alchs or something if you want better xp. Can I get le trial please Edit: nvm I just bought it. Superglass make with seaweed doesn't work. doesnt take out of bank the bucket of sand + seaweed. Just have astral and fire runes in Invent while having the staff equipped. It won't use the runes in the inventory and you can only withdraw 13 seaweed/sand anyway. Well this is a quick fix until it's updated.
August 6, 201510 yr Yep it works with superheat The new Profile Pic Edited August 6, 201510 yr by DefiniteHD
August 6, 201510 yr Why, when I autocast Vulnerability, does it find the need to open the options tab, so it completely blocks the spell from being cast?.... it sometimes hovers over the wrench button.
August 6, 201510 yr Why, when I autocast Vulnerability, does it find the need to open the options tab, so it completely blocks the spell from being cast?.... it sometimes hovers over the wrench button. Im having this same problem with curse!
August 7, 201510 yr UPDATE: Enfeeble doesn't work at all. It keeps going to the spellbook, clicks enfeeble, then clicks the spellbook, then enfeeble. That is all that happens... Please fix this..
August 7, 201510 yr Author Don't enable 'stop when out of runes', it breaks every spell apparently, I will amke some changes to it, but just don't enable that for now. @Jesus, did you check out the latest update (for hunter kits)
August 7, 201510 yr Author dont enable the 'stop when out of runes' option then, read posts above -___- otherwise just make sure you enter the item name correctly
August 8, 201510 yr Don't enable 'stop when out of runes', it breaks every spell apparently, I will amke some changes to it, but just don't enable that for now. @Jesus, did you check out the latest update (for hunter kits) Czar, i just tested the hunter kits but it is still the same what update are you talking about, i read threw all your posts but cant find a concrete update on it? man you are letting me down, im back from vacation and expected hunter kits to work fine... i described very nicely whats wrong with hunter kits in one of my previous posts, i hope you even work with that thanks, jc
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